Bas Schouten
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1c14e4c680
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Bug 628173 - Part 2: Update CanvasLayerD3D10 to match D3D9 style. r=jrmuizel a=blocking-final
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2011-02-10 21:03:51 +01:00 |
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Marco Bonardo
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562557746d
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Backout bug 626602, follow-ups and conflicting bug 631388 due to Win Tp4 permaorange causing a=CLOSED TREE
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2011-02-09 15:48:12 +01:00 |
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Robert O'Callahan
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b686367c7d
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Bug 626602. Part 0: Fix header guards. r=bas
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2011-02-08 18:44:12 -06:00 |
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Vladimir Vukicevic
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1f95129bca
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b=618892; [webgl] use ANGLE pbuffers to speed up webgl with d3d10 layers; r=bas
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2011-01-06 14:07:12 -08:00 |
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Robert O'Callahan
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26f24119f8
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Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
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2010-11-08 22:06:15 +13:00 |
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Bas Schouten
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889fee7223
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Bug 546514 - Part 3: Add D3D10 layers code. r=vlad
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2010-10-01 00:53:49 +02:00 |
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