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Bug 1380346 - Let CaptureStreamTestHelper2D.drawColor draw squares wherever you want. r=jib
It was supporting a simpler case of only drawing in the upper left corner of the input canvas. This supports that by default still, but also allows the caller to exactly specify coordinates and size of the rectangle to draw. MozReview-Commit-ID: GVQh0HqejqU --HG-- extra : rebase_source : fb48fd1681f0545c53b5cb49b2791f42270ca83c
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@ -219,7 +219,12 @@ CaptureStreamTestHelper2D.prototype.clear = function(canvas) {
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};
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/* Draw the color |color| to the source canvas |canvas|. Format [R,G,B,A]. */
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CaptureStreamTestHelper2D.prototype.drawColor = function(canvas, color) {
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CaptureStreamTestHelper2D.prototype.drawColor = function(canvas, color,
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{ offsetX = 0,
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offsetY = 0,
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width = canvas.width / 2,
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height = canvas.height / 2,
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} = {}) {
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var ctx = canvas.getContext('2d');
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var rgba = color.data.slice(); // Copy to not overwrite the original array
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rgba[3] = rgba[3] / 255.0; // Convert opacity to double in range [0,1]
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@ -227,7 +232,7 @@ CaptureStreamTestHelper2D.prototype.drawColor = function(canvas, color) {
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ctx.fillStyle = "rgba(" + rgba.join(',') + ")";
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// Only fill top left corner to test that output is not flipped or rotated.
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ctx.fillRect(0, 0, canvas.width / 2, canvas.height / 2);
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ctx.fillRect(offsetX, offsetY, width, height);
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};
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/* Test that the given 2d canvas is NOT origin-clean. */
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