Bug 1088417 - Switch from REPEAT to CLAMP for D3D11. - r=nical

This commit is contained in:
Jeff Gilbert 2014-10-23 17:10:58 -07:00
parent 44490638fd
commit f71b4f41d9

View File

@ -210,7 +210,6 @@ CompositorD3D11::Initialize()
}
CD3D11_SAMPLER_DESC samplerDesc(D3D11_DEFAULT);
samplerDesc.AddressU = samplerDesc.AddressV = D3D11_TEXTURE_ADDRESS_WRAP;
hr = mDevice->CreateSamplerState(&samplerDesc, byRef(mAttachments->mLinearSamplerState));
if (FAILED(hr)) {
return false;