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Bug 489485. nsRect::ToNearest/Inner/OuterPixels should be nonstatic. r+sr=roc
--HG-- extra : rebase_source : 13778709270ab926e951a7782fce3632370ef7c7
This commit is contained in:
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1bc6593cf3
commit
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@ -343,7 +343,7 @@ nsCaretAccessible::GetCaretRect(nsIWidget **aOutWidget)
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NS_ENSURE_TRUE(presContext, nsIntRect());
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NS_ENSURE_TRUE(presContext, nsIntRect());
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rect += offsetFromWidget;
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rect += offsetFromWidget;
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caretRect = nsRect::ToOutsidePixels(rect, presContext->AppUnitsPerDevPixel());
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caretRect = rect.ToOutsidePixels(presContext->AppUnitsPerDevPixel());
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caretRect.MoveBy((*aOutWidget)->WidgetToScreenOffset());
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caretRect.MoveBy((*aOutWidget)->WidgetToScreenOffset());
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@ -595,7 +595,7 @@ nsContentEventHandler::OnQueryTextRect(nsQueryContentEvent* aEvent)
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rect.UnionRect(rect, frameRect);
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rect.UnionRect(rect, frameRect);
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}
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}
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aEvent->mReply.mRect =
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aEvent->mReply.mRect =
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nsRect::ToOutsidePixels(rect, mPresContext->AppUnitsPerDevPixel());
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rect.ToOutsidePixels(mPresContext->AppUnitsPerDevPixel());
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aEvent->mSucceeded = PR_TRUE;
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aEvent->mSucceeded = PR_TRUE;
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return NS_OK;
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return NS_OK;
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}
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}
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@ -624,7 +624,7 @@ nsContentEventHandler::OnQueryEditorRect(nsQueryContentEvent* aEvent)
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}
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}
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aEvent->mReply.mRect =
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aEvent->mReply.mRect =
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nsRect::ToOutsidePixels(resultRect, mPresContext->AppUnitsPerDevPixel());
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resultRect.ToOutsidePixels(mPresContext->AppUnitsPerDevPixel());
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aEvent->mSucceeded = PR_TRUE;
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aEvent->mSucceeded = PR_TRUE;
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return NS_OK;
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return NS_OK;
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}
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}
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@ -658,7 +658,7 @@ nsContentEventHandler::OnQueryCaretRect(nsQueryContentEvent* aEvent)
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mSelection, &rect,
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mSelection, &rect,
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&isCollapsed, nsnull);
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&isCollapsed, nsnull);
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aEvent->mReply.mRect =
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aEvent->mReply.mRect =
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nsRect::ToOutsidePixels(rect, mPresContext->AppUnitsPerDevPixel());
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rect.ToOutsidePixels(mPresContext->AppUnitsPerDevPixel());
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NS_ENSURE_SUCCESS(rv, rv);
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NS_ENSURE_SUCCESS(rv, rv);
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aEvent->mSucceeded = PR_TRUE;
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aEvent->mSucceeded = PR_TRUE;
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return NS_OK;
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return NS_OK;
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@ -690,7 +690,7 @@ nsContentEventHandler::OnQueryCaretRect(nsQueryContentEvent* aEvent)
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NS_ENSURE_SUCCESS(rv, rv);
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NS_ENSURE_SUCCESS(rv, rv);
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aEvent->mReply.mRect =
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aEvent->mReply.mRect =
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nsRect::ToOutsidePixels(rect, mPresContext->AppUnitsPerDevPixel());
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rect.ToOutsidePixels(mPresContext->AppUnitsPerDevPixel());
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aEvent->mSucceeded = PR_TRUE;
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aEvent->mSucceeded = PR_TRUE;
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return NS_OK;
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return NS_OK;
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}
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}
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@ -2001,8 +2001,7 @@ nsEditor::QueryComposition(nsTextEventReply* aReply)
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&(aReply->mCursorIsCollapsed),
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&(aReply->mCursorIsCollapsed),
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&view);
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&view);
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aReply->mCursorPosition =
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aReply->mCursorPosition =
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nsRect::ToOutsidePixels(rect,
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rect.ToOutsidePixels(ps->GetPresContext()->AppUnitsPerDevPixel());
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ps->GetPresContext()->AppUnitsPerDevPixel());
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if (NS_SUCCEEDED(result) && view)
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if (NS_SUCCEEDED(result) && view)
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aReply->mReferenceWidget = view->GetWidget();
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aReply->mReferenceWidget = view->GetWidget();
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}
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}
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@ -1735,8 +1735,7 @@ nsPlaintextEditor::SetCompositionString(const nsAString& aCompositionString, nsI
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&(aReply->mCursorIsCollapsed),
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&(aReply->mCursorIsCollapsed),
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&view);
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&view);
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aReply->mCursorPosition =
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aReply->mCursorPosition =
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nsRect::ToOutsidePixels(rect,
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rect.ToOutsidePixels(ps->GetPresContext()->AppUnitsPerDevPixel());
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ps->GetPresContext()->AppUnitsPerDevPixel());
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NS_ASSERTION(NS_SUCCEEDED(result), "cannot get caret position");
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NS_ASSERTION(NS_SUCCEEDED(result), "cannot get caret position");
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if (NS_SUCCEEDED(result) && view)
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if (NS_SUCCEEDED(result) && view)
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aReply->mReferenceWidget = view->GetWidget();
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aReply->mReferenceWidget = view->GetWidget();
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@ -186,9 +186,9 @@ struct NS_GFX nsRect {
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nscoord XMost() const {return x + width;}
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nscoord XMost() const {return x + width;}
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nscoord YMost() const {return y + height;}
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nscoord YMost() const {return y + height;}
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static inline nsIntRect ToNearestPixels(const nsRect &aRect, nscoord aAppUnitsPerPixel);
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inline nsIntRect ToNearestPixels(nscoord aAppUnitsPerPixel) const;
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static inline nsIntRect ToOutsidePixels(const nsRect &aRect, nscoord aAppUnitsPerPixel);
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inline nsIntRect ToOutsidePixels(nscoord aAppUnitsPerPixel) const;
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static inline nsIntRect ToInsidePixels(const nsRect &aRect, nscoord aAppUnitsPerPixel);
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inline nsIntRect ToInsidePixels(nscoord aAppUnitsPerPixel) const;
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};
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};
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struct NS_GFX nsIntRect {
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struct NS_GFX nsIntRect {
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@ -305,7 +305,7 @@ struct NS_GFX nsIntRect {
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PRInt32 XMost() const {return x + width;}
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PRInt32 XMost() const {return x + width;}
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PRInt32 YMost() const {return y + height;}
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PRInt32 YMost() const {return y + height;}
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static inline nsRect ToAppUnits(const nsIntRect &aRect, nscoord aAppUnitsPerPixel);
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inline nsRect ToAppUnits(nscoord aAppUnitsPerPixel) const;
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};
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};
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/*
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/*
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@ -313,54 +313,54 @@ struct NS_GFX nsIntRect {
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*/
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*/
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// scale the rect but round to preserve centers
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// scale the rect but round to preserve centers
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inline nsIntRect
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inline nsIntRect
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nsRect::ToNearestPixels(const nsRect &aRect, nscoord aAppUnitsPerPixel)
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nsRect::ToNearestPixels(nscoord aAppUnitsPerPixel) const
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{
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{
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nsIntRect rect;
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nsIntRect rect;
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rect.x = NSToIntRound(NSAppUnitsToFloatPixels(aRect.x, float(aAppUnitsPerPixel)));
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rect.x = NSToIntRound(NSAppUnitsToFloatPixels(x, float(aAppUnitsPerPixel)));
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rect.y = NSToIntRound(NSAppUnitsToFloatPixels(aRect.y, float(aAppUnitsPerPixel)));
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rect.y = NSToIntRound(NSAppUnitsToFloatPixels(y, float(aAppUnitsPerPixel)));
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rect.width = NSToIntRound(NSAppUnitsToFloatPixels(aRect.XMost(),
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rect.width = NSToIntRound(NSAppUnitsToFloatPixels(XMost(),
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float(aAppUnitsPerPixel))) - rect.x;
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float(aAppUnitsPerPixel))) - rect.x;
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rect.height = NSToIntRound(NSAppUnitsToFloatPixels(aRect.YMost(),
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rect.height = NSToIntRound(NSAppUnitsToFloatPixels(YMost(),
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float(aAppUnitsPerPixel))) - rect.y;
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float(aAppUnitsPerPixel))) - rect.y;
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return rect;
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return rect;
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}
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}
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// scale the rect but round to smallest containing rect
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// scale the rect but round to smallest containing rect
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inline nsIntRect
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inline nsIntRect
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nsRect::ToOutsidePixels(const nsRect &aRect, nscoord aAppUnitsPerPixel)
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nsRect::ToOutsidePixels(nscoord aAppUnitsPerPixel) const
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{
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{
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nsIntRect rect;
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nsIntRect rect;
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rect.x = NSToIntFloor(NSAppUnitsToFloatPixels(aRect.x, float(aAppUnitsPerPixel)));
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rect.x = NSToIntFloor(NSAppUnitsToFloatPixels(x, float(aAppUnitsPerPixel)));
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rect.y = NSToIntFloor(NSAppUnitsToFloatPixels(aRect.y, float(aAppUnitsPerPixel)));
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rect.y = NSToIntFloor(NSAppUnitsToFloatPixels(y, float(aAppUnitsPerPixel)));
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rect.width = NSToIntCeil(NSAppUnitsToFloatPixels(aRect.XMost(),
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rect.width = NSToIntCeil(NSAppUnitsToFloatPixels(XMost(),
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float(aAppUnitsPerPixel))) - rect.x;
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float(aAppUnitsPerPixel))) - rect.x;
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rect.height = NSToIntCeil(NSAppUnitsToFloatPixels(aRect.YMost(),
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rect.height = NSToIntCeil(NSAppUnitsToFloatPixels(YMost(),
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float(aAppUnitsPerPixel))) - rect.y;
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float(aAppUnitsPerPixel))) - rect.y;
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return rect;
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return rect;
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}
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}
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// scale the rect but round to largest contained rect
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// scale the rect but round to largest contained rect
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inline nsIntRect
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inline nsIntRect
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nsRect::ToInsidePixels(const nsRect &aRect, nscoord aAppUnitsPerPixel)
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nsRect::ToInsidePixels(nscoord aAppUnitsPerPixel) const
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{
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{
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nsIntRect rect;
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nsIntRect rect;
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rect.x = NSToIntCeil(NSAppUnitsToFloatPixels(aRect.x, float(aAppUnitsPerPixel)));
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rect.x = NSToIntCeil(NSAppUnitsToFloatPixels(x, float(aAppUnitsPerPixel)));
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rect.y = NSToIntCeil(NSAppUnitsToFloatPixels(aRect.y, float(aAppUnitsPerPixel)));
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rect.y = NSToIntCeil(NSAppUnitsToFloatPixels(y, float(aAppUnitsPerPixel)));
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rect.width = NSToIntFloor(NSAppUnitsToFloatPixels(aRect.XMost(),
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rect.width = NSToIntFloor(NSAppUnitsToFloatPixels(XMost(),
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float(aAppUnitsPerPixel))) - rect.x;
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float(aAppUnitsPerPixel))) - rect.x;
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rect.height = NSToIntFloor(NSAppUnitsToFloatPixels(aRect.YMost(),
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rect.height = NSToIntFloor(NSAppUnitsToFloatPixels(YMost(),
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float(aAppUnitsPerPixel))) - rect.y;
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float(aAppUnitsPerPixel))) - rect.y;
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return rect;
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return rect;
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}
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}
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// app units are integer multiples of pixels, so no rounding needed
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// app units are integer multiples of pixels, so no rounding needed
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inline nsRect
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inline nsRect
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nsIntRect::ToAppUnits(const nsIntRect &aRect, nscoord aAppUnitsPerPixel)
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nsIntRect::ToAppUnits(nscoord aAppUnitsPerPixel) const
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{
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{
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return nsRect(NSIntPixelsToAppUnits(aRect.x, aAppUnitsPerPixel),
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return nsRect(NSIntPixelsToAppUnits(x, aAppUnitsPerPixel),
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NSIntPixelsToAppUnits(aRect.y, aAppUnitsPerPixel),
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NSIntPixelsToAppUnits(y, aAppUnitsPerPixel),
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NSIntPixelsToAppUnits(aRect.width, aAppUnitsPerPixel),
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NSIntPixelsToAppUnits(width, aAppUnitsPerPixel),
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NSIntPixelsToAppUnits(aRect.height, aAppUnitsPerPixel));
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NSIntPixelsToAppUnits(height, aAppUnitsPerPixel));
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}
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}
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#ifdef DEBUG
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#ifdef DEBUG
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@ -193,7 +193,7 @@ NS_IMETHODIMP nsImageLoader::FrameChanged(imgIContainer *aContainer,
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return NS_OK;
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return NS_OK;
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}
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}
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nsRect r = nsIntRect::ToAppUnits(*dirtyRect, nsPresContext::AppUnitsPerCSSPixel());
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nsRect r = dirtyRect->ToAppUnits(nsPresContext::AppUnitsPerCSSPixel());
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RedrawDirtyFrame(&r);
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RedrawDirtyFrame(&r);
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@ -5407,7 +5407,7 @@ PresShell::PaintRangePaintInfo(nsTArray<nsAutoPtr<RangePaintInfo> >* aItems,
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nsIDeviceContext* deviceContext = pc->DeviceContext();
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nsIDeviceContext* deviceContext = pc->DeviceContext();
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// use the rectangle to create the surface
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// use the rectangle to create the surface
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nsIntRect pixelArea = nsRect::ToOutsidePixels(aArea, pc->AppUnitsPerDevPixel());
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nsIntRect pixelArea = aArea.ToOutsidePixels(pc->AppUnitsPerDevPixel());
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// if the area of the image is larger than the maximum area, scale it down
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// if the area of the image is larger than the maximum area, scale it down
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float scale = 0.0;
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float scale = 0.0;
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@ -5541,7 +5541,7 @@ PresShell::RenderNode(nsIDOMNode* aNode,
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aRegion->GetBoundingBox(&rrectPixels.x, &rrectPixels.y,
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aRegion->GetBoundingBox(&rrectPixels.x, &rrectPixels.y,
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&rrectPixels.width, &rrectPixels.height);
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&rrectPixels.width, &rrectPixels.height);
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nsRect rrect = nsIntRect::ToAppUnits(rrectPixels, nsPresContext::AppUnitsPerCSSPixel());
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nsRect rrect = rrectPixels.ToAppUnits(nsPresContext::AppUnitsPerCSSPixel());
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area.IntersectRect(area, rrect);
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area.IntersectRect(area, rrect);
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nsPresContext* pc = GetPresContext();
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nsPresContext* pc = GetPresContext();
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@ -870,7 +870,7 @@ void nsDisplaySelectionOverlay::Paint(nsDisplayListBuilder* aBuilder,
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nsRect rect(aBuilder->ToReferenceFrame(mFrame), mFrame->GetSize());
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nsRect rect(aBuilder->ToReferenceFrame(mFrame), mFrame->GetSize());
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rect.IntersectRect(rect, aDirtyRect);
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rect.IntersectRect(rect, aDirtyRect);
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nsIntRect pxRect = nsRect::ToOutsidePixels(rect, mFrame->PresContext()->AppUnitsPerDevPixel());
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nsIntRect pxRect = rect.ToOutsidePixels(mFrame->PresContext()->AppUnitsPerDevPixel());
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ctx->NewPath();
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ctx->NewPath();
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ctx->Rectangle(gfxRect(pxRect.x, pxRect.y, pxRect.width, pxRect.height), PR_TRUE);
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ctx->Rectangle(gfxRect(pxRect.x, pxRect.y, pxRect.width, pxRect.height), PR_TRUE);
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ctx->Fill();
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ctx->Fill();
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@ -3608,7 +3608,7 @@ nsIntRect nsIFrame::GetScreenRectExternal() const
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nsIntRect nsIFrame::GetScreenRect() const
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nsIntRect nsIFrame::GetScreenRect() const
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{
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{
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return nsRect::ToNearestPixels(GetScreenRectInAppUnits(), PresContext()->AppUnitsPerDevPixel());
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return GetScreenRectInAppUnits().ToNearestPixels(PresContext()->AppUnitsPerDevPixel());
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}
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}
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// virtual
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// virtual
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@ -4325,7 +4325,7 @@ void nsPluginInstanceOwner::Paint(const nsRect& aDirtyRect)
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ConvertRelativeToWindowAbsolute(mOwner, rel, abs, *getter_AddRefs(containerWidget));
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ConvertRelativeToWindowAbsolute(mOwner, rel, abs, *getter_AddRefs(containerWidget));
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// Convert to absolute pixel values for the dirty rect
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// Convert to absolute pixel values for the dirty rect
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nsIntRect absDirtyRect = nsRect::ToOutsidePixels(nsRect(abs, aDirtyRect.Size()), *mOwner->GetPresContext()->AppUnitsPerDevPixel());
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nsIntRect absDirtyRect = nsRect(abs, aDirtyRect.Size()).ToOutsidePixels(*mOwner->GetPresContext()->AppUnitsPerDevPixel());
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#endif
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#endif
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nsCOMPtr<nsIPluginWidget> pluginWidget = do_QueryInterface(mWidget);
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nsCOMPtr<nsIPluginWidget> pluginWidget = do_QueryInterface(mWidget);
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@ -4369,7 +4369,7 @@ void nsPluginInstanceOwner::Paint(const nsRect& aDirtyRect, HPS aHPS)
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nsPluginWindow * window;
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nsPluginWindow * window;
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GetWindow(window);
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GetWindow(window);
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nsIntRect relDirtyRect = nsRect::ToOutsidePixels(aDirtyRect, mOwner->PresContext()->AppUnitsPerDevPixel());
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nsIntRect relDirtyRect = aDirtyRect.ToOutsidePixels(mOwner->PresContext()->AppUnitsPerDevPixel());
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// we got dirty rectangle in relative window coordinates, but we
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// we got dirty rectangle in relative window coordinates, but we
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// need it in absolute units and in the (left, top, right, bottom) form
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// need it in absolute units and in the (left, top, right, bottom) form
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@ -680,7 +680,7 @@ nsSVGForeignObjectFrame::InvalidateDirtyRect(nsSVGOuterSVGFrame* aOuter,
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nsCOMPtr<nsIDOMSVGMatrix> localTM;
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nsCOMPtr<nsIDOMSVGMatrix> localTM;
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ctm->Translate(x, y, getter_AddRefs(localTM));
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ctm->Translate(x, y, getter_AddRefs(localTM));
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nsIntRect r = nsRect::ToOutsidePixels(aRect, presContext->AppUnitsPerDevPixel());
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nsIntRect r = aRect.ToOutsidePixels(presContext->AppUnitsPerDevPixel());
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nsRect rect = GetTransformedRegion(r.x, r.y, r.width, r.height,
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nsRect rect = GetTransformedRegion(r.x, r.y, r.width, r.height,
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localTM, presContext);
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localTM, presContext);
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@ -126,9 +126,9 @@ nsSVGIntegrationUtils::ComputeFrameEffectsRect(nsIFrame* aFrame,
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nsRect r = GetSVGBBox(firstFrame, aFrame, aOverflowRect, userSpaceRect);
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nsRect r = GetSVGBBox(firstFrame, aFrame, aOverflowRect, userSpaceRect);
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// r is relative to user space
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// r is relative to user space
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PRUint32 appUnitsPerDevPixel = aFrame->PresContext()->AppUnitsPerDevPixel();
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PRUint32 appUnitsPerDevPixel = aFrame->PresContext()->AppUnitsPerDevPixel();
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nsIntRect p = nsRect::ToOutsidePixels(r, appUnitsPerDevPixel);
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nsIntRect p = r.ToOutsidePixels(appUnitsPerDevPixel);
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p = filterFrame->GetFilterBBox(firstFrame, &p);
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p = filterFrame->GetFilterBBox(firstFrame, &p);
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r = nsIntRect::ToAppUnits(p, appUnitsPerDevPixel);
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r = p.ToAppUnits(appUnitsPerDevPixel);
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// Make it relative to aFrame again
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// Make it relative to aFrame again
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return r + userSpaceRect.TopLeft() - aFrame->GetOffsetTo(firstFrame);
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return r + userSpaceRect.TopLeft() - aFrame->GetOffsetTo(firstFrame);
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}
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}
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@ -157,9 +157,9 @@ nsSVGIntegrationUtils::GetInvalidAreaForChangedSource(nsIFrame* aFrame,
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nsRect userSpaceRect = GetNonSVGUserSpace(firstFrame);
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nsRect userSpaceRect = GetNonSVGUserSpace(firstFrame);
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nsPoint offset = aFrame->GetOffsetTo(firstFrame) - userSpaceRect.TopLeft();
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nsPoint offset = aFrame->GetOffsetTo(firstFrame) - userSpaceRect.TopLeft();
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nsRect r = aInvalidRect + offset;
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nsRect r = aInvalidRect + offset;
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nsIntRect p = nsRect::ToOutsidePixels(r, appUnitsPerDevPixel);
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nsIntRect p = r.ToOutsidePixels(appUnitsPerDevPixel);
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p = filterFrame->GetInvalidationBBox(firstFrame, p);
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p = filterFrame->GetInvalidationBBox(firstFrame, p);
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r = nsIntRect::ToAppUnits(p, appUnitsPerDevPixel);
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r = p.ToAppUnits(appUnitsPerDevPixel);
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return r - offset;
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return r - offset;
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}
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}
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@ -180,9 +180,9 @@ nsSVGIntegrationUtils::GetRequiredSourceForInvalidArea(nsIFrame* aFrame,
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nsRect userSpaceRect = GetNonSVGUserSpace(firstFrame);
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nsRect userSpaceRect = GetNonSVGUserSpace(firstFrame);
|
||||||
nsPoint offset = aFrame->GetOffsetTo(firstFrame) - userSpaceRect.TopLeft();
|
nsPoint offset = aFrame->GetOffsetTo(firstFrame) - userSpaceRect.TopLeft();
|
||||||
nsRect r = aDamageRect + offset;
|
nsRect r = aDamageRect + offset;
|
||||||
nsIntRect p = nsRect::ToOutsidePixels(r, appUnitsPerDevPixel);
|
nsIntRect p = r.ToOutsidePixels(appUnitsPerDevPixel);
|
||||||
p = filterFrame->GetSourceForInvalidArea(firstFrame, p);
|
p = filterFrame->GetSourceForInvalidArea(firstFrame, p);
|
||||||
r = nsIntRect::ToAppUnits(p, appUnitsPerDevPixel);
|
r = p.ToAppUnits(appUnitsPerDevPixel);
|
||||||
return r - offset;
|
return r - offset;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -212,7 +212,7 @@ public:
|
|||||||
nsIRenderingContext::AutoPushTranslation push(ctx, -mOffset.x, -mOffset.y);
|
nsIRenderingContext::AutoPushTranslation push(ctx, -mOffset.x, -mOffset.y);
|
||||||
nsRect dirty;
|
nsRect dirty;
|
||||||
if (aDirtyRect) {
|
if (aDirtyRect) {
|
||||||
dirty = nsIntRect::ToAppUnits(*aDirtyRect, nsIDeviceContext::AppUnitsPerCSSPixel());
|
dirty = aDirtyRect->ToAppUnits(nsIDeviceContext::AppUnitsPerCSSPixel());
|
||||||
dirty += mOffset;
|
dirty += mOffset;
|
||||||
} else {
|
} else {
|
||||||
dirty = mInnerList->GetBounds(mBuilder);
|
dirty = mInnerList->GetBounds(mBuilder);
|
||||||
@ -281,7 +281,7 @@ nsSVGIntegrationUtils::PaintFramesWithEffects(nsIRenderingContext* aCtx,
|
|||||||
|
|
||||||
nsRect userSpaceRect = GetNonSVGUserSpace(firstFrame) + aBuilder->ToReferenceFrame(firstFrame);
|
nsRect userSpaceRect = GetNonSVGUserSpace(firstFrame) + aBuilder->ToReferenceFrame(firstFrame);
|
||||||
PRInt32 appUnitsPerDevPixel = aEffectsFrame->PresContext()->AppUnitsPerDevPixel();
|
PRInt32 appUnitsPerDevPixel = aEffectsFrame->PresContext()->AppUnitsPerDevPixel();
|
||||||
userSpaceRect = nsIntRect::ToAppUnits(nsRect::ToNearestPixels(userSpaceRect, appUnitsPerDevPixel), appUnitsPerDevPixel);
|
userSpaceRect = userSpaceRect.ToNearestPixels(appUnitsPerDevPixel).ToAppUnits(appUnitsPerDevPixel);
|
||||||
aCtx->Translate(userSpaceRect.x, userSpaceRect.y);
|
aCtx->Translate(userSpaceRect.x, userSpaceRect.y);
|
||||||
|
|
||||||
nsCOMPtr<nsIDOMSVGMatrix> matrix = GetInitialMatrix(aEffectsFrame);
|
nsCOMPtr<nsIDOMSVGMatrix> matrix = GetInitialMatrix(aEffectsFrame);
|
||||||
@ -306,7 +306,7 @@ nsSVGIntegrationUtils::PaintFramesWithEffects(nsIRenderingContext* aCtx,
|
|||||||
/* Paint the child */
|
/* Paint the child */
|
||||||
if (filterFrame) {
|
if (filterFrame) {
|
||||||
RegularFramePaintCallback paint(aBuilder, aInnerList, userSpaceRect.TopLeft());
|
RegularFramePaintCallback paint(aBuilder, aInnerList, userSpaceRect.TopLeft());
|
||||||
nsIntRect r = nsRect::ToOutsidePixels(aDirtyRect - userSpaceRect.TopLeft(), appUnitsPerDevPixel);
|
nsIntRect r = (aDirtyRect - userSpaceRect.TopLeft()).ToOutsidePixels(appUnitsPerDevPixel);
|
||||||
filterFrame->FilterPaint(&svgContext, aEffectsFrame, &paint, &r);
|
filterFrame->FilterPaint(&svgContext, aEffectsFrame, &paint, &r);
|
||||||
} else {
|
} else {
|
||||||
gfx->SetMatrix(savedCTM);
|
gfx->SetMatrix(savedCTM);
|
||||||
|
@ -553,7 +553,7 @@ nsSVGOuterSVGFrame::Paint(nsIRenderingContext& aRenderingContext,
|
|||||||
PRTime start = PR_Now();
|
PRTime start = PR_Now();
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
nsIntRect dirtyPxRect = nsRect::ToOutsidePixels(dirtyRect, PresContext()->AppUnitsPerDevPixel());
|
nsIntRect dirtyPxRect = dirtyRect.ToOutsidePixels(PresContext()->AppUnitsPerDevPixel());
|
||||||
|
|
||||||
nsSVGRenderState ctx(&aRenderingContext);
|
nsSVGRenderState ctx(&aRenderingContext);
|
||||||
|
|
||||||
|
@ -512,7 +512,7 @@ nsRect
|
|||||||
nsSVGUtils::FindFilterInvalidation(nsIFrame *aFrame, const nsRect& aRect)
|
nsSVGUtils::FindFilterInvalidation(nsIFrame *aFrame, const nsRect& aRect)
|
||||||
{
|
{
|
||||||
PRInt32 appUnitsPerDevPixel = aFrame->PresContext()->AppUnitsPerDevPixel();
|
PRInt32 appUnitsPerDevPixel = aFrame->PresContext()->AppUnitsPerDevPixel();
|
||||||
nsIntRect rect = nsRect::ToOutsidePixels(aRect, appUnitsPerDevPixel);
|
nsIntRect rect = aRect.ToOutsidePixels(appUnitsPerDevPixel);
|
||||||
|
|
||||||
while (aFrame) {
|
while (aFrame) {
|
||||||
if (aFrame->GetStateBits() & NS_STATE_IS_OUTER_SVG)
|
if (aFrame->GetStateBits() & NS_STATE_IS_OUTER_SVG)
|
||||||
@ -565,7 +565,7 @@ nsSVGUtils::FindFilterInvalidation(nsIFrame *aFrame, const nsRect& aRect)
|
|||||||
aFrame = aFrame->GetParent();
|
aFrame = aFrame->GetParent();
|
||||||
}
|
}
|
||||||
|
|
||||||
return nsIntRect::ToAppUnits(rect, appUnitsPerDevPixel);
|
return rect.ToAppUnits(appUnitsPerDevPixel);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
@ -932,7 +932,7 @@ nsSVGUtils::PaintFrameWithEffects(nsSVGRenderState *aContext,
|
|||||||
if (!aDirtyRect->Intersects(filterFrame->GetFilterBBox(aFrame, nsnull)))
|
if (!aDirtyRect->Intersects(filterFrame->GetFilterBBox(aFrame, nsnull)))
|
||||||
return;
|
return;
|
||||||
} else {
|
} else {
|
||||||
nsRect rect = nsIntRect::ToAppUnits(*aDirtyRect, aFrame->PresContext()->AppUnitsPerDevPixel());
|
nsRect rect = aDirtyRect->ToAppUnits(aFrame->PresContext()->AppUnitsPerDevPixel());
|
||||||
if (!rect.Intersects(aFrame->GetRect()))
|
if (!rect.Intersects(aFrame->GetRect()))
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -1052,7 +1052,7 @@ nsMenuPopupFrame::SetPopupPosition(nsIFrame* aAnchorFrame, PRBool aIsMove)
|
|||||||
&screenRectPixels.width, &screenRectPixels.height);
|
&screenRectPixels.width, &screenRectPixels.height);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
nsRect screenRect = nsIntRect::ToAppUnits(screenRectPixels, presContext->AppUnitsPerDevPixel());
|
nsRect screenRect = screenRectPixels.ToAppUnits(presContext->AppUnitsPerDevPixel());
|
||||||
|
|
||||||
// keep a 3 pixel margin to the right and bottom of the screen for the WinXP dropshadow
|
// keep a 3 pixel margin to the right and bottom of the screen for the WinXP dropshadow
|
||||||
screenRect.SizeBy(-nsPresContext::CSSPixelsToAppUnits(3),
|
screenRect.SizeBy(-nsPresContext::CSSPixelsToAppUnits(3),
|
||||||
|
@ -290,7 +290,7 @@ NS_IMETHODIMP nsScrollBoxObject::ScrollToElement(nsIDOMElement *child)
|
|||||||
|
|
||||||
nsIntRect prect;
|
nsIntRect prect;
|
||||||
GetOffsetRect(prect);
|
GetOffsetRect(prect);
|
||||||
crect = nsIntRect::ToAppUnits(prect, nsPresContext::AppUnitsPerCSSPixel());
|
crect = prect.ToAppUnits(nsPresContext::AppUnitsPerCSSPixel());
|
||||||
nscoord newx=cp.x, newy=cp.y;
|
nscoord newx=cp.x, newy=cp.y;
|
||||||
|
|
||||||
// we only scroll in the direction of the scrollbox orientation
|
// we only scroll in the direction of the scrollbox orientation
|
||||||
@ -390,7 +390,7 @@ NS_IMETHODIMP nsScrollBoxObject::EnsureElementIsVisible(nsIDOMElement *child)
|
|||||||
scrollableView->GetScrollPosition(cp.x,cp.y);
|
scrollableView->GetScrollPosition(cp.x,cp.y);
|
||||||
nsIntRect prect;
|
nsIntRect prect;
|
||||||
GetOffsetRect(prect);
|
GetOffsetRect(prect);
|
||||||
crect = nsIntRect::ToAppUnits(prect, nsPresContext::AppUnitsPerCSSPixel());
|
crect = prect.ToAppUnits(nsPresContext::AppUnitsPerCSSPixel());
|
||||||
|
|
||||||
nscoord newx=cp.x, newy=cp.y;
|
nscoord newx=cp.x, newy=cp.y;
|
||||||
|
|
||||||
|
@ -648,7 +648,7 @@ nsTreeBodyFrame::GetSelectionRegion(nsIScriptableRegion **aRegion)
|
|||||||
region->Init();
|
region->Init();
|
||||||
|
|
||||||
nsRefPtr<nsPresContext> presContext = PresContext();
|
nsRefPtr<nsPresContext> presContext = PresContext();
|
||||||
nsIntRect rect = nsRect::ToOutsidePixels(mRect, presContext->AppUnitsPerCSSPixel());
|
nsIntRect rect = mRect.ToOutsidePixels(presContext->AppUnitsPerCSSPixel());
|
||||||
|
|
||||||
nsIFrame* rootFrame = presContext->PresShell()->GetRootFrame();
|
nsIFrame* rootFrame = presContext->PresShell()->GetRootFrame();
|
||||||
nsPoint origin = GetOffsetTo(rootFrame);
|
nsPoint origin = GetOffsetTo(rootFrame);
|
||||||
|
@ -578,8 +578,8 @@ void nsScrollPortView::Scroll(nsView *aScrolledView, nsPoint aTwipsDelta, nsIntP
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
toScrollPtr = &toScroll;
|
toScrollPtr = &toScroll;
|
||||||
toScroll = nsRect::ToInsidePixels(biggestRect, aP2A);
|
toScroll = biggestRect.ToInsidePixels(aP2A);
|
||||||
biggestRect = nsIntRect::ToAppUnits(toScroll, aP2A);
|
biggestRect = toScroll.ToAppUnits(aP2A);
|
||||||
regionToScroll.Sub(regionToScroll, biggestRect);
|
regionToScroll.Sub(regionToScroll, biggestRect);
|
||||||
updateRegion.Or(updateRegion, regionToScroll);
|
updateRegion.Or(updateRegion, regionToScroll);
|
||||||
}
|
}
|
||||||
|
@ -379,7 +379,7 @@ nsIntRect nsView::CalcWidgetBounds(nsWindowType aType)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
nsIntRect newBounds = nsRect::ToNearestPixels(viewBounds, p2a);
|
nsIntRect newBounds = viewBounds.ToNearestPixels(p2a);
|
||||||
|
|
||||||
nsPoint roundedOffset(NSIntPixelsToAppUnits(newBounds.x, p2a),
|
nsPoint roundedOffset(NSIntPixelsToAppUnits(newBounds.x, p2a),
|
||||||
NSIntPixelsToAppUnits(newBounds.y, p2a));
|
NSIntPixelsToAppUnits(newBounds.y, p2a));
|
||||||
@ -759,9 +759,9 @@ void nsIView::List(FILE* out, PRInt32 aIndent) const
|
|||||||
NS_RELEASE(dx);
|
NS_RELEASE(dx);
|
||||||
nsIntRect rect;
|
nsIntRect rect;
|
||||||
mWindow->GetClientBounds(rect);
|
mWindow->GetClientBounds(rect);
|
||||||
nsRect windowBounds = nsIntRect::ToAppUnits(rect, p2a);
|
nsRect windowBounds = rect.ToAppUnits(p2a);
|
||||||
mWindow->GetBounds(rect);
|
mWindow->GetBounds(rect);
|
||||||
nsRect nonclientBounds = nsIntRect::ToAppUnits(rect, p2a);
|
nsRect nonclientBounds = rect.ToAppUnits(p2a);
|
||||||
nsrefcnt widgetRefCnt = mWindow->AddRef() - 1;
|
nsrefcnt widgetRefCnt = mWindow->AddRef() - 1;
|
||||||
mWindow->Release();
|
mWindow->Release();
|
||||||
PRInt32 Z;
|
PRInt32 Z;
|
||||||
|
@ -1113,7 +1113,7 @@ NS_IMETHODIMP nsViewManager::DispatchEvent(nsGUIEvent *aEvent, nsEventStatus *aS
|
|||||||
region->GetBoundingBox(&damIntRect.x, &damIntRect.y,
|
region->GetBoundingBox(&damIntRect.x, &damIntRect.y,
|
||||||
&damIntRect.width, &damIntRect.height);
|
&damIntRect.width, &damIntRect.height);
|
||||||
nsRect damRect =
|
nsRect damRect =
|
||||||
nsIntRect::ToAppUnits(damIntRect, mContext->AppUnitsPerDevPixel());
|
damIntRect.ToAppUnits(mContext->AppUnitsPerDevPixel());
|
||||||
|
|
||||||
nsIWidget* widget = view->GetNearestWidget(nsnull);
|
nsIWidget* widget = view->GetNearestWidget(nsnull);
|
||||||
if (widget && widget->GetTransparencyMode() == eTransparencyOpaque) {
|
if (widget && widget->GetTransparencyMode() == eTransparencyOpaque) {
|
||||||
@ -2015,7 +2015,7 @@ nsIntRect nsViewManager::ViewToWidget(nsView *aView, nsView* aWidgetView, const
|
|||||||
rect += aView->ViewToWidgetOffset();
|
rect += aView->ViewToWidgetOffset();
|
||||||
|
|
||||||
// finally, convert to device coordinates.
|
// finally, convert to device coordinates.
|
||||||
return nsRect::ToOutsidePixels(rect, mContext->AppUnitsPerDevPixel());
|
return rect.ToOutsidePixels(mContext->AppUnitsPerDevPixel());
|
||||||
}
|
}
|
||||||
|
|
||||||
nsresult nsViewManager::GetVisibleRect(nsRect& aVisibleRect)
|
nsresult nsViewManager::GetVisibleRect(nsRect& aVisibleRect)
|
||||||
|
@ -450,9 +450,8 @@ nsBaseDragService::DrawDrag(nsIDOMNode* aDOMNode,
|
|||||||
if (rootFrame && *aPresContext) {
|
if (rootFrame && *aPresContext) {
|
||||||
nsIntRect dragRect;
|
nsIntRect dragRect;
|
||||||
aRegion->GetBoundingBox(&dragRect.x, &dragRect.y, &dragRect.width, &dragRect.height);
|
aRegion->GetBoundingBox(&dragRect.x, &dragRect.y, &dragRect.width, &dragRect.height);
|
||||||
dragRect = nsRect::ToOutsidePixels(nsIntRect::ToAppUnits(dragRect,
|
dragRect = dragRect.ToAppUnits(nsPresContext::AppUnitsPerCSSPixel()).
|
||||||
nsPresContext::AppUnitsPerCSSPixel()),
|
ToOutsidePixels((*aPresContext)->AppUnitsPerDevPixel());
|
||||||
(*aPresContext)->AppUnitsPerDevPixel());
|
|
||||||
|
|
||||||
nsIntRect screenRect = rootFrame->GetScreenRectExternal();
|
nsIntRect screenRect = rootFrame->GetScreenRectExternal();
|
||||||
aScreenDragRect->SetRect(screenRect.x + dragRect.x, screenRect.y + dragRect.y,
|
aScreenDragRect->SetRect(screenRect.x + dragRect.x, screenRect.y + dragRect.y,
|
||||||
|
Loading…
Reference in New Issue
Block a user