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Bug 690598. Change the test to paint the whole canvas so that we don't get upscaling antialiasing differences. r=roc
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@ -28,7 +28,7 @@ canvas {
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<script>
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var ctx = document.getElementById("c").getContext("2d");
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ctx.fillStyle = "black";
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ctx.fillRect(2, 2, 6, 6);
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ctx.fillRect(0, 0, 10, 10);
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</script>
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</body>
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</html>
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@ -31,7 +31,7 @@ canvas {
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<script>
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var ctx = document.getElementById("c").getContext("2d");
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ctx.fillStyle = "black";
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ctx.fillRect(2, 2, 6, 6);
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ctx.fillRect(0, 0, 10, 10);
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</script>
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</body>
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</html>
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