We only attempted to shutdow WinCompositorWindowThread if the WebRender thread hadn't not been started.
However, it is possible that the value of gfxVars::UseWebRender() changed since GPUParent::Init got called.
So don't assume anything, shutdown the thread if it still exists.
Differential Revision: https://phabricator.services.mozilla.com/D32609
--HG--
extra : moz-landing-system : lando
And with some tidying some comments and removing stray #include "gfxPrefs.h"
Differential Revision: https://phabricator.services.mozilla.com/D31468
--HG--
extra : moz-landing-system : lando
gfxPrefs Live preferences are almost identical to StaticPrefs.
We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.
Differential Revision: https://phabricator.services.mozilla.com/D31256
--HG--
extra : moz-landing-system : lando
This will allow to remove gfxPrefs later. On Windows in particular, the need to decide gfxPrefs vs StaticPrefs for the WMF decoders has caused several bugs in the past.
We will remove the confusion as a consequence.
Differential Revision: https://phabricator.services.mozilla.com/D30589
--HG--
extra : moz-landing-system : lando
The value of the pref may change between start and shutdown.
So we shouldn't rely on that pref to determine if we need to shutdown on thread started earlier if that pref was true.
Differential Revision: https://phabricator.services.mozilla.com/D32601
--HG--
extra : moz-landing-system : lando
And with some tidying some comments and removing stray #include "gfxPrefs.h"
Differential Revision: https://phabricator.services.mozilla.com/D31468
--HG--
extra : moz-landing-system : lando
gfxPrefs Live preferences are almost identical to StaticPrefs.
We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.
Differential Revision: https://phabricator.services.mozilla.com/D31256
--HG--
extra : moz-landing-system : lando
This will allow to remove gfxPrefs later. On Windows in particular, the need to decide gfxPrefs vs StaticPrefs for the WMF decoders has caused several bugs in the past.
We will remove the confusion as a consequence.
Differential Revision: https://phabricator.services.mozilla.com/D30589
--HG--
extra : moz-landing-system : lando
And with some tidying some comments and removing stray #include "gfxPrefs.h"
Differential Revision: https://phabricator.services.mozilla.com/D31468
--HG--
extra : moz-landing-system : lando
gfxPrefs Live preferences are almost identical to StaticPrefs.
We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.
Differential Revision: https://phabricator.services.mozilla.com/D31256
--HG--
extra : moz-landing-system : lando
This will allow to remove gfxPrefs later. On Windows in particular, the need to decide gfxPrefs vs StaticPrefs for the WMF decoders has caused several bugs in the past.
We will remove the confusion as a consequence.
Differential Revision: https://phabricator.services.mozilla.com/D30589
--HG--
extra : moz-landing-system : lando
This patch moves remaining public `enum` of `nsIPresShell` to `mozilla`
namespace in `mozilla/PresShellForwards.h` and make them `enum class`es.
Additionally, some methods which use the moving `enum`s from `nsIPresShell`
to `PresShell`.
Differential Revision: https://phabricator.services.mozilla.com/D28607
--HG--
extra : moz-landing-system : lando
CompositorManagerParent::sInstance is not set in GPU process. It is necessary to send NotifyWebRenderError message.
Differential Revision: https://phabricator.services.mozilla.com/D28452
--HG--
extra : moz-landing-system : lando
* Remove redundant virtual keywords
* Mark all destructors of inheriting classes as virtual for clarity
* Mark all classes without virtual destructor as final (exposed errors)
* Make destructor virtual where it needed to be (some were missing)
* Replace empty ({}) code declaration in header with = default
* Remove virtual unused methods
I probably missed some, it quickly became a rabbit hole.
Differential Revision: https://phabricator.services.mozilla.com/D26060
--HG--
extra : moz-landing-system : lando
It would have been nicer and more logical to use a MacIOSurfaceImage to store the colorspace information, however the data passed around is a IOSurface Id via a SurfaceDescriptorMacIOSurface; the original data structure isn't kept; so we must transit the data at the same time as the IOSurface Id.
Also remove unnecessary test (new operator is infallible).
Differential Revision: https://phabricator.services.mozilla.com/D26058
--HG--
extra : moz-landing-system : lando
YUVColorSpace is inseparable from the bit depth as the matrix coefficients to be calculated need the bit depth information.
So let's put the two types together. gfx namespace also makes more sense as that's where we find IntRect, IntSize and other.
The extent of the changes highlight how much similar data structures are duplicated across the code, to the point it's scary.
Differential Revision: https://phabricator.services.mozilla.com/D25347
--HG--
extra : moz-landing-system : lando
`nsPresContext` should use `mozilla::PresShell` directly instead of
`nsIPresShell`. This patch makes it.
Unfortunately, `nsPresContext` and `nsIFrame` have `PresShell()`. Therefore,
we cannot use `PresShell*` in its methods so that this patch uses `mozilla::`
namespace prefix.
It might be better to rename them as `PresShellPtr()` in another bug.
Differential Revision: https://phabricator.services.mozilla.com/D25721
--HG--
extra : moz-landing-system : lando
When the compositor thread has begun shutdown, it will spin the event
loop for the main thread until the last CompositorThreadHolder reference
has been released. While spinning, new IPDL objects may be attempted to
be created which depend on the compositor thread; we should check to
ensure the compositor thread is still around before proceeding with
creation. These objects include CompositorManagerParent,
ImageBridgeParent, and VRManagerParent. Additionally there is a very
similar bug between the vsync thread and VsyncBridgeChild.
Differential Revision: https://phabricator.services.mozilla.com/D23308
This patch takes care of a bunch of issues and does some cleanup:
* We rename mscom::MainThreadRuntime to mscom::ProcessRuntime, as the latter
is a more accurate name going forward.
* We make ProcessRuntime aware of the Win32k Lockdown process mitigation
policy. When Win32k is disabled, we perform process-wide COM initialization
in the multi-threaded apartment (since we cannot create an STA window).
* We refactor the mscom apartment region stuff to enable the Win32k lockdown
pieces in ProcessRuntime.
* We move some Gecko-specific stuff into MOZILLA_INTERNAL_API guards so that
ProcessRuntime is usable outside of xul.dll (I will be needing it for the
launcher process).
* Another thing that might happen with the launcher process is that, under
error conditions in the launcher, we create a ProcessRuntime object on a
background thread for the purposes of telemetry logging, but we also allow
the main thread to proceed to start as the browser. This could result in a
scenario where the main thread, as the browser process, is attempting to
instantiate its ProcessRuntime and ends up racing with the launcher process's
telemetry thread which has its own ProcessRuntime. To account for this
situation, we add mutual exclusion to the process-wide initialization code.
We host this part inside mozglue since that state is shared between both
firefox.exe and xul.dll.
* We clean up ProcessRuntime::InitializeSecurity by using Vector to set up
the EXPLICIT_ACCESS entries.
* We remove mscom::MainThreadClientInfo and replace it with a direct call to
CoGetCallerTID
* We revise all references to this class to use the new name.
Differential Revision: https://phabricator.services.mozilla.com/D19551
--HG--
rename : ipc/mscom/COMApartmentRegion.h => ipc/mscom/ApartmentRegion.h
rename : ipc/mscom/MainThreadRuntime.cpp => ipc/mscom/ProcessRuntime.cpp
rename : ipc/mscom/MainThreadRuntime.h => ipc/mscom/ProcessRuntime.h
extra : moz-landing-system : lando
This patch takes care of a bunch of issues and does some cleanup:
* We rename mscom::MainThreadRuntime to mscom::ProcessRuntime, as the latter
is a more accurate name going forward.
* We make ProcessRuntime aware of the Win32k Lockdown process mitigation
policy. When Win32k is disabled, we perform process-wide COM initialization
in the multi-threaded apartment (since we cannot create an STA window).
* We refactor the mscom apartment region stuff to enable the Win32k lockdown
pieces in ProcessRuntime.
* We move some Gecko-specific stuff into MOZILLA_INTERNAL_API guards so that
ProcessRuntime is usable outside of xul.dll (I will be needing it for the
launcher process).
* Another thing that might happen with the launcher process is that, under
error conditions in the launcher, we create a ProcessRuntime object on a
background thread for the purposes of telemetry logging, but we also allow
the main thread to proceed to start as the browser. This could result in a
scenario where the main thread, as the browser process, is attempting to
instantiate its ProcessRuntime and ends up racing with the launcher process's
telemetry thread which has its own ProcessRuntime. To account for this
situation, we add mutual exclusion to the process-wide initialization code.
We host this part inside mozglue since that state is shared between both
firefox.exe and xul.dll.
* We clean up ProcessRuntime::InitializeSecurity by using Vector to set up
the EXPLICIT_ACCESS entries.
* We remove mscom::MainThreadClientInfo and replace it with a direct call to
CoGetCallerTID
* We revise all references to this class to use the new name.
Differential Revision: https://phabricator.services.mozilla.com/D19551
--HG--
rename : ipc/mscom/COMApartmentRegion.h => ipc/mscom/ApartmentRegion.h
rename : ipc/mscom/MainThreadRuntime.cpp => ipc/mscom/ProcessRuntime.cpp
rename : ipc/mscom/MainThreadRuntime.h => ipc/mscom/ProcessRuntime.h
extra : moz-landing-system : lando