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Bug 1894380 - Queue the AsyncApplyUpdate request if there is one executing. r=dimi
Differential Revision: https://phabricator.services.mozilla.com/D220249
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@ -124,6 +124,7 @@ nsresult Classifier::GetPrivateStoreDirectory(
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Classifier::Classifier()
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: mIsTableRequestResultOutdated(true),
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mAsyncUpdateInProgress(false),
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mUpdateInterrupted(true),
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mIsClosed(false) {
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// Make a lazy thread for any IO
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@ -697,6 +698,8 @@ void Classifier::FlushAndDisableAsyncUpdate() {
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mUpdateThread->Shutdown();
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mUpdateThread = nullptr;
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mPendingUpdates.Clear();
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mAsyncUpdateInProgress = false;
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}
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nsresult Classifier::AsyncApplyUpdates(const TableUpdateArray& aUpdates,
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@ -708,6 +711,22 @@ nsresult Classifier::AsyncApplyUpdates(const TableUpdateArray& aUpdates,
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return NS_ERROR_FAILURE;
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}
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if (mAsyncUpdateInProgress) {
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mPendingUpdates.AppendElement(NS_NewRunnableFunction(
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"safebrowsing::Classifier::AsyncApplyUpdates",
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[self = RefPtr{this}, aUpdates = aUpdates.Clone(),
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aCallback]() mutable {
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nsresult rv = self->AsyncApplyUpdates(aUpdates, aCallback);
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// Calling the callback if we got an failure here to notify update
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// observers.
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if (NS_FAILED(rv)) {
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aCallback(rv);
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}
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}));
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return NS_OK;
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}
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// Caller thread | Update thread
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// --------------------------------------------------------
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// | ApplyUpdatesBackground
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@ -718,6 +737,7 @@ nsresult Classifier::AsyncApplyUpdates(const TableUpdateArray& aUpdates,
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MOZ_ASSERT(mNewLookupCaches.IsEmpty(),
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"There should be no leftovers from a previous update.");
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mAsyncUpdateInProgress = true;
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mUpdateInterrupted = false;
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nsresult rv =
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mRootStoreDirectory->Clone(getter_AddRefs(mRootStoreDirectoryForUpdate));
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@ -773,6 +793,8 @@ nsresult Classifier::AsyncApplyUpdates(const TableUpdateArray& aUpdates,
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LOG(("Step 3. Updates applied! Fire callback."));
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aCallback(rv);
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classifier->AsyncUpdateFinished();
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});
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callerThread->Dispatch(fgRunnable, NS_DISPATCH_NORMAL);
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@ -781,6 +803,22 @@ nsresult Classifier::AsyncApplyUpdates(const TableUpdateArray& aUpdates,
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return mUpdateThread->Dispatch(bgRunnable, NS_DISPATCH_NORMAL);
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}
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void Classifier::AsyncUpdateFinished() {
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MOZ_ASSERT(!OnUpdateThread(),
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"AsyncUpdateFinished() MUST NOT be called on update thread");
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MOZ_ASSERT(!NS_IsMainThread(),
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"AsyncUpdateFinished() must be called on the worker thread");
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mAsyncUpdateInProgress = false;
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// If there are pending updates, run the first one.
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if (!mPendingUpdates.IsEmpty()) {
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auto& runnable = mPendingUpdates.ElementAt(0);
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runnable->Run();
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mPendingUpdates.RemoveElementAt(0);
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}
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}
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nsresult Classifier::ApplyUpdatesBackground(
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TableUpdateArray& aUpdates, nsTArray<nsCString>& aFailedTableNames) {
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// |mUpdateInterrupted| is guaranteed to have been unset.
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@ -205,6 +205,10 @@ class Classifier {
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nsresult ApplyUpdatesForeground(nsresult aBackgroundRv,
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const nsTArray<nsCString>& aFailedTableNames);
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// Notify the worker thread that the async update is finished to kick off the
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// pending updates.
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void AsyncUpdateFinished();
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// Used by worker thread and update thread to abort current operation.
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bool ShouldAbort() const;
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@ -237,6 +241,12 @@ class Classifier {
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// The copy of mLookupCaches for update only.
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LookupCacheArray mNewLookupCaches;
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// Whether an async update is in progress.
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bool mAsyncUpdateInProgress;
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// Pending updates to be executed after the current async update is finished.
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nsTArray<nsCOMPtr<nsIRunnable>> mPendingUpdates;
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// True when Reset() is called.
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bool mUpdateInterrupted;
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