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Bug 1339438 - Fix the test that checks that MediaElementAudioSourceNode are working correctly. r=pehrsons
MozReview-Commit-ID: Fazp4QsbxHk
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@ -27,6 +27,7 @@ support-files =
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ting-44.1k-2ch.wav
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ting-48k-1ch.wav
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ting-48k-2ch.wav
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sine-440-10s.opus
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webaudio.js
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[test_analyserNode.html]
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BIN
dom/media/webaudio/test/sine-440-10s.opus
Normal file
BIN
dom/media/webaudio/test/sine-440-10s.opus
Normal file
Binary file not shown.
@ -10,27 +10,6 @@
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<pre id="test">
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<script class="testbody" type="text/javascript">
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SimpleTest.waitForExplicitFinish();
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// Get an Opus file containing a sine wave at maximum amplitude, of duration
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// `lengthSeconds`, and of frequency `frequency`.
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function getSineWaveFile(frequency, lengthSeconds, callback) {
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var chunks = [];
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var off = new OfflineAudioContext(1, lengthSeconds * 48000, 48000);
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var osc = off.createOscillator();
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var rec = new MediaRecorder(osc);
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rec.ondataavailable = function(e) {
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chunks.push(e.data);
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};
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rec.onstop = function(e) {
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var blob = new Blob(chunks, { 'type' : 'audio/ogg; codecs=opus' });
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callback(blob);
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}
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osc.frequency.value = 1.0;
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osc.start();
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rec.start();
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off.startRendering().then(function(buffer) {
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rec.stop();
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});
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}
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function binIndexForFrequency(frequency, analyser) {
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return 1 + Math.round(frequency *
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@ -76,60 +55,74 @@ function checkFrequency(an) {
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return false;
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}
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}
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// On the other hand, we should find a peak at 440Hz. Our sine wave is not
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// attenuated, we're expecting the peak to reach 0dBFs.
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index = binIndexForFrequency(440, an);
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info("energy at 440: " + frequencyArray[index] + ", threshold " + (an.maxDecibels - 10));
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if (frequencyArray[index] < (an.maxDecibels - 10)) {
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return false;
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}
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return true;
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}
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function test() {
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getSineWaveFile(440, 1, (blob) => {
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var audioElement = new Audio();
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audioElement.src = URL.createObjectURL(blob);
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audioElement.loop = true;
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var ac = new AudioContext();
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var mediaElementSource = ac.createMediaElementSource(audioElement);
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var an = ac.createAnalyser();
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frequencyArray = new Float32Array(an.frequencyBinCount);
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var audioElement = new Audio();
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audioElement.src = 'sine-440-10s.opus'
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audioElement.loop = true;
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var ac = new AudioContext();
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var mediaElementSource = ac.createMediaElementSource(audioElement);
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var an = ac.createAnalyser();
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frequencyArray = new Float32Array(an.frequencyBinCount);
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// Uncomment this to check what the analyser is doing.
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// debugCanvas(an);
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// Uncomment this to check what the analyser is doing.
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// debugCanvas(an);
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mediaElementSource.connect(an);
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mediaElementSource.connect(an)
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audioElement.play();
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// We want to check the we have the expected audio for at least one loop of
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// the HTMLMediaElement. The file is one second, and we use the default FFT
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// size.
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var lastCurrentTime = 0;
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var looped = false;
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audioElement.onplaying = function() {
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audioElement.ontimeupdate = function() {
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if (checkFrequency(an)) {
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ok(true, "Found correct audio signal during analysis");
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dump(lastCurrentTime + " " + audioElement.currentTime + "\n");
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if (lastCurrentTime > audioElement.currentTime) {
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if (looped) {
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audioElement.ontimeupdate = null;
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audioElement.onplaying = null;
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SimpleTest.finish()
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}
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lastCurrentTime = audioElement.currentTime;
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looped = true;
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} else {
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lastCurrentTime = audioElement.currentTime;
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}
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} else {
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ok(false, "Found unexpected noise during analysis.");
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audioElement.ontimeupdate = null;
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audioElement.onplaying = null;
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ac.close();
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audioElement.src = '';
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SimpleTest.finish()
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}
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}
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audioElement.play();
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// We want to check the we have the expected audio for at least two loop of
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// the HTMLMediaElement, piped into an AudioContext. The file is ten seconds,
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// and we use the default FFT size.
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var lastCurrentTime = 0;
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var loopCount = 0;
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audioElement.onplaying = function() {
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audioElement.ontimeupdate = function() {
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// We don't run the analysis when close to loop point or at the
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// beginning, since looping is not seamless, there could be an
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// unpredictable amount of silence
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var rv = checkFrequency(an);
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info("currentTime: " + audioElement.currentTime);
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if (audioElement.currentTime < 4 ||
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audioElement.currentTIme > 8){
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return;
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}
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if (!rv) {
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ok(false, "Found unexpected noise during analysis.");
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audioElement.ontimeupdate = null;
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audioElement.onplaying = null;
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ac.close();
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audioElement.src = '';
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SimpleTest.finish()
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return;
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}
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ok(true, "Found correct audio signal during analysis");
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info(lastCurrentTime + " " + audioElement.currentTime);
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if (lastCurrentTime > audioElement.currentTime) {
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info("loopCount: " + loopCount);
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if (loopCount > 1) {
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audioElement.ontimeupdate = null;
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audioElement.onplaying = null;
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ac.close();
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audioElement.src = '';
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SimpleTest.finish();
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}
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});
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lastCurrentTime = audioElement.currentTime;
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loopCount++;
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} else {
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lastCurrentTime = audioElement.currentTime;
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}
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}
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}
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SpecialPowers.pushPrefEnv(
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{'set': [['media.recorder.audio_node.enabled', true]]}, test);
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</script>
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