Commit Graph

44 Commits

Author SHA1 Message Date
Jeff Gilbert
407bc3c38c Bug 1288649 - Fix non-unified-build errors. - r=ethlin
MozReview-Commit-ID: EI7FtmuEBl7
2016-07-25 14:46:20 -07:00
Jeff Gilbert
3b7adaea8f Bug 1280499 - Add stubs and forwards. - r=ethlin
MozReview-Commit-ID: BZUAGCjnINM
2016-07-25 13:52:41 -07:00
Jeff Gilbert
b13a015811 Bug 1136494 - Update uniform setters. - r=mtseng
MozReview-Commit-ID: 4jZrqgu4qQm
2016-07-18 00:19:19 -07:00
Jeff Gilbert
83e4d0c1f0 Bug 1250710 - Add stub. - r=ethlin
MozReview-Commit-ID: B555z5b3pyx
2016-07-17 21:43:32 -07:00
Ethan Lin
5a257d1505 Bug 1237193 - Fix WebGL getActiveUniforms return type. r=jgilbert, r=smaug
--HG--
extra : amend_source : 93482b7af2062ede64a5e736735830d6b5bfb82b
2016-02-15 15:14:00 +01:00
Lars T Hansen
49063542c0 Bug 1176214 - Part 12: Changes to WebGL. r=bz, r=clb
--HG--
extra : rebase_source : 65b6b69a0a5fd7987d390832cedf844588a41846
2015-11-26 12:47:53 +01:00
Jeff Gilbert
19d84fb0fe Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz 2015-11-24 20:15:29 -08:00
Phil Ringnalda
71a6f5da62 Back out changeset 2f614bcd9405 (bug 1221822) for test_conformance__extensions__ext-sRGB.html and test_webgl2_alpha_luminance.html failures 2015-11-23 21:55:59 -08:00
Jeff Gilbert
87397c265b Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz 2015-11-23 19:27:13 -08:00
Dan Glastonbury
66e4dad1c7 Bug 1193070 - Implement GetFramebufferAttachmentParameter. r=jgilbert 2015-10-20 12:46:28 +10:00
Jukka Jylanki
ba964b1f9c Bug 1147441 - Add SharedArrayBuffer support to WebGL and WebGL 2. r=jgilbert, r=bzbarsky
--HG--
extra : histedit_source : 141390e44859f0cdb1692979f08f873ad3480754
2015-10-14 11:18:19 +05:30
Dan Glastonbury
14d3e07d65 Bug 1170842 - Part 4: Implement FramebufferTextureLayer. r=jgilbert 2015-08-12 11:51:34 +10:00
Dan Glastonbury
5b4913acf0 Bug 1170842 - Part 3: Implement GetInternalformatParameter. r=jgilbert, r=smaug 2015-08-12 11:51:16 +10:00
Dan Glastonbury
88074e14d9 Bug 1184402 - Reset format usage authority on context lose/restore. r=jgilbert 2015-08-06 10:30:51 +10:00
Jeff Gilbert
f0e28e9429 Bug 1188540 - Forward texture-related functions to WebGLTexture. - r=kamidphish 2015-08-03 14:34:46 -07:00
Jeff Gilbert
2e4a1c88ee Bug 1182371 - Misc WebGL cleanup. - r=kamidphish 2015-07-14 17:37:28 -07:00
Birunthan Mohanathas
a8939590de Bug 1182996 - Fix and add missing namespace comments. rs=ehsan
The bulk of this commit was generated by running:

  run-clang-tidy.py \
    -checks='-*,llvm-namespace-comment' \
    -header-filter=^/.../mozilla-central/.* \
    -fix
2015-07-13 08:25:42 -07:00
Dan Glastonbury
781e652a3f Bug 1170855 - Part 1: Extract WebGL 2 specific pnames. r=jgilbert
--HG--
rename : dom/canvas/WebGLTimerQuery.h => dom/canvas/WebGL2ContextState.cpp
2015-06-11 15:12:05 +10:00
Phil Ringnalda
e9695717ce Backed out 12 changesets (bug 1170855) for Windows build bustage
CLOSED TREE

Backed out changeset 47070f494c9e (bug 1170855)
Backed out changeset 86e3fb3a2295 (bug 1170855)
Backed out changeset 49284df5294e (bug 1170855)
Backed out changeset ae7c769cb78d (bug 1170855)
Backed out changeset 1fbb0ef29363 (bug 1170855)
Backed out changeset 1fd9140044be (bug 1170855)
Backed out changeset cca48a1bc6ef (bug 1170855)
Backed out changeset 835570bc63bf (bug 1170855)
Backed out changeset 4ee1883ffc65 (bug 1170855)
Backed out changeset c666d71f4899 (bug 1170855)
Backed out changeset 046422ea849f (bug 1170855)
Backed out changeset d38fb3aea20a (bug 1170855)
2015-06-10 20:47:07 -07:00
Dan Glastonbury
6aad5f01c4 Bug 1170855 - Part 1: Extract WebGL 2 specific pnames. r=jgilbert
--HG--
rename : dom/canvas/WebGLTimerQuery.h => dom/canvas/WebGL2ContextState.cpp
2015-06-11 12:26:23 +10:00
Dan Glastonbury
a116578a52 Bug 1167504 - Part 11: Clean up buffer binding constraints. r=jgilbert
Checked against http://www.khronos.org/registry/webgl/sdk/tests/conformance2/buffers/
2015-06-10 13:52:10 +10:00
Dan Glastonbury
b8459e912c Bug 1170454: Fix up instance type for VAOs. r=smaug,r=jgilbert
--HG--
rename : dom/canvas/WebGLVertexArrayGL.h => dom/canvas/WebGLVertexArrayObject.cpp
rename : dom/canvas/WebGLVertexArrayGL.h => dom/canvas/WebGLVertexArrayObject.h
2015-06-10 11:53:08 +10:00
Andrea Marchesini
23bb879984 Bug 1167423 - patch 5 - Handle return values of FallibleTArray functions in WebGL2Context, r=smaug 2015-05-25 12:50:15 +01:00
Dan Glastonbury
38dc8450bb Bug 1048724 - Implement GetBufferSubData. r=jgilbert, r=smaug
The webidl and spec was wrong wrt returnedData param and the language
regarding its usage.
2015-04-22 11:24:12 +10:00
Dan Glastonbury
603c0dca5a Bug 1155470 - Fix queries. r=jgilbert
es3fTransformFeedbackTests exposed problems with queries. Queries are needed
to get the number of transformed primitives.
2015-04-22 11:24:12 +10:00
Dan Glastonbury
c9f30719f5 Bug 1048745 - Uniform array with Uint32Array. r=jgilbert, r=smaug 2015-03-26 14:27:44 +10:00
Dan Glastonbury
be5c4501c6 Bug 1145501 - Extend validation of BufferData usage. r=jgilbert 2015-03-24 10:41:24 +10:00
Dan Glastonbury
5df93c206d Bug 1048745 - Uniform with GLuint. r=jgilbert 2015-03-23 16:38:00 +10:00
Dan Glastonbury
800637e333 Bug 1048745 - Non square UniformMatrix. r=jgilbert 2015-03-23 16:37:59 +10:00
Ehsan Akhgari
883849ee32 Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj
This patch was automatically generated using the following script:

function convert() {
echo "Converting $1 to $2..."
find . \
       ! -wholename "*/.git*" \
       ! -wholename "obj-ff-dbg*" \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.c" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert MOZ_OVERRIDE override
convert MOZ_FINAL final
2015-03-21 12:28:04 -04:00
Boris Zbarsky
dc24477d79 Bug 1117172 part 3. Change the wrappercached WrapObject methods to allow passing in aGivenProto. r=peterv
The only manual changes here are to BindingUtils.h, BindingUtils.cpp,
Codegen.py, Element.cpp, IDBFileRequest.cpp, IDBObjectStore.cpp,
dom/workers/Navigator.cpp, WorkerPrivate.cpp, DeviceStorageRequestChild.cpp,
Notification.cpp, nsGlobalWindow.cpp, MessagePort.cpp, nsJSEnvironment.cpp,
Sandbox.cpp, XPCConvert.cpp, ExportHelpers.cpp, and DataStoreService.cpp.  The
rest of this diff was generated by running the following commands:

  find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObjectInternal\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g'

  find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObjectInternal\((?:aCx|cx|aContext|aCtx|js))\)/\1, aGivenProto)/g'

  find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapNode\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g'

  find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapNode\((?:aCx|cx|aContext|aCtx|js))\)/\1, aGivenProto)/g'

  find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObject\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g'

  find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(Binding(?:_workers)?::Wrap\((?:aCx|cx|aContext|aCtx|js), [^,)]+)\)/\1, aGivenProto)/g'
2015-03-19 10:13:33 -04:00
Dan Glastonbury
ee96576d7b Bug 1048747 - [WebGL2] Implement uniform block/buffer. r=jgilbert, r=smaug
--HG--
extra : rebase_source : 0ac73b719bf63b216bc593959385d162a4e8b0cd
extra : source : 63eebe8ca90770461267b8a365392db8e091da55
2014-12-16 15:20:15 +10:00
Dan Glastonbury
ebb118a497 Bug 1048731 - [WebGL2] Implement new buffer binding targets. r=jgilbert
--HG--
extra : rebase_source : cbba1bb1995a35e7238b40a6819274d2fb15a40c
extra : source : 0f5fc69cd1f616e224ff5837f4c7486c126197e0
2014-12-05 17:04:55 +10:00
Dan Glastonbury
baf3f4332f Bug 1048724 - [WebGL2] Transform Feedback. r=jgilbert,smaug
--HG--
extra : rebase_source : 40fe3ec66b091ced40f5a773fdc23d06bf6abc11
2014-11-26 12:00:06 +10:00
Dan Glastonbury
2a4ac288e1 Bug 1048745 - [WebGL2] Integer vertex attributes. r=jgilbert
--HG--
extra : rebase_source : 590eaef6f7582701607e48f7e67bbe7100ff7199
2014-06-24 10:56:21 +10:00
Jeff Gilbert
44fbf3bf13 Bug 1099427 - Reformat WebGL. - r=kamidphish 2014-11-13 20:03:50 -08:00
Dan Glastonbury
18a4a38258 Bug 1048719 - [WebGL2] Query objects. r=jgilbert
--HG--
extra : rebase_source : d24fa6dbab838863e706bcb71014c9e3c0117a03
extra : source : 7d4a92f24cd575ae2b284a4ef1bf2a0f915ac388
2014-11-03 15:35:04 +10:00
Benoit Jacob
08fbad97d7 Bug 1083936 - WebGL2: Add texImage3D - r=jgilbert,smaug 2014-10-16 22:03:34 -04:00
David Anderson
79fb3b538c WebGL2: implement TEXTURE_IMMUTABLE_FORMAT for getTexParameter (bug 1080299, r=jgilbert).
--HG--
extra : rebase_source : 79f493cb48e106c99685ae92d65d6dd228139489
2014-10-14 16:33:59 -07:00
Benoit Jacob
0127974f52 Bug 1081125 - WebGL2 3D textures - Part 4: implement texSubImage3D - r=jgilbert 2014-10-13 19:42:29 -04:00
Dan Glastonbury ext:(%20and%20Benoit%20Jacob%20%3Cbjacob%40mozilla.com%3E)
08d194e807 Bug 1075195 - WebGL2: implement texStorage2D - r=bjacob,djg 2014-07-15 09:55:56 +10:00
Dan Glastonbury
8cdd97be95 Bug 1048666 - WebGL2 - Implement ClearBufferXXX APIs.; r=jgilbert,bjacob
--HG--
extra : source : ba4e3272249d44f13d3923342be5916a5dc8519e
2014-09-18 10:17:00 +10:00
Dan Glastonbury
bdf0470856 Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug
--HG--
extra : rebase_source : a7f9510b34a9f43afc0418c50b8821928c2a4262
extra : source : 89c2a61cd4c543c78b9bf0963f0227488fa27802
2014-09-18 08:08:41 +10:00
Birunthan Mohanathas
1bafd858a5 Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan
--HG--
rename : content/canvas/src/CanvasGradient.h => dom/canvas/CanvasGradient.h
rename : content/canvas/src/CanvasImageCache.cpp => dom/canvas/CanvasImageCache.cpp
rename : content/canvas/src/CanvasImageCache.h => dom/canvas/CanvasImageCache.h
rename : content/canvas/src/CanvasPattern.h => dom/canvas/CanvasPattern.h
rename : content/canvas/src/CanvasRenderingContext2D.cpp => dom/canvas/CanvasRenderingContext2D.cpp
rename : content/canvas/src/CanvasRenderingContext2D.h => dom/canvas/CanvasRenderingContext2D.h
rename : content/canvas/src/CanvasUtils.cpp => dom/canvas/CanvasUtils.cpp
rename : content/canvas/src/CanvasUtils.h => dom/canvas/CanvasUtils.h
rename : content/canvas/src/DocumentRendererChild.cpp => dom/canvas/DocumentRendererChild.cpp
rename : content/canvas/public/DocumentRendererChild.h => dom/canvas/DocumentRendererChild.h
rename : content/canvas/src/DocumentRendererParent.cpp => dom/canvas/DocumentRendererParent.cpp
rename : content/canvas/public/DocumentRendererParent.h => dom/canvas/DocumentRendererParent.h
rename : content/canvas/src/ImageData.cpp => dom/canvas/ImageData.cpp
rename : content/canvas/src/ImageData.h => dom/canvas/ImageData.h
rename : content/canvas/src/ImageEncoder.cpp => dom/canvas/ImageEncoder.cpp
rename : content/canvas/src/ImageEncoder.h => dom/canvas/ImageEncoder.h
rename : content/canvas/src/Makefile.in => dom/canvas/Makefile.in
rename : content/canvas/src/MurmurHash3.cpp => dom/canvas/MurmurHash3.cpp
rename : content/canvas/src/MurmurHash3.h => dom/canvas/MurmurHash3.h
rename : content/canvas/src/TextMetrics.h => dom/canvas/TextMetrics.h
rename : content/canvas/src/WebGL1Context.cpp => dom/canvas/WebGL1Context.cpp
rename : content/canvas/src/WebGL1Context.h => dom/canvas/WebGL1Context.h
rename : content/canvas/src/WebGL2Context.cpp => dom/canvas/WebGL2Context.cpp
rename : content/canvas/src/WebGL2Context.h => dom/canvas/WebGL2Context.h
rename : content/canvas/src/WebGLActiveInfo.cpp => dom/canvas/WebGLActiveInfo.cpp
rename : content/canvas/src/WebGLActiveInfo.h => dom/canvas/WebGLActiveInfo.h
rename : content/canvas/src/WebGLBuffer.cpp => dom/canvas/WebGLBuffer.cpp
rename : content/canvas/src/WebGLBuffer.h => dom/canvas/WebGLBuffer.h
rename : content/canvas/src/WebGLContext.cpp => dom/canvas/WebGLContext.cpp
rename : content/canvas/src/WebGLContext.h => dom/canvas/WebGLContext.h
rename : content/canvas/src/WebGLContextAsyncQueries.cpp => dom/canvas/WebGLContextAsyncQueries.cpp
rename : content/canvas/src/WebGLContextBuffers.cpp => dom/canvas/WebGLContextBuffers.cpp
rename : content/canvas/src/WebGLContextDraw.cpp => dom/canvas/WebGLContextDraw.cpp
rename : content/canvas/src/WebGLContextExtensions.cpp => dom/canvas/WebGLContextExtensions.cpp
rename : content/canvas/src/WebGLContextFramebufferOperations.cpp => dom/canvas/WebGLContextFramebufferOperations.cpp
rename : content/canvas/src/WebGLContextGL.cpp => dom/canvas/WebGLContextGL.cpp
rename : content/canvas/src/WebGLContextLossTimer.cpp => dom/canvas/WebGLContextLossTimer.cpp
rename : content/canvas/src/WebGLContextNotSupported.cpp => dom/canvas/WebGLContextNotSupported.cpp
rename : content/canvas/src/WebGLContextReporter.cpp => dom/canvas/WebGLContextReporter.cpp
rename : content/canvas/src/WebGLContextState.cpp => dom/canvas/WebGLContextState.cpp
rename : content/canvas/src/WebGLContextUtils.cpp => dom/canvas/WebGLContextUtils.cpp
rename : content/canvas/src/WebGLContextUtils.h => dom/canvas/WebGLContextUtils.h
rename : content/canvas/src/WebGLContextValidate.cpp => dom/canvas/WebGLContextValidate.cpp
rename : content/canvas/src/WebGLContextVertexArray.cpp => dom/canvas/WebGLContextVertexArray.cpp
rename : content/canvas/src/WebGLContextVertices.cpp => dom/canvas/WebGLContextVertices.cpp
rename : content/canvas/src/WebGLElementArrayCache.cpp => dom/canvas/WebGLElementArrayCache.cpp
rename : content/canvas/src/WebGLElementArrayCache.h => dom/canvas/WebGLElementArrayCache.h
rename : content/canvas/src/WebGLExtensionBase.cpp => dom/canvas/WebGLExtensionBase.cpp
rename : content/canvas/src/WebGLExtensionBlendMinMax.cpp => dom/canvas/WebGLExtensionBlendMinMax.cpp
rename : content/canvas/src/WebGLExtensionColorBufferFloat.cpp => dom/canvas/WebGLExtensionColorBufferFloat.cpp
rename : content/canvas/src/WebGLExtensionColorBufferHalfFloat.cpp => dom/canvas/WebGLExtensionColorBufferHalfFloat.cpp
rename : content/canvas/src/WebGLExtensionCompressedTextureATC.cpp => dom/canvas/WebGLExtensionCompressedTextureATC.cpp
rename : content/canvas/src/WebGLExtensionCompressedTextureETC1.cpp => dom/canvas/WebGLExtensionCompressedTextureETC1.cpp
rename : content/canvas/src/WebGLExtensionCompressedTexturePVRTC.cpp => dom/canvas/WebGLExtensionCompressedTexturePVRTC.cpp
rename : content/canvas/src/WebGLExtensionCompressedTextureS3TC.cpp => dom/canvas/WebGLExtensionCompressedTextureS3TC.cpp
rename : content/canvas/src/WebGLExtensionDebugRendererInfo.cpp => dom/canvas/WebGLExtensionDebugRendererInfo.cpp
rename : content/canvas/src/WebGLExtensionDebugShaders.cpp => dom/canvas/WebGLExtensionDebugShaders.cpp
rename : content/canvas/src/WebGLExtensionDepthTexture.cpp => dom/canvas/WebGLExtensionDepthTexture.cpp
rename : content/canvas/src/WebGLExtensionDrawBuffers.cpp => dom/canvas/WebGLExtensionDrawBuffers.cpp
rename : content/canvas/src/WebGLExtensionElementIndexUint.cpp => dom/canvas/WebGLExtensionElementIndexUint.cpp
rename : content/canvas/src/WebGLExtensionFragDepth.cpp => dom/canvas/WebGLExtensionFragDepth.cpp
rename : content/canvas/src/WebGLExtensionInstancedArrays.cpp => dom/canvas/WebGLExtensionInstancedArrays.cpp
rename : content/canvas/src/WebGLExtensionLoseContext.cpp => dom/canvas/WebGLExtensionLoseContext.cpp
rename : content/canvas/src/WebGLExtensionSRGB.cpp => dom/canvas/WebGLExtensionSRGB.cpp
rename : content/canvas/src/WebGLExtensionStandardDerivatives.cpp => dom/canvas/WebGLExtensionStandardDerivatives.cpp
rename : content/canvas/src/WebGLExtensionTextureFilterAnisotropic.cpp => dom/canvas/WebGLExtensionTextureFilterAnisotropic.cpp
rename : content/canvas/src/WebGLExtensionTextureFloat.cpp => dom/canvas/WebGLExtensionTextureFloat.cpp
rename : content/canvas/src/WebGLExtensionTextureFloatLinear.cpp => dom/canvas/WebGLExtensionTextureFloatLinear.cpp
rename : content/canvas/src/WebGLExtensionTextureHalfFloat.cpp => dom/canvas/WebGLExtensionTextureHalfFloat.cpp
rename : content/canvas/src/WebGLExtensionTextureHalfFloatLinear.cpp => dom/canvas/WebGLExtensionTextureHalfFloatLinear.cpp
rename : content/canvas/src/WebGLExtensionVertexArray.cpp => dom/canvas/WebGLExtensionVertexArray.cpp
rename : content/canvas/src/WebGLExtensions.h => dom/canvas/WebGLExtensions.h
rename : content/canvas/src/WebGLFramebuffer.cpp => dom/canvas/WebGLFramebuffer.cpp
rename : content/canvas/src/WebGLFramebuffer.h => dom/canvas/WebGLFramebuffer.h
rename : content/canvas/src/WebGLFramebufferAttachable.cpp => dom/canvas/WebGLFramebufferAttachable.cpp
rename : content/canvas/src/WebGLFramebufferAttachable.h => dom/canvas/WebGLFramebufferAttachable.h
rename : content/canvas/src/WebGLMemoryTracker.h => dom/canvas/WebGLMemoryTracker.h
rename : content/canvas/src/WebGLObjectModel.cpp => dom/canvas/WebGLObjectModel.cpp
rename : content/canvas/src/WebGLObjectModel.h => dom/canvas/WebGLObjectModel.h
rename : content/canvas/src/WebGLProgram.cpp => dom/canvas/WebGLProgram.cpp
rename : content/canvas/src/WebGLProgram.h => dom/canvas/WebGLProgram.h
rename : content/canvas/src/WebGLQuery.cpp => dom/canvas/WebGLQuery.cpp
rename : content/canvas/src/WebGLQuery.h => dom/canvas/WebGLQuery.h
rename : content/canvas/src/WebGLRenderbuffer.cpp => dom/canvas/WebGLRenderbuffer.cpp
rename : content/canvas/src/WebGLRenderbuffer.h => dom/canvas/WebGLRenderbuffer.h
rename : content/canvas/src/WebGLShader.cpp => dom/canvas/WebGLShader.cpp
rename : content/canvas/src/WebGLShader.h => dom/canvas/WebGLShader.h
rename : content/canvas/src/WebGLShaderPrecisionFormat.cpp => dom/canvas/WebGLShaderPrecisionFormat.cpp
rename : content/canvas/src/WebGLShaderPrecisionFormat.h => dom/canvas/WebGLShaderPrecisionFormat.h
rename : content/canvas/src/WebGLTexelConversions.cpp => dom/canvas/WebGLTexelConversions.cpp
rename : content/canvas/src/WebGLTexelConversions.h => dom/canvas/WebGLTexelConversions.h
rename : content/canvas/src/WebGLTexture.cpp => dom/canvas/WebGLTexture.cpp
rename : content/canvas/src/WebGLTexture.h => dom/canvas/WebGLTexture.h
rename : content/canvas/src/WebGLTypes.h => dom/canvas/WebGLTypes.h
rename : content/canvas/src/WebGLUniformInfo.h => dom/canvas/WebGLUniformInfo.h
rename : content/canvas/src/WebGLUniformLocation.cpp => dom/canvas/WebGLUniformLocation.cpp
rename : content/canvas/src/WebGLUniformLocation.h => dom/canvas/WebGLUniformLocation.h
rename : content/canvas/src/WebGLValidateStrings.h => dom/canvas/WebGLValidateStrings.h
rename : content/canvas/src/WebGLVertexArray.cpp => dom/canvas/WebGLVertexArray.cpp
rename : content/canvas/src/WebGLVertexArray.h => dom/canvas/WebGLVertexArray.h
rename : content/canvas/src/WebGLVertexArrayFake.cpp => dom/canvas/WebGLVertexArrayFake.cpp
rename : content/canvas/src/WebGLVertexArrayFake.h => dom/canvas/WebGLVertexArrayFake.h
rename : content/canvas/src/WebGLVertexArrayGL.cpp => dom/canvas/WebGLVertexArrayGL.cpp
rename : content/canvas/src/WebGLVertexArrayGL.h => dom/canvas/WebGLVertexArrayGL.h
rename : content/canvas/src/WebGLVertexAttribData.h => dom/canvas/WebGLVertexAttribData.h
rename : content/canvas/compiledtest/TestWebGLElementArrayCache.cpp => dom/canvas/compiledtest/TestWebGLElementArrayCache.cpp
rename : content/canvas/compiledtest/moz.build => dom/canvas/compiledtest/moz.build
rename : content/canvas/crashtests/0px-size-font-667225.html => dom/canvas/crashtests/0px-size-font-667225.html
rename : content/canvas/crashtests/0px-size-font-shadow.html => dom/canvas/crashtests/0px-size-font-shadow.html
rename : content/canvas/crashtests/360293-1.html => dom/canvas/crashtests/360293-1.html
rename : content/canvas/crashtests/421715-1.html => dom/canvas/crashtests/421715-1.html
rename : content/canvas/crashtests/553938-1.html => dom/canvas/crashtests/553938-1.html
rename : content/canvas/crashtests/647480.html => dom/canvas/crashtests/647480.html
rename : content/canvas/crashtests/727547.html => dom/canvas/crashtests/727547.html
rename : content/canvas/crashtests/729116.html => dom/canvas/crashtests/729116.html
rename : content/canvas/crashtests/743499-negative-size.html => dom/canvas/crashtests/743499-negative-size.html
rename : content/canvas/crashtests/745699-1.html => dom/canvas/crashtests/745699-1.html
rename : content/canvas/crashtests/745818-large-source.html => dom/canvas/crashtests/745818-large-source.html
rename : content/canvas/crashtests/746813-1.html => dom/canvas/crashtests/746813-1.html
rename : content/canvas/crashtests/767337-1.html => dom/canvas/crashtests/767337-1.html
rename : content/canvas/crashtests/780392-1.html => dom/canvas/crashtests/780392-1.html
rename : content/canvas/crashtests/789933-1.html => dom/canvas/crashtests/789933-1.html
rename : content/canvas/crashtests/794463-1.html => dom/canvas/crashtests/794463-1.html
rename : content/canvas/crashtests/802926-1.html => dom/canvas/crashtests/802926-1.html
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rename : content/canvas/test/webgl-mochitest/test_depth_readpixels.html => dom/canvas/test/webgl-mochitest/test_depth_readpixels.html
rename : content/canvas/test/webgl-mochitest/test_draw.html => dom/canvas/test/webgl-mochitest/test_draw.html
rename : content/canvas/test/webgl-mochitest/test_fb_param.html => dom/canvas/test/webgl-mochitest/test_fb_param.html
rename : content/canvas/test/webgl-mochitest/test_fb_param_crash.html => dom/canvas/test/webgl-mochitest/test_fb_param_crash.html
rename : content/canvas/test/webgl-mochitest/test_highp_fs.html => dom/canvas/test/webgl-mochitest/test_highp_fs.html
rename : content/canvas/test/webgl-mochitest/test_no_arr_points.html => dom/canvas/test/webgl-mochitest/test_no_arr_points.html
rename : content/canvas/test/webgl-mochitest/test_noprog_draw.html => dom/canvas/test/webgl-mochitest/test_noprog_draw.html
rename : content/canvas/test/webgl-mochitest/test_privileged_exts.html => dom/canvas/test/webgl-mochitest/test_privileged_exts.html
rename : content/canvas/test/webgl-mochitest/test_texsubimage_float.html => dom/canvas/test/webgl-mochitest/test_texsubimage_float.html
rename : content/canvas/test/webgl-mochitest/test_webgl2_not_exposed.html => dom/canvas/test/webgl-mochitest/test_webgl2_not_exposed.html
rename : content/canvas/test/webgl-mochitest/test_webgl_available.html => dom/canvas/test/webgl-mochitest/test_webgl_available.html
rename : content/canvas/test/webgl-mochitest/test_webgl_conformance.html => dom/canvas/test/webgl-mochitest/test_webgl_conformance.html
rename : content/canvas/test/webgl-mochitest/test_webgl_request_context.html => dom/canvas/test/webgl-mochitest/test_webgl_request_context.html
rename : content/canvas/test/webgl-mochitest/test_webgl_request_mismatch.html => dom/canvas/test/webgl-mochitest/test_webgl_request_mismatch.html
rename : content/canvas/test/webgl-mochitest/webgl-util.js => dom/canvas/test/webgl-mochitest/webgl-util.js
2014-07-25 14:15:35 -07:00