Everything that goes in a PLDHashtable (and its derivatives, like
nsTHashtable) needs to inherit from PLDHashEntryHdr. But through a lack
of enforcement, copy constructors for these derived classes didn't
explicitly invoke the copy constructor for PLDHashEntryHdr (and the
compiler didn't invoke the copy constructor for us). Instead,
PLDHashTable explicitly copied around the bits that the copy constructor
would have.
The current setup has two problems:
1) Derived classes should be using move construction, not copy
construction, since anything that's shuffling hash table keys/entries
around will be using move construction.
2) Derived classes should take responsibility for transferring bits of
superclass state around, and not rely on something else to handle that.
The second point is not a huge problem for PLDHashTable (PLDHashTable
only has to copy PLDHashEntryHdr's bits in a single place), but future
hash table implementations that might move entries around more
aggressively would have to insert compensation code all over the
place. Additionally, if moving entries is implemented via memcpy (which
is quite common), PLDHashTable copying around bits *again* is
inefficient.
Let's fix all these problems in one go, by:
1) Explicitly declaring the set of constructors that PLDHashEntryHdr
implements (and does not implement). In particular, the copy
constructor is deleted, so any derived classes that attempt to make
themselves copyable will be detected at compile time: the compiler
will complain that the superclass type is not copyable.
This change on its own will result in many compiler errors, so...
2) Change any derived classes to implement move constructors instead of
copy constructors. Note that some of these move constructors are,
strictly speaking, unnecessary, since the relevant classes are moved
via memcpy in nsTHashtable and its derivatives.
Process and non-process managers have different script loader interfaces
(ProcessScriptLoader/GlobalProcessScriptLoader vs FrameScriptLoader). The WebIDL
conversion used the same interface for some process and
non-process managers, but because of the different script loader interfaces they really
should be using separate interfaces.
--HG--
rename : dom/base/ChromeMessageBroadcaster.cpp => dom/base/MessageBroadcaster.cpp
rename : dom/base/ChromeMessageBroadcaster.h => dom/base/MessageBroadcaster.h
rename : dom/base/ChromeMessageBroadcaster.cpp => dom/base/ParentProcessMessageManager.cpp
rename : dom/base/ChromeMessageBroadcaster.h => dom/base/ParentProcessMessageManager.h
rename : dom/base/ChromeMessageSender.cpp => dom/base/ProcessMessageManager.cpp
rename : dom/base/ChromeMessageSender.h => dom/base/ProcessMessageManager.h
extra : rebase_source : c9b0c543f9f367535919a6c6840e5ba038023112
extra : histedit_source : 7749f98e11e25423fcf414cc1f0415104343798a
(Path is actually r=froydnj.)
Bug 1400459 devirtualized nsIAtom so that it is no longer a subclass of
nsISupports. This means that nsAtom is now a better name for it than nsIAtom.
MozReview-Commit-ID: 91U22X2NydP
--HG--
rename : xpcom/ds/nsIAtom.h => xpcom/ds/nsAtom.h
extra : rebase_source : ac3e904a21b8b48e74534fff964f1623ee937c67
Using GetKey() in the move constructor for nsIdentifierMapEntry meant
that we were Move'ing a `const AtomOrString&`, which gives a return type
of `const AtomOrString&&`, which is nonsensical. But C++, in its
wisdom, selects the copy constructor to copy that type, rather than the
intended move constructor.
To avoid this, just eliminate GetKey() and perform the move directly.
This patch merges nsAtom into nsIAtom. For the moment, both names can be used
interchangeably due to a typedef. The patch also devirtualizes nsIAtom, by
making it not inherit from nsISupports, removing NS_DECL_NSIATOM, and dropping
the use of NS_IMETHOD_. It also removes nsIAtom's IIDs.
These changes trigger knock-on changes throughout the codebase, changing the
types of lots of things as follows.
- nsCOMPtr<nsIAtom> --> RefPtr<nsIAtom>
- nsCOMArray<nsIAtom> --> nsTArray<RefPtr<nsIAtom>>
- Count() --> Length()
- ObjectAt() --> ElementAt()
- AppendObject() --> AppendElement()
- RemoveObjectAt() --> RemoveElementAt()
- ns*Hashtable<nsISupportsHashKey, ...> -->
ns*Hashtable<nsRefPtrHashKey<nsIAtom>, ...>
- nsInterfaceHashtable<T, nsIAtom> --> nsRefPtrHashtable<T, nsIAtom>
- This requires adding a Get() method to nsRefPtrHashtable that it lacks but
nsInterfaceHashtable has.
- nsCOMPtr<nsIMutableArray> --> nsTArray<RefPtr<nsIAtom>>
- nsArrayBase::Create() --> nsTArray()
- GetLength() --> Length()
- do_QueryElementAt() --> operator[]
The patch also has some changes to Rust code that manipulates nsIAtom.
MozReview-Commit-ID: DykOl8aEnUJ
--HG--
extra : rebase_source : 254404e318e94b4c93ec8d4081ff0f0fda8aa7d1
Using concrete class rather than interface classes (nsI*Editor) will allow to reduce QI and some virtual calls. Therefore, Editor classes should be used as concrete class as far as possible.
Unfortunately, if classes referring editor are initialized via scriptable interface, we cannot do this because nsI*Editor is still not marked as builtinclass. Therefore, their editor may be implemented by JS. E.g., inline nsIInlineSpellChecker.init() and nsIDocShell.editor. Such remaining cases should be fixed after nsI*Editor classes are marked as builtinclass.
Note that this patch also creates nsIdentifierMapEntry.h which is separated from nsDocument.h because ShadowRoot.h needs the class but exposing nsDocument.h to the global and includes it causes bustage on Linux and Android. Therefore, for fixing the include hell, this patch touches them and ContentChild.cpp.
MozReview-Commit-ID: i6fLWw6Qeo
--HG--
rename : dom/base/nsDocument.h => dom/base/nsIdentifierMapEntry.h
extra : rebase_source : c57bdfc1c13775acdcfd4732d8157d04d6b6613f