Bas Schouten
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03102f3dc9
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Add a comment explaining texture usage as backbuffer.
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2010-05-12 18:21:34 +02:00 |
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Bas Schouten
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c6a69f8e5a
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Bug 562392: Use TEXTURE_RECTANGLE_EXT for backbuffer where we can't bind NPOT TEXTURE_2D to a framebuffer. r=joedrew
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2010-05-12 18:21:31 +02:00 |
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Matt Woodrow
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2c6e57bb9c
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Bug 561957. Support GL backend on Mac OS X. r=vlad
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2010-04-28 10:29:29 +12:00 |
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Chris Pearce
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fce92ab150
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Bug 556889 - Honour video aspect ratio in layers rendering. r=roc
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2010-04-27 20:53:44 +12:00 |
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Bas Schouten
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4ed10293de
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Bug 560147: Another follow-up bustage fix for changeset c453741bcbdb. r=joe
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2010-04-27 04:37:14 +02:00 |
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Bas Schouten
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0e5a79ef23
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Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad
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2010-04-27 04:09:47 +02:00 |
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Bas Schouten
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351a3f8126
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Bug 561678: Use Platform Native drawing surfaces for ThebesLayerOGL. r=roc
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2010-04-27 00:24:03 +02:00 |
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Chris Double
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ef03b912fb
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Bug 551277 - Replace liboggplay YUV to RGB color conversion code - r=roc
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2010-04-19 13:17:06 +12:00 |
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Chris Pearce
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9c85f50feb
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Bug 556889 - Backed out changeset 6f250c9b680b due to reftest failure on Linux.
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2010-04-08 21:18:58 +12:00 |
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Chris Pearce
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8ae321bbc6
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Bug 556889 - Honour video aspect ratio in layers rendering. r=roc
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2010-04-08 20:16:02 +12:00 |
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Bas Schouten
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24c3d464ad
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Bug 557896: Display information on the error console when using a OpenGL layer manager. r=joedrew
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2010-04-08 09:29:58 +02:00 |
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Bas Schouten
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60de353002
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Bug 557671: Properly make image layers threadsafe by guarding the active image. r=roc
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2010-04-08 09:29:55 +02:00 |
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Bas Schouten
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0291fc7a4f
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Bug 556584: Allow opaque containers to draw their contents directly to their parent layer. r=joedrew
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2010-04-01 23:17:15 +02:00 |
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Bas Schouten
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e06c8ff57c
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Bug 556572: Support none-multiple of 4 strides. r=joedrew
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2010-04-01 23:17:13 +02:00 |
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Bas Schouten
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4a42fdf506
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Bug 556387: Fix OpenGL context creation for some drivers. r=joedrew
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2010-04-01 03:44:05 +02:00 |
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Bas Schouten
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f7c951c2c7
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Bug 556288: Use linear filters so framebuffers can use the same texture on all hardware. Assert succes. r=joedrew
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2010-04-01 03:44:02 +02:00 |
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Bas Schouten
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fc6417c11a
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Bug 556029: Add the ability to detect which layers backend is used. r=roc
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2010-03-30 20:58:37 +02:00 |
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Bas Schouten
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926f20d238
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Bug 546517: The layers OpenGL backend. r=vlad
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2010-03-30 06:48:52 +02:00 |
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