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checkin for bstell@netscape.com:
bug 61108, r=ftang@netscape.com, sr=brendan@mozilla.org we now store both the XP and Unix platform specific local the the platform locale is under <tag>##PLATFORM eg: save the XP locale under NSILOCALE_COLLATE and save the platform locale under NSILOCALE_COLLATE##PLATFORM
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@ -49,16 +49,16 @@ inline void nsCollationUnix::DoSetLocale()
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char *locale = setlocale(LC_COLLATE, NULL);
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mSavedLocale.AssignWithConversion(locale ? locale : "");
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if (!mSavedLocale.EqualsIgnoreCase(mLocale)) {
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char newLocale[128];
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(void) setlocale(LC_COLLATE, mLocale.ToCString(newLocale, 128));
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char newLocale[MAX_LOCALE_LEN+1];
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(void) setlocale(LC_COLLATE, mLocale.ToCString(newLocale, sizeof(newLocale)));
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}
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}
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inline void nsCollationUnix::DoRestoreLocale()
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{
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if (!mSavedLocale.EqualsIgnoreCase(mLocale)) {
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char oldLocale[128];
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(void) setlocale(LC_COLLATE, mSavedLocale.ToCString(oldLocale, 128));
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char oldLocale[MAX_LOCALE_LEN+1];
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(void) setlocale(LC_COLLATE, mSavedLocale.ToCString(oldLocale, sizeof(oldLocale)));
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}
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}
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@ -106,7 +106,7 @@ nsresult nsCollationUnix::Initialize(nsILocale* locale)
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PRUnichar *aLocaleUnichar = NULL;
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nsString aCategory;
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aCategory.AssignWithConversion("NSILOCALE_COLLATE");
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aCategory.Assign(NS_LITERAL_STRING("NSILOCALE_COLLATE##PLATFORM"));
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// get locale string, use app default if no locale specified
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if (locale == nsnull) {
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@ -116,12 +116,14 @@ nsresult nsCollationUnix::Initialize(nsILocale* locale)
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res = localeService->GetApplicationLocale(&appLocale);
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if (NS_SUCCEEDED(res)) {
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res = appLocale->GetCategory(aCategory.GetUnicode(), &aLocaleUnichar);
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NS_ASSERTION(NS_SUCCEEDED(res), "failed to get app locale info");
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appLocale->Release();
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}
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}
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}
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else {
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res = locale->GetCategory(aCategory.GetUnicode(), &aLocaleUnichar);
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NS_ASSERTION(NS_SUCCEEDED(res), "failed to get locale info");
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}
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// Get platform locale and charset name from locale, if available
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@ -133,7 +135,7 @@ nsresult nsCollationUnix::Initialize(nsILocale* locale)
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}
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// keep the same behavior as 4.x as well as avoiding Linux collation key problem
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if (aLocale.EqualsIgnoreCase("en-US")) {
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if (aLocale.EqualsIgnoreCase("en_US")) { // note: locale is in platform format
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aLocale.AssignWithConversion("C");
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}
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