Commit Graph

14 Commits

Author SHA1 Message Date
Nicholas Cameron
65d2f251d1 Bug 757346; Use A8 textures (OGL). r=roc 2012-06-26 14:43:31 +12:00
Nicholas Cameron
1a825cc2d4 Back out bug 757346
--HG--
extra : rebase_source : 8a07c2c56ca9dbc165012b679d421435cc886c2c
2012-06-26 10:54:05 +12:00
Nicholas Cameron
52501aeb72 Bug 757346; Use A8 textures (OGL). r=roc 2012-06-26 09:44:41 +12:00
Gervase Markham
68d38d677f Bug 759095 - upgrade license to MPL 2, and other licensing cleanups.
--HG--
extra : rebase_source : da55a4937383eda2baf7c9a362501da8ee664146
2012-05-29 16:52:43 +01:00
Nicholas Cameron
bc5a6227b2 Bug 716439; shaders for OpenGL mask layers. r=BenWa 2012-03-19 09:07:25 +13:00
Phil Ringnalda
c80d1bb60a Back out 243cd4db5edd and 4175fc853e16 (bug 712716) for OS X 10.6 and 10.7 assertions 2012-03-15 23:21:54 -07:00
Benoit Girard
42c404e37f Bug 712716 - Fix AndroidGraphicBuffer resource management. r=snorp,jmuizelaar 2012-03-12 16:28:02 -04:00
Matt Woodrow
0ff1407cd7 Bug 707563 - Restore the w component in the LayerManager shaders after applying the offset. r=Bas 2011-12-19 10:11:30 +13:00
Matt Woodrow
94d6100570 Bug 707563 - Convert vertex vector back into normal coordinate space before applying offset. r=Bas 2011-12-09 16:21:45 +13:00
Oleg Romashin
f447171c32 Bug 659768 - HTML5 video does not render anything on Maemo r=mattwoodrow 2011-05-31 09:48:47 +12:00
Florian Hänel
9b0ef26bc8 Bug 628566 - Implement basic tiling of ImageLayerOGL. r=joe 2011-05-19 12:53:02 +02:00
Matt Woodrow
10a7c01a81 Bug 593733 - Support component alpha with GL layers. r=roc, r=joe, a=betaN 2011-01-18 08:22:25 +01:00
Oleg Romashin
b9b045d77b Bug 572651 - ThebesLayer shader program (GetBGRXLayerProgram) is slow on mobile r=vladimir a=b-f 2010-11-05 08:40:19 +02:00
Vladimir Vukicevic
4c3754729e b=567626; fix up opengl layers; r=bas 2010-05-24 23:35:35 -07:00