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Bug 724476 - ANGLE Bug 294 - Use BGRA/UBYTE as exposed fast format/type for readPixels - r=bjacob
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@ -2525,6 +2525,7 @@ void Context::readPixels(GLint x, GLint y, GLsizei width, GLsizei height,
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// Fast path for EXT_read_format_bgra, given
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// an RGBA source buffer. Note that buffers with no
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// alpha go through the slow path below.
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// Note that this is also the combo exposed by IMPLEMENTATION_COLOR_READ_TYPE/FORMAT
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memcpy(dest + j * outputPitch,
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source + j * inputPitch,
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(rect.right - rect.left) * 4);
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@ -2671,10 +2672,10 @@ void Context::readPixels(GLint x, GLint y, GLsizei width, GLsizei height,
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default: UNREACHABLE();
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}
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break;
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case GL_RGB: // IMPLEMENTATION_COLOR_READ_FORMAT
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case GL_RGB:
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switch (type)
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{
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case GL_UNSIGNED_SHORT_5_6_5: // IMPLEMENTATION_COLOR_READ_TYPE
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case GL_UNSIGNED_SHORT_5_6_5:
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dest16[i + j * outputPitch / sizeof(unsigned short)] =
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((unsigned short)(31 * b + 0.5f) << 0) |
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((unsigned short)(63 * g + 0.5f) << 5) |
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@ -74,8 +74,8 @@ enum
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MAX_FRAGMENT_UNIFORM_VECTORS_SM3 = 224 - 3,
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MAX_DRAW_BUFFERS = 1,
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IMPLEMENTATION_COLOR_READ_FORMAT = GL_RGB,
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IMPLEMENTATION_COLOR_READ_TYPE = GL_UNSIGNED_SHORT_5_6_5
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IMPLEMENTATION_COLOR_READ_FORMAT = GL_BGRA_EXT,
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IMPLEMENTATION_COLOR_READ_TYPE = GL_UNSIGNED_BYTE
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};
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enum QueryType
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