The math-depth implementation is refined to take into account the
ScriptPercentScaleDown and ScriptScriptPercentScaleDown constants (if the
parent's first valid font has a MATH table) in order to calculate the
scale factor between math-deth 0 and 1, and between 0 and 2 respectively.
Behavior is unchanged if the legacy scriptsizemultiplier attribute is
specified or if no MATH table is available.
The preference layout.css.math-depth.enabled remains disabled in nightly
until the remaining bit (support for font-size: math) is implemented in
bug 1667090.
Differential Revision: https://phabricator.services.mozilla.com/D91604
This patch covers thw low-hanging fruit: headers that either don't use
nsLayoutUtils.h at all, or where only method implementations that can
easily be moved to the .cpp file use it.
Differential Revision: https://phabricator.services.mozilla.com/D91504
We do not expose it nor ever style it. Just use the parent style all the
time. This avoids problematic style resolution calls during reflow.
Differential Revision: https://phabricator.services.mozilla.com/D84358
This avoids arbitrary precision loss when computing REM units and so on,
which is particularly important if we ever change the base of our app
units (but useful regardless).
Differential Revision: https://phabricator.services.mozilla.com/D79928
This avoids arbitrary precision loss when computing REM units and so on,
which is particularly important if we ever change the base of our app
units (but useful regardless).
Differential Revision: https://phabricator.services.mozilla.com/D79928
This removes the need for explicit #ifdef NS_BUILD_REFCNT_LOGGING without
introducing user-defined destructors when it is not defined.
Also, some uses of virtual for declaring destructors are replaced by the
appropriate override declaration through these changes.
Differential Revision: https://phabricator.services.mozilla.com/D62604
--HG--
extra : moz-landing-system : lando
This removes the need for explicit #ifdef NS_BUILD_REFCNT_LOGGING without
introducing user-defined destructors when it is not defined.
Also, some uses of virtual for declaring destructors are replaced by the
appropriate override declaration through these changes.
Differential Revision: https://phabricator.services.mozilla.com/D62604
--HG--
extra : moz-landing-system : lando
This distinguishes better between the overloaded aspect of the PerFrameKey and the
actual mixed value.
Depends on D37803
Differential Revision: https://phabricator.services.mozilla.com/D37804
--HG--
extra : moz-landing-system : lando
This static method is assumed to have the same signature as the type's constructor,
and so we must have an implementation of ComputePerFrameKey for each constructor
a display item provides that is called by MakeDisplayItem. Notably this excludes
the MakeClone constructor for a lot of items.
There is a default varargs implementation on nsDisplayItem which everyone
inherits by default, so types which previously didn't overload this method
still don't need to.
Providing an implementation of ComputePerFrameKey on some display item type
shadows the varargs implementation, so one doesn't need to worry about overloading
one constructor but forgetting about another -- if you do, the compiler will only
see the overload and complain that the signature doesn't match.
One slightly annoying result of this is that display items which previously
inherited an overloaded implementation from a superclass now must provide
their own manual implementations. Although as far as I could tell, all of
those cases had a trivial implementation of key=0 (the super class supported
custom keys but the subclasses didn't make use of it).
In those cases I just hardcoded key=0, but it's possible that it would be
better to call into the superclass' implementation to be more robust to changes.
Differential Revision: https://phabricator.services.mozilla.com/D37803
--HG--
extra : moz-landing-system : lando
This commit renames nsMathMLElement/nsMathMLElementFactory classes into
MathMLElement/MathMLElementFactory and moves the former into the mozilla::dom
namespace. This is a preliminary step to introduce MathML DOM (bug 1579602).
Code behavior is not changed.
Differential Revision: https://phabricator.services.mozilla.com/D45128
--HG--
rename : dom/mathml/nsMathMLElement.cpp => dom/mathml/MathMLElement.cpp
rename : dom/mathml/nsMathMLElement.h => dom/mathml/MathMLElement.h
rename : dom/mathml/nsMathMLElementFactory.cpp => dom/mathml/MathMLElementFactory.cpp
extra : moz-landing-system : lando
This distinguishes better between the overloaded aspect of the PerFrameKey and the
actual mixed value.
Differential Revision: https://phabricator.services.mozilla.com/D37804
--HG--
extra : moz-landing-system : lando
This static method is assumed to have the same signature as the type's constructor,
and so we must have an implementation of ComputePerFrameKey for each constructor
a display item provides that is called by MakeDisplayItem. Notably this excludes
the MakeClone constructor for a lot of items.
There is a default varargs implementation on nsDisplayItem which everyone
inherits by default, so types which previously didn't overload this method
still don't need to.
Providing an implementation of ComputePerFrameKey on some display item type
shadows the varargs implementation, so one doesn't need to worry about overloading
one constructor but forgetting about another -- if you do, the compiler will only
see the overload and complain that the signature doesn't match.
One slightly annoying result of this is that display items which previously
inherited an overloaded implementation from a superclass now must provide
their own manual implementations. Although as far as I could tell, all of
those cases had a trivial implementation of key=0 (the super class supported
custom keys but the subclasses didn't make use of it).
In those cases I just hardcoded key=0, but it's possible that it would be
better to call into the superclass' implementation to be more robust to changes.
Differential Revision: https://phabricator.services.mozilla.com/D37803
--HG--
extra : moz-landing-system : lando
D29542 fixed the bogus checks that was making nested pseudo-elements match
author rules. This adds tests and ends up being just a cleanup, though as it
turns out we it also fixes an issue with ::slotted() matched from
Element.matches.
Differential Revision: https://phabricator.services.mozilla.com/D27529
--HG--
extra : moz-landing-system : lando
Move ApplyOpacity(), CanApplyOpacity(), Paint() and PaintWithClip() methods to nsPaintedDisplayItem
Differential Revision: https://phabricator.services.mozilla.com/D30225
--HG--
extra : moz-landing-system : lando
We always include the combinator for pseudo-elements now (not including it was
just an optimization) in order to not match when nested pseudo-elements are
involved.
We could add a more generic check in `matches_simple_selector` like:
```
if element.is_pseudo_element() {
match *selector {
Component::PseudoElement(..) |
Component::NonTSPseudoClass(..) => {},
_ => return false,
}
}
```
But even that wouldn't be enough to make selectors like `:hover::marker` not
match on the `::before::marker` pseudo-element, plus that code is really hot.
So for now do the check on the `next_element_for_combinator` function. It's a
bit hacky but it's the best I could came up with...
While at it, simplify some checks to use is_pseudo_element() instead of
implemented_pseudo_element() directly.
Only the Rust patch as-is would make markers for ::before and ::after on list
items not show up, so we also need to switch ::marker to use ProbeMarkerStyle()
rather than ProbePseudoElementStyle(), since the marker should exist even if it
matches no rules.
Differential Revision: https://phabricator.services.mozilla.com/D27529
--HG--
extra : moz-landing-system : lando
`*Inlines.h` shouldn't be included by another header file, but `nsPresContext.h`
does it. This causes include-hell which blocks the following fix.
Additionally, it causes an include hell between `PresShell.h` vs.
`nsIPresShell.h` and `nsPresContext.h if `Document.h` includes `PresShell.h`.
Therefore, this patch also solves this include hell with adding
`nsPresContextInlines.h`.
Differential Revision: https://phabricator.services.mozilla.com/D25333
--HG--
extra : moz-landing-system : lando
`*Inlines.h` shouldn't be included by another header file, but `nsPresContext.h`
does it. This causes include-hell which blocks the following fix.
Additionally, it causes an include hell between `PresShell.h` vs.
`nsIPresShell.h` and `nsPresContext.h if `Document.h` includes `PresShell.h`.
Therefore, this patch also solves this include hell with adding
`nsPresContextInlines.h`.
Differential Revision: https://phabricator.services.mozilla.com/D25333
--HG--
extra : moz-landing-system : lando
This is more consistent with what the Rust bits of the style system do, and
removes a pointer from ComputedStyle which is always nice.
This also aligns the Rust bits with the C++ bits re. not treating xul pseudos as
anonymous boxes. See the comment in nsTreeStyleCache.cpp regarding those.
Can't wait for XUL trees to die.
Depends on D19001
Differential Revision: https://phabricator.services.mozilla.com/D19002
--HG--
extra : moz-landing-system : lando
All classes deriving from nsIFrame that did not have any subclasses themselves
(at the time of writing this patch) have been marked with `final`.
Some other Layout classes have also been made final, but this was opportunistic
while working on nsIFrame subclasses, and is definitely not exhaustive, further
patches welcome; refer to bug 1332680.
Advantages of marking a class final include:
- Allowing the compiler to devirtualize some method calls (i.e., calling
virtual functions directly instead of going through the vtable),
- Indicating that the class is not currently subclassed,
- Preventing subclassing without being aware that this would remove the
finalization benefits of the parent class.
`final` does not signify that these classes should *never* be subclassed, this
is left for developers to decide.
Differential Revision: https://phabricator.services.mozilla.com/D5020
--HG--
extra : moz-landing-system : lando
This patch basically does:
* remove StyleSetHandle and its corresponding files
* revisit #includes of related header files and change correspondingly
* change nsIPresShell::mStyleSet to be UniquePtr<ServoStyleSet>
* change the creating path of ServoStyleSet to pass UniquePtr
* change other mentions of StyleSetHandle to ServoStyleSet*
* remove AsServo() calls on ServoStyleSet
Some unfortunate bits:
* some methods of (Servo)StyleSet only accepts ServoStyleSheet while
many places call into the methods with StyleSheet, so there are many
->AsServo() added to sheets
MozReview-Commit-ID: K4zYnuhOurA
--HG--
extra : rebase_source : 459e8efeb171adad089d94272e143e8c244bd279
extra : source : 65ba2f174fcf7dba4e59c00ee8908b1bd0820a48
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: EuRsDue63tK
--HG--
extra : rebase_source : 3356d4b80ff6213935192e87cdbc9103fec6084c
FrameLayerBuilder requires the the (frame,per-frame-key) for each display item is unique. It only enforces this in certain situations though, so there's cases where we've gotten away without this.
Retained display lists introduces more situations where we rely on this, so I've found a few.
MathML nsDisplayNotation and nsDisplayMathMLBar are the two fixed by this patch.