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Bug 1225250 - fix stride on SourceSurfaceSkia when initialized from GPU texture. r=jmuizelaar
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@ -114,8 +114,10 @@ SourceSurfaceSkia::InitFromTexture(DrawTargetSkia* aOwner,
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GrTexture *skiaTexture = aOwner->mGrContext->wrapBackendTexture(skiaTexGlue);
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GrTexture *skiaTexture = aOwner->mGrContext->wrapBackendTexture(skiaTexGlue);
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SkImageInfo imgInfo = SkImageInfo::Make(aSize.width, aSize.height, GfxFormatToSkiaColorType(aFormat), kOpaque_SkAlphaType);
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SkImageInfo imgInfo = SkImageInfo::Make(aSize.width, aSize.height, GfxFormatToSkiaColorType(aFormat), kOpaque_SkAlphaType);
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SkGrPixelRef *texRef = new SkGrPixelRef(imgInfo, skiaTexture, false);
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SkGrPixelRef *texRef = new SkGrPixelRef(imgInfo, skiaTexture, false);
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mBitmap.setInfo(imgInfo, aSize.width*aSize.height*4);
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mBitmap.setInfo(imgInfo);
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mBitmap.setPixelRef(texRef);
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mBitmap.setPixelRef(texRef);
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mFormat = aFormat;
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mStride = mBitmap.rowBytes();
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#endif
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#endif
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mDrawTarget = aOwner;
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mDrawTarget = aOwner;
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