Bug 1112728. Temporarily disable keyedmutex usage with ANGLE until we can make it work better.

We can turn this back on once we have a proper fix for bug 1109718.

--HG--
extra : rebase_source : c7302c4e268edc0ef4aa7ab87e06b8f9a55d2462
This commit is contained in:
Jeff Muizelaar 2014-12-17 15:10:18 -05:00
parent 537e832f5a
commit f9df48fece

View File

@ -175,7 +175,6 @@ if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
'renderer/d3d/d3d11/VertexBuffer11.cpp',
]
SOURCES += ['renderer/d3d/d3d11/SwapChain11.cpp']
SOURCES['renderer/d3d/d3d11/SwapChain11.cpp'].flags += ['-DANGLE_RESOURCE_SHARE_TYPE=D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX']
if CONFIG['GNU_CXX']: