This is important because it ensures we release the shared memory handle
(although not the data itself) for the underlying surface buffer when it
turns out we will probably never need to share it. If we do need to
share the surface data with the GPU process, it will reallocate a handle
if necessary, and close it when it is finished. On some platforms we
only have a finite number of handles, so if we don't need them, we
should close them.
This is largely trivial because the meat of the implementation is
located in ImageResource and we already added GetFrameInternal.
Interestingly VectorImage::IsUnlocked does not actually check if the
image is locked, but instead only checks for animation consumers. This
is consistent with its historical behavior on when to issue an unlocked
draw event.
Note that we do not implement the original GetImageContainer and
IsImageContainerAvailable APIs. This is because the former does not
accept an SVG context and it would be best to discourage its use in old
code lest we get incorrect/unexpected results.
No functional change aside from the implementation from
VectorImage::GetFrameAtSize being repurposed for GetFrameInternal and
returning an additional error code with the surface.
Creating a DrawTarget can be an expensive operation. This is especially
true in this case because checking for a cached already decoded version
of the VectorImage is expected to be fast. Currently VectorImage::Draw
is the typical path to render these images, but in the future, getting
the frames directly or indirectly (through an ImageContainer) will
become more common.
When FLAG_HIGH_QUALITY_SCALING is used, we need to make sure we continue
using that flag when we update the container. We should also use it for
comparing whether or not an existing image container is equivalent.
This adds IsImageContainerAvailableAtSize and GetImageContainerAtSize to
the imgIContainer interface, as well as stubbing it for all of the
classes which implement it. The real implementations will follow for the
more complicated classes (RasterImage, VectorImage).
Exposure of this functionality comes in a later patch in the set.
Experimental testing with WebRender and image layers enabled suggests
most of the time we are not using more than one image container per
image, hence why mImageContainers has room for one container without a
malloc.
RasterImage::GetCurrentImage can only return a subset of the DrawResult
values, and the original RasterImage::GetImageContainer implementation
relied upon this behavior. Now we handle them all to ensure that when
other image implementations reuse it, they may return any valid
DrawResult and get the expected results.
As part of the move, we add a IntSize parameter to
ImageResource::GetCurrentImage. This is because we don't have access to
the image's size (yet) from ImageResource, but additionally because we
will need this anyways when we support multiple image containers at
different sizes.
The only change to the moved implementation is that we no longer have
access to RasterImage::mHasSize and RasterImage::mSize. Thus we rely
upon imgIContainer::IsImageContainerAvailable to perform these checks.
This state will eventually be used by VectorImage when it supports image
containers. For now, it is harmless beyond using slightly more memory
for SVGs.
An imgRequestProxy may defer notifications when it needs to block on an
imgCacheValidator. It may also be cancelled before the validator has
completed its operation, but before this change, we did not remove the
request from the set of proxies, imgCacheValidator::mProxies. When the
deferral was completed, it would assert to ensure each proxy was still
expecting a deferral before issuing the notifications. Cancelling a
request can actually reset that state, which means we fail the assert.
Failing the assert is actually harmless; in release we suffer no
negative consequences as a result of this sequence of events. Now we
just remove the proxy from the validator set to avoid asserting.
The core of this change is in gfxContext.*:
- change gfxContext::CurrentMatrix() and gfxContext::SetMatrix() to
return and take a Matrix respectively, instead of converting to
and from a gfxMatrix (which uses doubles). These functions therefore
will now match the native representation of the transform in gfxContext.
- add two new functions CurrentMatrixDouble() and SetMatrixDouble() that
do what the old CurrentMatrix() and SetMatrix() used to do, i.e.
convert between the float matrix and the double matrix.
The rest of the change is just updating the call sites to avoid round-
tripping between floats and doubles where possible. Call sites that are
hard to fix are migrated to the new XXXDouble functions which preserves
the existing behaviour.
MozReview-Commit-ID: 5sbBpLUus3U
imgRequestProxy::CancelAndForgetObserver was intended to always dispatch
any load group removals due to reentracy conflicts with the callers.
However in bug 1404422 the fact that imgRequest::RemoveProxy can
indirectly trigger a load group removal through completing an
incompleted request.
Historically imgRequestProxy::PerformClone would only add the cloned
request to the (original proxy's) document's load group if the request
was still being validated. Now it adds the cloned request to the given
document's load group before requesting the notifications, unless the
request has already been completed. We ensure that any removals from
the load group occur outside the current execution context.
Legacy listeners may use imgRequestProxy::SyncClone to request
notifications on the image state. Ideally they would not, but they do
not work as expected with the asynchronous notifications all new callers
must use. While in theory this would suggest their code is re-entrant,
not all of it is. In particular we need to be sensitive about when we
remove a request from a load group.
There should be no functional change here, but we rely upon the new
structure in the next patch in the series. This separates out the
notions of removing a request from the load group (which is always
final, and must be executed outside of synchronous calls from the owner
of the imgRequestProxy) and wanting to readd a request to the load group
as a background request (for multipart images).
The most important addition is mForceDispatchLoadGroup which if true
when imgRequestProxy::RemoveFromLoadGroup is called, will dispatch the
removal from the load group instead of executing it inline. This ensures
safety for any callers (e.g. to CancelAndForgetObserver) as above.
imgRequestProxy::SetLoadGroup did not have a predictable effect and
it appears to be unused. It is somewhat complicated to support given
we must be sensitive about what context we execute removing the
request from the original load group.
imgLoader::LoadImage now asserts in debug builds that the load group
given as a parameter matches that of the given document (if any). If
they mismatch, then we won't be blocking the document's load event as we
expect with the future removal of the imgIOnloadBlocker.
imgLoader::LoadImageWithChannel never actually added the request to the
load group at all, unless it was done as part of the validator. Now it
will consistently add the request to the channel's load group as
expected. Additionally it also asserts in debug builds that the
channel's load group matches that of the given document, as in
LoadImage.
It's easy to mess up the scoping so that (a) the label is pushed and then
immediately popped, and/or (b) the string doesn't live long enough. It's also
easy to do a utf16-to-utf8 conversion unnecessarily when the profiler is
inactive. This patch splits that macro into three new ones that are harder to
mess up.
- AUTO_PROFILER_LABEL_DYNAMIC_CSTR: same as current.
- AUTO_PROFILER_LABEL_DYNAMIC_NSCSTRING: for nsCStrings.
- AUTO_PROFILER_LABEL_DYNAMIC_LOSSY_NSSTRING: for nsStrings.
--HG--
extra : rebase_source : 3e2bbec4737b696e1c86579ae54be4cb3186c100
Most cases where the pointer is stored into an already-declared variable can
trivially be changed to MakeNotNull<T*>, as the NotNull raw pointer will end
up in a smart pointer.
In RAII cases, the target type can be specified (e.g.:
`MakeNotNull<RefPtr<imgFrame>>)`), in which case the variable type may just be
`auto`, similar to the common use of MakeUnique.
Except when the target type is a base pointer, in which case it must be
specified in the declaration.
MozReview-Commit-ID: BYaSsvMhiDi
--HG--
extra : rebase_source : 8fe6f2aeaff5f515b7af2276c439004fa3a1f3ab