Commit Graph

297 Commits

Author SHA1 Message Date
Chris Jones
063cfb2b8c Bug 602428, part 3: Implement HW-decelerating ShadowImageLayerOGL. r=joe 2010-10-13 17:55:45 -05:00
Chris Jones
97e0d0df05 Bug 602428, part 2: Implement HW-decelerating ShadowCanvasLayerOGL. r=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
e7840e9007 Bug 602428, part 1: Implement HW-decelerating ShadowColorLayerOGL. r=joe 2010-10-13 17:55:45 -05:00
Chris Jones
076e6e07a3 Bug 602428, part 0.5: Add dummy allocators for shadow OGL layers. r=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
db725f8b3b Bug 602428, part 0: Add NSPR layers logging to OGL backend and log ThebesLayer resolution. r=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
b112317927 Bug 602431, part 7: Honor shadow-layer attributes in the GL layers backend. r=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
3314234fb5 Bug 602431, part 6: Honor shadow-layer attributes in the basic layers backend and take off the container-transform training wheels. r=roc 2010-10-13 17:55:45 -05:00
Chris Jones
9d4c7a5e0c Bug 602431, part 3: Add a ShadowContainerLayer base class and BasicShadowContainerLayer implementation. sr=roc 2010-10-13 17:55:45 -05:00
Chris Jones
57c58b918e Bug 602431, part 2: Add a ShadowColorLayer base class and BasicShadowColorLayer implementation. sr=roc 2010-10-13 17:55:45 -05:00
Chris Jones
ef69e48c78 Bug 60431, part 1: Add a ShadowLayer base class. r=roc sr=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
c900f0f8e1 Bug 601888, part 1: Teach ThebesLayerOGL to draw backing buffers drawn with a resolution other than 1.0. r=mattwoodrow,vlad 2010-10-13 17:55:45 -05:00
Vladimir Vukicevic
94775bddec Bug 602659 - <video> playback is twitchy / possessed by the devil with OpenGL layers - r=jmuizelaar, a=blocking-beta7 2010-10-13 17:19:12 -04:00
Chris Jones
65e40b3c52 Bug 604058: Shadowable layers might not have shadows. r=joe a=blocking-betaN 2010-10-13 14:22:17 -05:00
Benoit Jacob
c6c0aa1744 Bug 602659 - move some mutex locking - r=roc 2010-10-12 17:01:59 -04:00
Benjamin Stover
026af3301e Bug 600908 Always retain shadowable layers r=cjones a=2.0b2+ 2010-10-11 11:36:20 -07:00
Bas Schouten
727b51cc4d Bug 601928: Check result of create texture for tmpTexture. r=jrmuizel a=blocking-beta8 2010-10-08 18:02:53 +02:00
Bas Schouten
063f4e37dd Bug 601785: Use true pointer size for x64 builds. r=vlad a=approval2.0 2010-10-08 18:02:41 +02:00
Bas Schouten
b67a107150 Bug 601053: Prevent DXGI from handling alt+enter. r=vlad a=blocking-beta8 2010-10-08 18:02:39 +02:00
Benoit Jacob
310c23ebfd Bug 600620 - 1/2 - Expose feature status block reason so that it can be used by about:support - r=vladimir, a=blocking2.0-b7 2010-10-06 21:40:08 -07:00
Benoit Jacob
2dc899c77e Backed out changeset 638ce363a9b1 2010-10-06 17:05:19 -04:00
Benoit Jacob
e02aaadb50 Bug 600620 - 1/2 - Expose feature status block reason so that it can be used by about:support - r=vladimir, a=blocking2.0-b7 2010-10-06 16:43:25 -04:00
Vladimir Vukicevic
0810605b28 b=600863; disable framebuffer blit optimization for TEXTURE_RECTANGLE targets; r=joe a=b7 2010-10-01 20:56:56 -07:00
Bas Schouten
f891485ca7 Bug 593678: Initialize RenderTargetOffset as part of setting up the pipeline. r=jrmuizel a=joedrew 2010-10-02 00:25:00 +02:00
Bas Schouten
77748a5e32 Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew 2010-10-02 00:24:58 +02:00
Bas Schouten
b90c29d4b9 Bug 546514 - Part 4: Build D3D10 layers. r=vlad 2010-10-01 00:53:51 +02:00
Bas Schouten
889fee7223 Bug 546514 - Part 3: Add D3D10 layers code. r=vlad 2010-10-01 00:53:49 +02:00
Joe Drew
2e222d6a5d Bug 598143 - Flush the WebGL canvas's context before reading from it on a different context. r=vlad, a=b
--HG--
extra : rebase_source : 6acf05aa439c11b056f0ae15c3cf8bae37d81ec4
2010-09-29 18:46:22 -04:00
Matt Woodrow
28c345d48a Bug 598538 - Reset the viewport rect when we create a temporary VBO, which can be bigger than the viewport! r=vlad a=b 2010-09-29 14:36:32 -04:00
Chris Jones
374601de26 Bug 599359, part 2: When we allocate a new front/back buffer pair, pre-fill the new front buffer with what we painted into the back buffer to stabilize the first Swap(). r=vlad a=blocking-fennec 2010-09-28 17:05:30 -05:00
Chris Jones
6bee72a35f Bug 599359, part 1: Fix a minor bug with previous Swap() implementation that was irrelevant in practice. r=vlad 2010-09-28 17:05:30 -05:00
Chris Jones
59ae652264 Bug 599562: Allocate cross-process layers surfaces from SyS V shm instead of /dev/shm to avoid being arbitrarily capped on maemo5/N900. r=stuart a=blocking-fennec 2010-09-27 19:59:43 -05:00
Bas Schouten
818de29c8d Bug 594779: Bail out when texture creation fails, to avoid NULL pointer dereference. r=vlad a=blocking-beta7 CLOSED TREE 2010-09-27 04:57:40 +00:00
Chris Jones
d4a32df6d8 Bug 591555: Shadow layer resources are scoped to their PLayerParent, of which there may be many for one layer manager, so move resource management down into Shadow*Layer. r=joe sr=roc 2010-09-24 17:41:31 -05:00
Oleg Romashin
30a25e1f73 Bug 598531 - Fennec Remote Layer rendering is slow on N900 (pixman hitting slow path). r=roc a=blocking-fennec 2010-09-23 20:09:00 -07:00
Chris Jones
61c93dad95 Bug 597336, part 3: Generalize the not-using-X-compositing check when creating shadow-layer backing surfaces. r=karl 2010-09-23 20:00:06 -05:00
Oleg Romashin
8bf2f65db7 Bug 598531 - pixman hitting slow path. disable scaling. r=roc a=blocking-fennec 2010-09-23 16:06:27 -07:00
Joe Drew
770a81fa76 Bug 596784 - Only draw the rects of the visible region, not the bounds. r=vlad a=b 2010-09-22 14:17:01 -04:00
Vladimir Vukicevic
82a36cf46a Bug 596784 - Implement faster scrolling for GL thebes layers. r=roc,mattwoodrow a=b 2010-09-21 15:41:24 -04:00
Chris Jones
e9e6c123e5 Bug 598265: Initialize BasicImageLayer::mSize. r=roc a=blocking-fennec 2010-09-21 01:57:25 -05:00
Matt Woodrow
ea68b8ef10 Bug 596050 - Set the correct GL minification/magnification filter based on the GraphicsFilter set by content. r=joe a=b 2010-09-21 12:32:17 -04:00
Chris Jones
09cd99ac19 Bug 596240: Don't front() on an empty vector. r=joe a=blocking-2.0 2010-09-20 14:40:30 -05:00
Benoit Jacob
2cfb719a2a Bug 596907 - Fix glScissor calls in ContainerLayerOGL - r+a=shaver 2010-09-18 11:59:06 -04:00
Oleg Romashin
0332671ba9 Bug 597565 - Qt Port crashes on N900 (-graphicssystem raster by default). r=karlt a=npodb 2010-09-17 16:32:16 -07:00
Chris Jones
4d10273aee Bug 593175, part 3: Let CreateOffscreenSurface() decide which image format to use on X11 platforms. r=karl a=blocking-fennec 2010-09-17 14:15:18 -05:00
Doug Turner
d03c15e824 Bug 593175, part 2: Use 5-6-5 opaque gfxSharedImageSurfaces on mobile platforms. r=karl a=blocking-fennec 2010-09-16 16:24:20 -05:00
Chris Jones
d5d1794564 Bug 593175, part 1: Request backing buffers with gfxContentType rather than gfxImageFormat. r=karl a=blocking-fennec 2010-09-16 16:24:17 -05:00
Chris Jones
b10bbc722f Bug 593175, part 0: Allow forcing use of Shmem-backed cross-process layers in DEBUG builds. r=karl a=blocking-fennec 2010-09-14 00:51:49 -05:00
Robert O'Callahan
edffdd77c1 Bug 584494. Avoid clipping in BasicThebesLayer when not necessary. r=cjones a2.0=blocking2.0:betaN 2010-09-17 12:29:52 -07:00
Bas Schouten
8385c77c3e Bug 597320: Blacklist NVidia Optimus technology drivers for d3d9 layers. r=jrmuizel a=blocking-beta7 2010-09-17 18:57:46 +00:00
Oleg Romashin
a0276bc2ac Bug 576437 - CreateOffscreenSurface should not silently translate ImageFormat24 into ImageFormat16_565. r=joe a=blocking2.0 2010-09-16 14:34:53 -07:00