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https://github.com/mozilla/gecko-dev.git
synced 2024-11-25 22:01:30 +00:00
Backed out changeset 8dcb029b9ca5 (bug 880836) for asserts.
CLOSED TREE
This commit is contained in:
parent
7d168d7315
commit
e6eb53fb07
15
gfx/2d/2D.h
15
gfx/2d/2D.h
@ -706,21 +706,6 @@ public:
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const Pattern &aMask,
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const DrawOptions &aOptions = DrawOptions()) = 0;
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/*
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* This takes a source pattern and a mask, and composites the source pattern
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* onto the destination surface using the alpha channel of the mask source.
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* The operation is bound by the extents of the mask.
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*
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* aSource Source pattern
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* aMask Mask surface
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* aOffset a transformed offset that the surface is masked at
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* aOptions Drawing options
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*/
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virtual void MaskSurface(const Pattern &aSource,
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SourceSurface *aMask,
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Point aOffset,
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const DrawOptions &aOptions = DrawOptions()) { MOZ_ASSERT(0); };
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/*
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* Push a clip to the DrawTarget.
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*
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@ -300,38 +300,6 @@ DrawTargetCG::DrawSurface(SourceSurface *aSurface,
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CGImageRelease(subimage);
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}
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void
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DrawTargetCG::MaskSurface(const Pattern &aSource,
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SourceSurface *aMask,
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Point aOffset,
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const DrawOptions &aDrawOptions)
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{
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MarkChanged();
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CGImageRef image;
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CGContextSaveGState(mCg);
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CGContextSetBlendMode(mCg, ToBlendMode(aDrawOptions.mCompositionOp));
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UnboundnessFixer fixer;
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CGContextRef cg = fixer.Check(mCg, aDrawOptions.mCompositionOp);
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CGContextSetAlpha(cg, aDrawOptions.mAlpha);
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CGContextConcatCTM(cg, GfxMatrixToCGAffineTransform(mTransform));
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image = GetImageFromSourceSurface(aMask);
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CGContextScaleCTM(cg, 1, -1);
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IntSize size = aMask->GetSize();
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CGContextClipToMask(cg, CGRectMake(aOffset.x, aOffset.y, size.width, size.height), image);
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FillRect(Rect(0, 0, size.width, size.height), aSource, aDrawOptions);
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fixer.Fix(mCg);
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CGContextRestoreGState(mCg);
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}
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static CGColorRef ColorToCGColor(CGColorSpaceRef aColorSpace, const Color& aColor)
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{
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CGFloat components[4] = {aColor.r, aColor.g, aColor.b, aColor.a};
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@ -96,10 +96,6 @@ public:
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const Rect &aSource,
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const DrawSurfaceOptions &aSurfOptions = DrawSurfaceOptions(),
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const DrawOptions &aOptions = DrawOptions());
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virtual void MaskSurface(const Pattern &aSource,
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SourceSurface *aMask,
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Point aOffset,
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const DrawOptions &aOptions = DrawOptions());
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virtual void FillRect(const Rect &aRect,
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const Pattern &aPattern,
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@ -676,55 +676,6 @@ DrawTargetCairo::Mask(const Pattern &aSource,
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cairo_pattern_destroy(mask);
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cairo_pattern_destroy(source);
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}
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#if 0
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DrawTargetCairo::MaskSurface(SourceSurface *aSurface,
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const Rect &aDest,
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const Rect &aSource,
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const DrawSurfaceOptions &aSurfOptions,
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const DrawOptions &aOptions)
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{
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AutoPrepareForDrawing prep(this, mContext);
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float sx = aSource.Width() / aDest.Width();
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float sy = aSource.Height() / aDest.Height();
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cairo_matrix_t src_mat;
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cairo_matrix_init_translate(&src_mat, aSource.X(), aSource.Y());
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cairo_matrix_scale(&src_mat, sx, sy);
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cairo_surface_t* surf = GetCairoSurfaceForSourceSurface(aSurface);
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cairo_pattern_t* pat = cairo_pattern_create_for_surface(surf);
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cairo_surface_destroy(surf);
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cairo_pattern_set_matrix(pat, &src_mat);
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cairo_pattern_set_filter(pat, GfxFilterToCairoFilter(aSurfOptions.mFilter));
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cairo_pattern_set_extend(pat, CAIRO_EXTEND_PAD);
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cairo_translate(mContext, aDest.X(), aDest.Y());
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if (IsOperatorBoundByMask(aOptions.mCompositionOp)) {
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cairo_new_path(mContext);
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cairo_rectangle(mContext, 0, 0, aDest.Width(), aDest.Height());
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cairo_clip(mContext);
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cairo_set_source(mContext, pat);
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} else {
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cairo_push_group(mContext);
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cairo_new_path(mContext);
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cairo_rectangle(mContext, 0, 0, aDest.Width(), aDest.Height());
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cairo_set_source(mContext, pat);
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cairo_fill(mContext);
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cairo_pop_group_to_source(mContext);
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}
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cairo_set_operator(mContext, GfxOpToCairoOp(aOptions.mCompositionOp));
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DrawPattern(aPattern, StrokeOptions(), aOptions, DRAW_FILL);
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cairo_paint_with_alpha(mContext, aOptions.mAlpha);
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cairo_pattern_destroy(pat);
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}
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#endif
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void
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DrawTargetCairo::PushClip(const Path *aPath)
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@ -257,63 +257,6 @@ DrawTargetD2D::AddDependencyOnSource(SourceSurfaceD2DTarget* aSource)
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}
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}
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TemporaryRef<ID2D1Bitmap>
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DrawTargetD2D::GetBitmapForSurface(SourceSurface *aSurface,
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Rect &aSource)
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{
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RefPtr<ID2D1Bitmap> bitmap;
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switch (aSurface->GetType()) {
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case SURFACE_D2D1_BITMAP:
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{
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SourceSurfaceD2D *srcSurf = static_cast<SourceSurfaceD2D*>(aSurface);
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bitmap = srcSurf->GetBitmap();
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}
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break;
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case SURFACE_D2D1_DRAWTARGET:
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{
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SourceSurfaceD2DTarget *srcSurf = static_cast<SourceSurfaceD2DTarget*>(aSurface);
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bitmap = srcSurf->GetBitmap(mRT);
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AddDependencyOnSource(srcSurf);
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}
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break;
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default:
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{
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RefPtr<DataSourceSurface> srcSurf = aSurface->GetDataSurface();
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if (!srcSurf) {
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gfxDebug() << "Not able to deal with non-data source surface.";
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return nullptr;
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}
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if (aSource.width > mRT->GetMaximumBitmapSize() ||
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aSource.height > mRT->GetMaximumBitmapSize()) {
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gfxDebug() << "Bitmap source larger than texture size specified. DrawBitmap will silently fail.";
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// Don't know how to deal with this yet.
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return nullptr;
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}
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int stride = srcSurf->Stride();
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unsigned char *data = srcSurf->GetData() +
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(uint32_t)aSource.y * stride +
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(uint32_t)aSource.x * BytesPerPixel(srcSurf->GetFormat());
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D2D1_BITMAP_PROPERTIES props =
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D2D1::BitmapProperties(D2D1::PixelFormat(DXGIFormat(srcSurf->GetFormat()), AlphaMode(srcSurf->GetFormat())));
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mRT->CreateBitmap(D2D1::SizeU(UINT32(aSource.width), UINT32(aSource.height)), data, stride, props, byRef(bitmap));
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// subtract the integer part leaving the fractional part
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aSource.x -= (uint32_t)aSource.x;
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aSource.y -= (uint32_t)aSource.y;
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}
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break;
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}
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return bitmap;
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}
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void
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DrawTargetD2D::DrawSurface(SourceSurface *aSurface,
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const Rect &aDest,
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@ -331,45 +274,62 @@ DrawTargetD2D::DrawSurface(SourceSurface *aSurface,
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Rect srcRect = aSource;
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bitmap = GetBitmapForSurface(aSurface, srcRect);
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if (!bitmap) {
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return;
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switch (aSurface->GetType()) {
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case SURFACE_D2D1_BITMAP:
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{
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SourceSurfaceD2D *srcSurf = static_cast<SourceSurfaceD2D*>(aSurface);
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bitmap = srcSurf->GetBitmap();
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if (!bitmap) {
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return;
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}
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}
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break;
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case SURFACE_D2D1_DRAWTARGET:
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{
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SourceSurfaceD2DTarget *srcSurf = static_cast<SourceSurfaceD2DTarget*>(aSurface);
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bitmap = srcSurf->GetBitmap(mRT);
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AddDependencyOnSource(srcSurf);
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}
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break;
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default:
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{
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RefPtr<DataSourceSurface> srcSurf = aSurface->GetDataSurface();
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if (!srcSurf) {
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gfxDebug() << "Not able to deal with non-data source surface.";
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return;
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}
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if (aSource.width > rt->GetMaximumBitmapSize() ||
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aSource.height > rt->GetMaximumBitmapSize()) {
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gfxDebug() << "Bitmap source larger than texture size specified. DrawBitmap will silently fail.";
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// Don't know how to deal with this yet.
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return;
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}
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int stride = srcSurf->Stride();
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unsigned char *data = srcSurf->GetData() +
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(uint32_t)aSource.y * stride +
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(uint32_t)aSource.x * BytesPerPixel(srcSurf->GetFormat());
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D2D1_BITMAP_PROPERTIES props =
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D2D1::BitmapProperties(D2D1::PixelFormat(DXGIFormat(srcSurf->GetFormat()), AlphaMode(srcSurf->GetFormat())));
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mRT->CreateBitmap(D2D1::SizeU(UINT32(aSource.width), UINT32(aSource.height)), data, stride, props, byRef(bitmap));
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srcRect.x -= (uint32_t)aSource.x;
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srcRect.y -= (uint32_t)aSource.y;
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}
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break;
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}
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rt->DrawBitmap(bitmap, D2DRect(aDest), aOptions.mAlpha, D2DFilter(aSurfOptions.mFilter), D2DRect(srcRect));
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FinalizeRTForOperation(aOptions.mCompositionOp, ColorPattern(Color()), aDest);
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}
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void
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DrawTargetD2D::MaskSurface(const Pattern &aSource,
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SourceSurface *aMask,
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Point aOffset,
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const DrawOptions &aOptions)
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{
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RefPtr<ID2D1Bitmap> bitmap;
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ID2D1RenderTarget *rt = GetRTForOperation(aOptions.mCompositionOp, ColorPattern(Color()));
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PrepareForDrawing(rt);
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// FillOpacityMask only works if the antialias mode is MODE_ALIASED
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rt->SetAntialiasMode(D2D1_ANTIALIAS_MODE_ALIASED);
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IntSize size = aMask->GetSize();
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Rect maskRect = Rect(0.f, 0.f, size.width, size.height);
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bitmap = GetBitmapForSurface(aMask, maskRect);
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if (!bitmap) {
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return;
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}
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Rect dest = Rect(aOffset.x, aOffset.y, size.width, size.height);
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RefPtr<ID2D1Brush> brush = CreateBrushForPattern(aSource, aOptions.mAlpha);
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rt->FillOpacityMask(bitmap, brush, D2D1_OPACITY_MASK_CONTENT_GRAPHICS, D2DRect(dest), D2DRect(maskRect));
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FinalizeRTForOperation(aOptions.mCompositionOp, ColorPattern(Color()), dest);
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}
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void
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DrawTargetD2D::DrawSurfaceWithShadow(SourceSurface *aSurface,
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const Point &aDest,
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@ -63,11 +63,6 @@ public:
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Float aSigma,
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CompositionOp aOperator);
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virtual void ClearRect(const Rect &aRect);
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virtual void MaskSurface(const Pattern &aSource,
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SourceSurface *aMask,
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Point aOffset,
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const DrawOptions &aOptions = DrawOptions());
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virtual void CopySurface(SourceSurface *aSurface,
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const IntRect &aSourceRect,
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@ -147,9 +142,6 @@ public:
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static uint64_t mVRAMUsageSS;
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private:
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TemporaryRef<ID2D1Bitmap>
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DrawTargetD2D::GetBitmapForSurface(SourceSurface *aSurface,
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Rect &aSource);
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friend class AutoSaveRestoreClippedOut;
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friend class SourceSurfaceD2DTarget;
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@ -1397,6 +1397,7 @@ gfxContext::GetPattern()
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// masking
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void
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gfxContext::Mask(gfxPattern *pattern)
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{
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@ -1462,10 +1463,12 @@ gfxContext::Mask(gfxASurface *surface, const gfxPoint& offset)
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gfxPoint pt = surface->GetDeviceOffset();
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// We clip here to bind to the mask surface bounds, see above.
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mDT->MaskSurface(GeneralPattern(this),
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sourceSurf,
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Point(offset.x - pt.x, offset.y - pt.y),
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mDT->PushClipRect(Rect(offset.x - pt.x, offset.y - pt.y, sourceSurf->GetSize().width, sourceSurf->GetSize().height));
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mDT->Mask(GeneralPattern(this),
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SurfacePattern(sourceSurf, EXTEND_CLAMP,
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Matrix(1.0f, 0, 0, 1.0f, Float(offset.x - pt.x), Float(offset.y - pt.y))),
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DrawOptions(1.0f, CurrentState().op, CurrentState().aaMode));
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mDT->PopClip();
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}
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}
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@ -1716,7 +1716,7 @@ skip-if(B2G) == 751012-1b.html 751012-1-ref.html
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random-if(Android) == 753329-1.html about:blank
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== 758561-1.html 758561-1-ref.html
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fuzzy-if(true,1,19) fails-if(d2d) == 759036-1.html 759036-1-ref.html
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fuzzy-if(true,17,5860) == 759036-2.html 759036-2-ref.html
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fuzzy-if(true,17,5859) == 759036-2.html 759036-2-ref.html
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== 776265-1a.html 776265-1-ref.html
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== 776265-1b.html 776265-1-ref.html
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== 776265-1c.html 776265-1-ref.html
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