Bug 1388660 - part2 : add test. r=Ehsan

Add a new file "almostSilentAudioTrack.webm" and the test to prevent showing
the sound indicator when playing that kinds of video.

MozReview-Commit-ID: CeUhAePBuqs

--HG--
extra : rebase_source : c1deb2ec749fcebeccb554b64ffe77b46a18aa3d
This commit is contained in:
Alastor Wu 2017-08-17 11:10:31 +08:00
parent d5273690a3
commit fee7fb93ca
4 changed files with 89 additions and 0 deletions

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@ -1,7 +1,9 @@
[DEFAULT]
support-files =
almostSilentAudioTrack.webm
audio.ogg
empty.png
file_almostSilentAudioTrack.html
file_blockMedia_shouldNotPlay.html
file_blockMedia_shouldPlay.html
file_contentTitle.html
@ -89,4 +91,6 @@ support-files =
data/post_form_outer.sjs
skip-if = e10s # Bug ?????? - test directly manipulates content (gBrowser.contentDocument.getElementById("postForm").submit();)
[browser_saveImageURL.js]
[browser_sound_indicator_silent_video.js]
tags = audiochannel
[browser_resume_bkg_video_on_tab_hover.js]

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@ -0,0 +1,67 @@
const SILENT_PAGE = "https://example.com/browser/toolkit/content/tests/browser/file_silentAudioTrack.html";
const ALMOST_SILENT_PAGE = "https://example.com/browser/toolkit/content/tests/browser/file_almostSilentAudioTrack.html";
function check_audio_playing_state(isPlaying) {
let autoPlay = content.document.getElementById("autoplay");
if (!autoPlay) {
ok(false, "Can't get the audio element!");
}
is(autoPlay.paused, !isPlaying,
"The playing state of autoplay audio is correct.");
// wait for a while to make sure the video is playing and related event has
// been dispatched (if any).
let PLAYING_TIME_SEC = 0.5;
ok(PLAYING_TIME_SEC < autoPlay.duration, "The playing time is valid.")
return new Promise(resolve => {
autoPlay.ontimeupdate = function() {
if (autoPlay.currentTime > PLAYING_TIME_SEC) {
resolve();
}
};
});
}
add_task(async function should_not_show_sound_indicator_for_silent_video() {
info("- open new foreground tab -");
let tab = await BrowserTestUtils.openNewForegroundTab(window.gBrowser,
"about:blank");
info("- tab should not have sound indicator before playing silent video -");
await waitForTabPlayingEvent(tab, false);
info("- loading autoplay silent video -");
tab.linkedBrowser.loadURI(SILENT_PAGE);
await BrowserTestUtils.browserLoaded(tab.linkedBrowser);
await ContentTask.spawn(tab.linkedBrowser, true /* playing */,
check_audio_playing_state);
info("- tab should not have sound indicator after playing silent video -");
await waitForTabPlayingEvent(tab, false);
info("- remove tab -");
await BrowserTestUtils.removeTab(tab);
});
add_task(async function should_not_show_sound_indicator_for_almost_silent_video() {
info("- open new foreground tab -");
let tab = await BrowserTestUtils.openNewForegroundTab(window.gBrowser,
"about:blank");
info("- tab should not have sound indicator before playing almost silent video -");
await waitForTabPlayingEvent(tab, false);
info("- loading autoplay almost silent video -");
tab.linkedBrowser.loadURI(ALMOST_SILENT_PAGE);
await BrowserTestUtils.browserLoaded(tab.linkedBrowser);
await ContentTask.spawn(tab.linkedBrowser, true /* playing */,
check_audio_playing_state);
info("- tab should not have sound indicator after playing almost silent video -");
await waitForTabPlayingEvent(tab, false);
info("- remove tab -");
await BrowserTestUtils.removeTab(tab);
});

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@ -0,0 +1,18 @@
<!DOCTYPE html>
<head>
<meta content="text/html;charset=utf-8" http-equiv="Content-Type">
<meta content="utf-8" http-equiv="encoding">
</head>
<body>
<video id="autoplay" src="almostSilentAudioTrack.webm"></video>
<script type="text/javascript">
// In linux debug on try server, sometimes the download process would fail, so
// we can't activate the "auto-play" or playing after receving "oncanplay".
// Therefore, we just call play here.
var video = document.getElementById("autoplay");
video.loop = true;
video.play();
</script>
</body>