Jeff Walden
120886ca73
Bug 820570 - Move mozilla::DebugOnly into DebugOnly.h to pare down the grab-baggish Util.h. r=Ms2ger
2012-12-14 18:58:45 -05:00
Ed Morley
44da20404d
Backout 09d66d9ccb2e (bug 818060) for build failures on Windows
2012-12-13 17:17:12 +00:00
Kartikaya Gupta
555f703aa1
Bug 818060 - Add a memory reporter for graphics textures. r=njn,BenWa
2012-12-13 11:38:37 -05:00
Edwin Flores
908e13aa20
Bug 803394 - Add image type for RGB images in shared memory r=nical
...
--HG--
extra : rebase_source : 3be9bbbcf827c0796d7b0a39724f3372ac080632
2012-12-13 11:47:28 +13:00
Robert O'Callahan
fae9165b76
Bug 663776. Part 0.5: Mark layers that could have their transforms changed via off-main-thread animations or empty transactions, and treat all ThebesLayerOGL descendants of such layers as potentially resampled so that their buffers are put into the correct state and size. r=mattwoodrow
...
--HG--
extra : rebase_source : d3c78cc61f1a3d5f12dedb57180371b41b1647f6
2012-12-12 18:21:23 +13:00
Shih-Chiang Chien
551b1dede5
Bug 814252 - use touch event for scrolling if available. r=cjones.
2012-11-28 13:51:50 +08:00
Benoit Jacob
e1e4bb7a0f
Bug 814716 - correct the way that we tweak max sizes - r=jgilbert
2012-12-11 16:57:30 -05:00
Nicholas Cameron
c54f8d4754
Bug 780692; throttle OMTA (rollup patch). r=dbaron,bz
...
--HG--
extra : rebase_source : 1207275df5c509ac1974e2b9333c738b995f9d5e
2012-12-12 10:12:43 +13:00
Anthony Jones
1cc8f4f693
Bug 799401 - Throttle APZC paint requests. r=cjones
2012-12-10 08:50:24 -05:00
pchang@mozilla.com
e156d1a1d8
Bug 796722 - Send screen update when there is only rotation changed event happened. r=roc
2012-11-06 17:11:43 +08:00
Ed Morley
2f3183fde3
Backout 55d5f3cd5c85, d89ae7f40549 & 270391fca858 (bug 663776) for assertions
2012-12-07 12:37:36 +00:00
Robert O'Callahan
ed26918aaa
Bug 663776. Part 3: Refactor layer transform snapping to distinguish translation-snapping from rect-snapping, and don't snap translation+scale transforms when we don't know all four edges of the rect that needs to be snapped. r=mattwoodrow
...
This separates SnapTransform into SnapTransformTranslation, which just snaps translations
and nothing else, and SnapTransform, which snaps translation+scale of rectangles.
2012-12-07 12:58:13 +13:00
Matt Woodrow
01f8a59a96
Bug 791644 - Refactor nsDisplayTransform::GetResultingTransformMatrix into two functions with less optional parameters. r=roc
2012-09-18 10:34:21 +12:00
Chris Lord
f192c200fc
Bug 818169 - Add a pref to configure resolution of low precision buffer. r=bgirard
2012-12-05 17:10:41 +00:00
Nicolas Silva
5ae5211f6b
b=811730 - Take skip into account when copying video frames into shared memory. r=cpeterson
2012-12-04 11:36:33 +01:00
Ryan VanderMeulen
e350083f53
Backed out changeset 65f06a1e7b1b (bug 799401) for Windows build bustage.
2012-12-04 21:43:52 -05:00
Anthony Jones
f2916335d3
Bug 799401 - Throttle APZC paint requests. r=cjones
2012-12-04 21:00:38 -05:00
Chris Lord
c36b428346
Bug 818025 - Fix BasicTiledThebesLayer fast path. r=bgirard
...
When disabling low precision and progressive rendering, BasicTiledThebesLayer
takes a fast path that avoids a lot of region operations, transformation and
iterations. Unfortunately, it also forgets to check if the mask layer exists
before trying to draw it, which causes an immediate crash in most cases.
2012-12-04 15:24:24 +00:00
Mats Palmgren
924e59e0d0
Bug 817574 - Replace NS_ABS with std::abs. r=roc
2012-12-04 13:33:33 +01:00
Chris Jones
61c95ce59c
Bug 813372: Guard against TiledTextureImage with dimensions of 0. r=mattwoodrow a=blocking-basecamp
2012-12-04 00:39:21 -08:00
Chris Jones
b66feb6e56
Bug 813356: Skip subtrees with null roots during resolution. r=roc a=blocking-basecamp
2012-12-03 12:45:42 -08:00
Anthony Jones
58cf321b9c
Bug 798194 - Fix problem with resizing the composition bounds. r=roc
2012-12-02 20:33:53 -05:00
Chris Lord
64f87da2cf
Bug 814437 - Address review comments that were missed. r=bgirard
...
In my haste, I forgot to address review comments before pushing. This
corrects indentation in PanningPerf.java, moves GetValidLowPrecisionRegion from
Layer to TiledLayerComposer and corrects checkerboard measurement when there
isn't a low precision buffer and when the display ports don't cover the screen.
2012-11-30 23:11:37 +00:00
Ehsan Akhgari
0419d82de3
Backed out changeset 5368aced79b3 (bug 814437) because it breaks Android builds
2012-11-30 15:41:08 -05:00
Chris Lord
6d77e6f162
Bug 814437 - Address review comments that were missed. r=bgirard
...
In my haste, I forgot to address review comments before pushing. This
corrects indentation in PanningPerf.java, moves GetValidLowPrecisionRegion from
Layer to TiledLayerComposer and corrects checkerboard measurement when there
isn't a low precision buffer and when the display ports don't cover the screen.
2012-11-30 19:52:17 +00:00
Daniel Holbert
2dde075af9
Bug 816885: Guard GetDisplayportCoverage() in LayerManagerOGL.cpp with #ifdef MOZ_ANDROID_OMTC, since it's only used in #ifdef-guarded code. r=Cwiiis
2012-11-30 09:59:00 -08:00
Michael Wu
cdd4879e5b
Bug 774458 - Only send clicks on confirmed single taps, r=cjones
2012-11-29 21:26:11 -05:00
Matt Woodrow
6d2e1e3a69
Bug 810302 - Don't try to draw layers with a singular transform on BasicLayers. r=roc
2012-11-30 11:11:04 +13:00
Boris Zbarsky
9a39de6d40
Bug 815671 part 4. Remove some array copying in gfx code. r=roc
2012-11-29 11:14:13 -05:00
Chris Lord
774deb4cea
Bug 814864 - Reconcile frame resolution difference in layer rendering. r=bgirard
...
Reconcile the difference when rendering a buffer that has a different frame
resolution to the primary buffer. This is handy for low precision buffers that
are updated at a different rate to primary buffers.
2012-11-29 13:08:41 +00:00
Chris Lord
10015d52a1
Bug 814864 - Do high precision updates before low precision updates. r=bgirard
...
Rather than interleaving high and low precision updates, do low after high.
This patch also refactors the code somewhat so that we don't needlessly
recalculate the values required for repeated transactions.
2012-11-29 13:08:40 +00:00
Chris Lord
53958037df
Bug 814437 - Fix checkerboard measurement when using a critical displayport. r=bgirard
...
The checkerboard measurement depended on the displayport coverage of the
viewport, which was calculated in LayerRenderer. When using a critical
displayport, this value changes, but this was not being accounted for.
We have all the context we need for this Gecko-side, so move this code into
LayerManagerOGL::ComputeRenderIntegrity and account for displayport coverage
correctly.
2012-11-29 12:03:38 +00:00
Chris Lord
7d410314ef
Bug 814437 - Count low precision rendering 0.5x towards checkerboarding. r=bgirard
2012-11-29 12:03:27 +00:00
Benjamin Chen
261e6627b6
Bug 804985 - [browser] don't try to zoom out wider than the page width r=cjones
...
1. bring the zoom factor into BrowserElementScrollng.js
2. fix the zoom ratio in AsyncPanZoomController::ZoomToRect
3. fix the relation between _isRectZoomedIn and AsyncPanZoomController::ZoomToRect
4. zoom it out if the rect reach the device maximal zoom ratio
2012-11-28 17:18:12 +08:00
Cervantes Yu
1203283ade
Bug 806596 - Don't fire double tap if the delayed task to timeout the 1st tap fails to run in time. r=roc
2012-11-28 22:46:50 -05:00
Jeff Gilbert
601bff1c6f
Bug 811958 - Fix and move ShateType type - r=bgirard
2012-11-26 14:23:27 -08:00
Jeff Gilbert
65a2d009d3
Bug 811958 - Pull GLContext out of Cocoa stuff - r=bgirard
2012-11-26 14:23:27 -08:00
Jeff Gilbert
1039582660
Backed out csets 807f2c3df974, 1637c39b4ed6, ec29e09a270e (bug 811958) for burning android
2012-11-26 13:48:20 -08:00
Jeff Gilbert
f8b6d7d465
Bug 811958 - Fix and move ShareType type - r=bgirard
2012-11-26 12:51:57 -08:00
Jeff Gilbert
8695ebcda9
Bug 811958 - Pull GLContext out of Cocoa stuff - r=bgirard
2012-11-26 12:51:57 -08:00
Oleg Romashin
13c706ad44
Bug 814979 - Fennec build fails with Mer SDK: invalid inclusion of GLXLibrary.h. r=glandium,mattwoodrow
2012-11-26 00:08:22 -08:00
Chris Pearce
4e9ee5bd7e
Bug 814541 - Silence warnings in gfx/layers/d3d9/Nv3DVUtils.cpp. r=Bas
2012-11-23 15:21:20 +13:00
David Zbarsky ext:(%2C%20David%20Baron%20%3Cdbaron%40dbaron.org%3E%2C%20Chris%20Jones%20%3Cjones.chris.g%40gmail.com%3E)
49219cce40
Bug 788409: When the compositor runs past the end of an animation, just fill forwards until the main thread catches up. r=dbaron a=blocking-basecamp
2012-11-22 15:49:06 -08:00
Andrea Marchesini
e1aa912c8f
Bug 808266 - Add memory reporter for GrallocBufferActor. r=cjones
2012-11-22 08:39:56 -05:00
Chris Lord
ba78c1a393
Bug 783368 - Add a pref to control low precision tile rendering. r=bgirard
...
Add pref 'layers.low-precision-buffer', enabled on mobile/android.
2012-11-21 22:34:20 +00:00
Chris Lord
236ebe5411
Bug 783368 - Uncouple low precision updates from standard. r=bgirard
...
Allow low precision updates to happen regardless of the state of the unscaled
tile buffer.
2012-11-21 22:34:20 +00:00
Chris Lord
63545be6bc
Bug 783368 - Fix progressive tile update coherency issues. r=bgirard
...
Fix some progressive tile updating coherency issues caused by aborting at
inopportune times and tile draw ordering.
2012-11-21 22:34:19 +00:00
Chris Lord
d85f10cccd
Bug 783368 - Send the correct display port when rendering low precision. r=kats,bgirard
...
When doing a low precision update, send the display-port instead of the
critical display port so that more appropriate cancelling decisions can be
made.
2012-11-21 22:34:19 +00:00
Chris Lord
17b0c18452
Bug 783368 - Don't duplicate high precision rendering in low precision region. r=bgirard
...
Don't render valid high precision region in the low precision buffer.
2012-11-21 22:34:19 +00:00
Chris Lord
beb61c6567
Bug 783368 - Add a low precision buffer to tiled thebes layers. r=bgirard,kats
...
If there is a critical display port set, render the area outside it into a
lower precision buffer.
2012-11-21 22:34:19 +00:00