Kearwood (Kip) Gilbert
8371055034
Bug 766345 - Part 2 - Implement Matrix4x4::TransformAndClipRect (v2 Patch). r=vladimir
...
- Implemented Matrix4x4::TransformAndClipRect, which emulates
the frustum clipping behavior of the GPU.
2015-04-29 14:25:47 -07:00
Jeremy Chen
8061736c42
Bug 1152263 - Ensure Matrix4x4::ProjectRectBounds being functional for Rect with zero width/height. r=mattwoodrow
2015-04-13 03:10:00 -04:00
Vladimir Vukicevic
9a93b6f1a0
Bug 1148009; [webvr] Add Quaternion class to Moz2D; r=jrmuizel
2015-04-01 16:02:20 -04:00
Kearwood (Kip) Gilbert
f97c17593c
Bug 1035611 - Part 1: Updated Matrix4x4::ProjectRectBounds to properly handle infinite values when untransformed rects cross the w=0 plane. r=mattwoodrow
...
- Added specialized rect clipping functionality to Matrix4x4::ProjectRectBounds
so we don't have to return infinite values when rects cross the w=0 plane
in homogenous coordinate space.
- Updated callsites of ProjectRectBounds to pass a clipping rect that is
appropriate for the units that are returned.
--HG--
extra : rebase_source : 9b1088a77e88259e2c32379ade23fbc2236596fb
2015-03-13 16:42:00 -04:00
Botond Ballo
c3259de44b
Bug 1120609 - Printing support for gfx::Matrix. r=Bas
...
--HG--
extra : rebase_source : 38e46208c14df09dc49c73c7fddfc3b5534efd4c
2015-01-19 11:29:16 -05:00
Robert O'Callahan
6e80dcb31b
Bug 1081185. Traverse rect edges when searching for w=0 crossings instead of taking diagonals. r=mattwoodrow
...
--HG--
extra : rebase_source : c87d145abea750cf0d8b02f0ea387ec9148e6be1
2014-10-22 11:01:00 +13:00
Jonathan Watt
58325191a8
Bug 1065764, part 2 - Make Moz2D's Matrix::NudgeToIntegers() return a reference. r=Bas
2014-09-11 01:46:21 +01:00
David Zbarsky
1b247e50b6
Bug 952977: Switch some uses of gfx3DMatrix in nsLayoutUtils to Matrix4x4 r=nical
2014-08-22 09:40:02 -04:00
Rik Cabanier
cab684d975
Bug 1018497 - Implementation of DOMMatrix. r=roc,bz
2014-06-24 20:15:00 +02:00
Matt Woodrow
18192455ba
Bug 982318 - Add TransformBounds to Matrix4x4 so that we can stop assuming 2d matrices in TiledContentHost. r=Bas
2014-03-18 12:06:23 +08:00
Robert O'Callahan
d70cc1420e
Bug 772726. Part 8: Add Rect::NudgeToIntegers and share improved nudging code among all nudging APIs. r=bas
2012-09-12 17:24:09 +12:00
Robert O'Callahan
f8eaf0bc83
Bug 772726. Part 6: Add NudgeToIntegers operation to Azure Matrix, add MultiplyAndNudgeToIntegers to gfxContext, and call it from SVG when we render path geometry, to ensure that small internal rounding errors in transforms don't cause unnecessary differences in rasterization of paths. r=bas
2012-09-05 12:15:52 +12:00
Gervase Markham
82ff7027aa
Bug 716478 - update licence to MPL 2.
2012-05-21 12:12:37 +01:00
Bas Schouten
189472e8c9
Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
...
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
2011-06-24 19:41:16 +02:00