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Bug 596491. Part 2: Add test to ensure that we don't ask a plugin to paint just because we scrolled it. r=josh
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@ -59,6 +59,7 @@ _MOCHITEST_FILES = \
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pluginstream.js \
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plugin_window.html \
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test_painting.html \
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test_plugin_scroll_painting.html \
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test_pluginstream_err.html \
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test_pluginstream_src.html \
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test_pluginstream_geturl.html \
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@ -0,0 +1,61 @@
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<!DOCTYPE HTML>
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<html>
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<head>
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<title>Test that scrolling a windowless plugin doesn't force us to repaint it</title>
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<script type="text/javascript" src="/MochiKit/packed.js"></script>
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<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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</head>
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<body onload="runTest()">
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<p id="display"></p>
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<embed id="plugin" type="application/x-test" style="width:50px; height:10px; margin-top:20px;"></embed>
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</div>
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<div id="content" style="display: none">
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</div>
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<pre id="test">
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</pre>
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<script type="application/javascript">
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SimpleTest.waitForExplicitFinish();
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var container = document.documentElement;
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container.scrollTop = 0;
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var plugin = document.getElementById("plugin");
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var pluginTop;
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var beforeScrollPaintCount;
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function waitForScroll() {
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if (plugin.getEdge(1) >= pluginTop) {
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setTimeout(waitForScroll, 0);
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return;
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}
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is(plugin.getPaintCount(), beforeScrollPaintCount, "plugin should not paint due to scrolling");
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SimpleTest.finish();
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}
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function waitForInitialScroll() {
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if (plugin.getEdge(1) >= pluginTop) {
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setTimeout(waitForInitialScroll, 0);
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return;
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}
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pluginTop = plugin.getEdge(1);
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beforeScrollPaintCount = plugin.getPaintCount();
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container.scrollTop = 20;
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waitForScroll();
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}
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function runTest() {
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document.body.offsetTop;
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pluginTop = plugin.getEdge(1);
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container.scrollTop = 10;
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waitForInitialScroll();
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}
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</script>
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<div style="height:4000px;"></div>
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</body>
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</html>
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