Bug 1149222 part 1 - Make nsLayoutUtils::DrawBackgroundImage and SVGImageContext use CSSIntSize instead of unitless nsIntSize. r=dholbert

This commit is contained in:
Mats Palmgren 2015-04-03 19:48:12 +00:00
parent 035bf0bc77
commit eb4243e0c6
9 changed files with 27 additions and 19 deletions

View File

@ -113,6 +113,7 @@
#include "nsSVGLength2.h"
#include "nsDeviceContext.h"
#include "nsFontMetrics.h"
#include "Units.h"
#undef free // apparently defined by some windows header, clashing with a free()
// method in SkTypes.h
@ -4463,7 +4464,8 @@ CanvasRenderingContext2D::DrawDirectlyToCanvas(
// FLAG_CLAMP is added for increased performance, since we never tile here.
uint32_t modifiedFlags = image.mDrawingFlags | imgIContainer::FLAG_CLAMP;
SVGImageContext svgContext(scaledImageSize, Nothing(), CurrentState().globalAlpha);
CSSIntSize sz(scaledImageSize.width, scaledImageSize.height); // XXX hmm is scaledImageSize really in CSS pixels?
SVGImageContext svgContext(sz, Nothing(), CurrentState().globalAlpha);
auto result = image.mImgContainer->
Draw(context, scaledImageSize,

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@ -345,7 +345,7 @@ UnclipViewport(const SVGImageContext& aOldContext,
// Map the viewport to the inner image. (Note that we don't take the aSize
// parameter of Draw into account, just the clipping region.)
nsIntSize vSize(aOldContext.GetViewportSize());
CSSIntSize vSize(aOldContext.GetViewportSize());
vSize.width = ceil(vSize.width * double(innerSize.width) / clipSize.width);
vSize.height = ceil(vSize.height * double(innerSize.height) / clipSize.height);

View File

@ -241,7 +241,7 @@ static SVGImageContext
OrientViewport(const SVGImageContext& aOldContext,
const Orientation& aOrientation)
{
nsIntSize viewportSize(aOldContext.GetViewportSize());
CSSIntSize viewportSize(aOldContext.GetViewportSize());
if (aOrientation.SwapsWidthAndHeight()) {
swap(viewportSize.width, viewportSize.height);
}

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@ -719,11 +719,16 @@ struct SVGDrawingParameters
, region(aRegion)
, filter(aFilter)
, svgContext(aSVGContext)
, viewportSize(aSVGContext ? aSVGContext->GetViewportSize() : aSize)
, viewportSize(aSize)
, animationTime(aAnimationTime)
, flags(aFlags)
, opacity(aSVGContext ? aSVGContext->GetGlobalOpacity() : 1.0)
{ }
{
if (aSVGContext) {
CSSIntSize sz = aSVGContext->GetViewportSize();
viewportSize = nsIntSize(sz.width, sz.height); // XXX losing unit
}
}
gfxContext* context;
IntSize size;

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@ -4917,8 +4917,8 @@ nsImageRenderer::Draw(nsPresContext* aPresContext,
switch (mType) {
case eStyleImageType_Image:
{
nsIntSize imageSize(nsPresContext::AppUnitsToIntCSSPixels(mSize.width),
nsPresContext::AppUnitsToIntCSSPixels(mSize.height));
CSSIntSize imageSize(nsPresContext::AppUnitsToIntCSSPixels(mSize.width),
nsPresContext::AppUnitsToIntCSSPixels(mSize.height));
return
nsLayoutUtils::DrawBackgroundImage(*aRenderingContext.ThebesContext(),
aPresContext,

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@ -5746,7 +5746,7 @@ struct SnappedImageDrawingParameters {
// one has been explicitly specified. This is the same as |size| except that
// it does not take into account any transformation on the gfxContext we're
// drawing to - for example, CSS transforms are not taken into account.
nsIntSize svgViewportSize;
CSSIntSize svgViewportSize;
// Whether there's anything to draw at all.
bool shouldDraw;
@ -5758,7 +5758,7 @@ struct SnappedImageDrawingParameters {
SnappedImageDrawingParameters(const gfxMatrix& aImageSpaceToDeviceSpace,
const nsIntSize& aSize,
const ImageRegion& aRegion,
const nsIntSize& aSVGViewportSize)
const CSSIntSize& aSVGViewportSize)
: imageSpaceToDeviceSpace(aImageSpaceToDeviceSpace)
, size(aSize)
, region(aRegion)
@ -5884,10 +5884,10 @@ ComputeSnappedImageDrawingParameters(gfxContext* aCtx,
aGraphicsFilter, aImageFlags);
gfxSize imageSize(intImageSize.width, intImageSize.height);
nsIntSize svgViewportSize = currentMatrix.IsIdentity()
? intImageSize
: nsIntSize(NSAppUnitsToIntPixels(dest.width, aAppUnitsPerDevPixel),
NSAppUnitsToIntPixels(dest.height, aAppUnitsPerDevPixel));
CSSIntSize svgViewportSize = currentMatrix.IsIdentity()
? CSSIntSize(intImageSize.width, intImageSize.height)
: CSSIntSize(NSAppUnitsToIntPixels(dest.width, aAppUnitsPerDevPixel), //XXX BUG!
NSAppUnitsToIntPixels(dest.height, aAppUnitsPerDevPixel)); //XXX BUG!
// Compute the set of pixels that would be sampled by an ideal rendering
gfxPoint subimageTopLeft =
@ -6194,7 +6194,7 @@ nsLayoutUtils::ComputeSizeForDrawingWithFallback(imgIContainer* aImage,
nsLayoutUtils::DrawBackgroundImage(gfxContext& aContext,
nsPresContext* aPresContext,
imgIContainer* aImage,
const nsIntSize& aImageSize,
const CSSIntSize& aImageSize,
GraphicsFilter aGraphicsFilter,
const nsRect& aDest,
const nsRect& aFill,

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@ -1667,7 +1667,7 @@ public:
static DrawResult DrawBackgroundImage(gfxContext& aContext,
nsPresContext* aPresContext,
imgIContainer* aImage,
const nsIntSize& aImageSize,
const CSSIntSize& aImageSize,
GraphicsFilter aGraphicsFilter,
const nsRect& aDest,
const nsRect& aFill,

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@ -8,6 +8,7 @@
#include "mozilla/Maybe.h"
#include "SVGPreserveAspectRatio.h"
#include "Units.h"
namespace mozilla {
@ -23,7 +24,7 @@ public:
: mGlobalOpacity(1.0)
{ }
SVGImageContext(nsIntSize aViewportSize,
SVGImageContext(CSSIntSize aViewportSize,
Maybe<SVGPreserveAspectRatio> aPreserveAspectRatio,
gfxFloat aOpacity = 1.0)
: mViewportSize(aViewportSize)
@ -31,7 +32,7 @@ public:
, mGlobalOpacity(aOpacity)
{ }
const nsIntSize& GetViewportSize() const {
const CSSIntSize& GetViewportSize() const {
return mViewportSize;
}
@ -65,7 +66,7 @@ private:
return aPAR.Hash();
}
nsIntSize mViewportSize;
CSSIntSize mViewportSize;
Maybe<SVGPreserveAspectRatio> mPreserveAspectRatio;
gfxFloat mGlobalOpacity;
};

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@ -366,7 +366,7 @@ nsSVGImageFrame::PaintSVG(gfxContext& aContext,
if (mImageContainer->GetType() == imgIContainer::TYPE_VECTOR) {
// Package up the attributes of this image element which can override the
// attributes of mImageContainer's internal SVG document.
SVGImageContext context(nsIntSize(width, height),
SVGImageContext context(CSSIntSize(width, height),
Some(imgElem->mPreserveAspectRatio.GetAnimValue()));
nsRect destRect(0, 0,