The core of this change is in gfxContext.*:
- change gfxContext::CurrentMatrix() and gfxContext::SetMatrix() to
return and take a Matrix respectively, instead of converting to
and from a gfxMatrix (which uses doubles). These functions therefore
will now match the native representation of the transform in gfxContext.
- add two new functions CurrentMatrixDouble() and SetMatrixDouble() that
do what the old CurrentMatrix() and SetMatrix() used to do, i.e.
convert between the float matrix and the double matrix.
The rest of the change is just updating the call sites to avoid round-
tripping between floats and doubles where possible. Call sites that are
hard to fix are migrated to the new XXXDouble functions which preserves
the existing behaviour.
MozReview-Commit-ID: 5sbBpLUus3U
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: EuRsDue63tK
--HG--
extra : rebase_source : 3356d4b80ff6213935192e87cdbc9103fec6084c
Summary:
The implementations of most SVGTextElement methods flush layout when they're
called. Any SVG <text> that is displayed normally will be reflowed by
SVGTextFrame::ReflowSVG, and any <text> that is in displayed SVG but is not
displayed directly (such as <text> under a <defs>) will be reflowed by
SVGTextFrame::ReflowSVGNonDisplayText. Prior to this fix the changed
code always assumed that one of these methods would reflow the text. However,
in the case that the SVG is under an HTML element that isn't itself ever
reflowed (such as if it's under an HTML <caption>) then the SVG text will
not be reflowed either and the invariants of the code are broken.
This patch modifies the functions that implement the SVGTextElement
methods to return an error code if the text has not been reflowed.
Note: I did try to reuse SVGTextFrame::ReflowSVGNonDisplayText in this
case, but I ran into problems. Given that this is an edge case and likely one
than normal authors will never run into I gave up trying to make that work for
now.
Reviewers: heycam
Bug #: 1402109
Differential Revision: https://phabricator.services.mozilla.com/D107
(Path is actually r=froydnj.)
Bug 1400459 devirtualized nsIAtom so that it is no longer a subclass of
nsISupports. This means that nsAtom is now a better name for it than nsIAtom.
MozReview-Commit-ID: 91U22X2NydP
--HG--
rename : xpcom/ds/nsIAtom.h => xpcom/ds/nsAtom.h
extra : rebase_source : ac3e904a21b8b48e74534fff964f1623ee937c67
After StyleBasicShape is set to StyleShapeSource, it's life cycle never go
beyond StyleShapeSource, so I make StyleBasicShape hold by a UniquePtr in
StyleShapeSource.
Also, replace all raw pointers to StyleBasicShape by UniquePtr in all APIs.
MozReview-Commit-ID: 1MfIFjP8TsQ
--HG--
extra : rebase_source : bdbbd47de57e0bc610e37913752ab8413f62588a
mTargetFrame is not a correct one, we should check the SVGStyle of 'frame'
object.
MozReview-Commit-ID: 3UNfbXkICkz
--HG--
extra : amend_source : 9fa5f095881fc3b92329a7d187f4d5926c43fed7
Now we no longer post InvalidateRenderingObservers change hint during post
traversal.
MozReview-Commit-ID: H3jJ1LKgJyV
--HG--
extra : rebase_source : 96d6bf77e6fc2b4b79882e5c7e5f43e087b56089
If the frame has opacity animation, we can't optimize it at all.
MozReview-Commit-ID: JQYiPvSaxEs
--HG--
extra : rebase_source : b344b56793ba93ac2f763a6cc7f16edcf06e8f7a
Both nsSVGMarkerProperty::DoUpdate and nsSVGPaintingProperty::DoUpdate call
nsSVGRenderingObserverProperty::DoUpdate which takes care of posting the
nsChangeHint_InvalidateRenderingObservers change hint. There is no need for
these methods to do that again.
nsReflowStatus::IsEmpty() assertions are added after DISPLAY_REFLOW in the
beginning of the Reflow().
A few Reflow() implementations have Reset() calls at the end which are left
in place by this patch (with an explanatory comment added to each). These
ending Reset()s are only needed for cases where a non-splittable frame
passes its own nsReflowStatus to a child's reflow method. Just in case the
child leaves a "not fully complete" value in the nsReflowStatus, the
non-splittable parent frame must clear out the nsReflowStatus before
returning, so that its own parent doesn't then try to split it.
MozReview-Commit-ID: 6Jj3jfMAqj4
--HG--
extra : rebase_source : e1fe6a775ad97e16a6d7cc224634ff962ccb0fbf
There are two callers of nsFilterInstance::PaintFilteredFrame:
1. nsSVGUtils::PaintFrameWithEffects at [1]
This function is used while painting a filtered element on a path which
display item painting is not supported yet, such as drawing elements inside a
indirect painted SVG object, such as a mask, a clipPath or a gradient object.
Let's say we have a masked element, which refers to an SVG mask, and there is
a filtered element inside that SVG mask.
Using nsFilterInstance::PaintFilteredFrame to paint that filtered frame in
the mask, we have to pass a gfxContext and a transform matrix to it. The
transform of the gfxContext 'target' that we pass in consists of a transform
from the referenced frame, of the masked frame, to the masked frame. We also
pass in a transform matrix 'aTransform', this matrix contains a transform
from the the masked frame to the filtered frame in *device units*, which
means it contains css-to-dev-px scaling factor.
2. nsSVGIntegrationUtils::PaintFilter at [2]
This function is used by normal display item painting.
The same, we pass a gfxContext 'context' and a transform matrix 'tm' into
nsFilterInstance::PaintFilteredFrame. The transform matrix of 'context'
consists of a transform from the referenced frame, of the filtered frame,
to this filtered frame, but the scale factor was taken out . The transform
matrix 'tm' we pass in contains scale transform from the referenced frame to
the filtered frame in *device unit*.
Inside nsFilterInstance::PaintFilteredFrame, we treat the transform matrix of
'aCtx' and 'aTransform' as parameters we pass in in #2 caller. So it can be
failed in #1. For example, if the filtered frame inside a masked frame has a
translation transform applied, since that translation was put in 'aTransfrom',
but we only use the scale factor of 'aTransform' in
nsFilterInstance::PaintFilteredFrame, translation factor disappears.
In this patch, I unified the definition of parameters of
nsFilterInstance::PaintFilteredFrame:
1. nsFilterInstance::PaintFilteredFrame(aCtx): the transform matrix of aCtx
should be a transform from the referenced frame to the filtered frame in
*css units*. Originally, the aCtx we passed in #1 is in device units, which
should be fixed; the aCtx we passed in #2 does not even include css scaling
factor, need be fixed too.
2. nsFilterInstance::PaintFilteredFrame(aTransform): this transform matrix
should contain only scaling factor in device units. And I removed it in the
end since I found we can get this value easily right inside the callee.
[1]
https://hg.mozilla.org/mozilla-central/file/ef585ac7c476/layout/svg/nsSVGUtils.cpp#l857
[2]
https://hg.mozilla.org/mozilla-central/file/ef585ac7c476/layout/svg/nsSVGIntegrationUtils.cpp#l1114
MozReview-Commit-ID: gRV128NyQv
--HG--
extra : rebase_source : 15d130babd07734c3c36e24e9ea8b5c4e5f7dbbf
This change makes the next patch free of doing Matrix to gfxMatrix conversion.
MozReview-Commit-ID: 8K9RNgjZPTw
--HG--
extra : rebase_source : 190a80c2580622b7866ddb4d80a161311e97a2f5
These tests no longer assert so we can remove the stylo annotations.
MozReview-Commit-ID: 7sWWTkoFp1G
--HG--
extra : rebase_source : e42f418ef1756a08bc0f11b02b42b2a1737deb76
All classes which have mCanvasTM declared as a member object are inherited from
nsSVGDisplayContainerFrame. We should just declare a protected member in the
base class and then remove mCanvasTM and duplicated implementaion of
GetCanvasTM & NotifySVGChanged in those derived classes.
MozReview-Commit-ID: 8f8EgFNEXHJ
--HG--
extra : rebase_source : 593e16d7b701061ca37b8ca8a6fe1de2292ea62d
In nsSVGUtils::GetBBox, we cache fill-gemorty's bbox in ObjectBoundingBoxProperty
of the given frame[1] so that we can just return the cache value without
recomputing bbox. Some new added flags, such as eUseFrameBoundsForOuterSVG,
prevent storing and reusing this cache value. This patch is trying to make this
cache mechanism work again.
[1]
https://hg.mozilla.org/mozilla-central/file/ef585ac7c476/layout/svg/nsSVGUtils.cpp#l1119
MozReview-Commit-ID: 8vWDzFi8qCw
--HG--
extra : rebase_source : 07725c856f77f95717f16e61a9838393b09f5789
When nsSVGUtils::getBBox is called on <use> element:
1. Call from SVGGraphicsElement::getBBox(WebAPI):
According to the spec, getBBox should return the bbox as the union box of
children in user space.
2. Call from mask/ clip-path or filter painting:
Since we want to paint those elements in the coordinate space formed by
<use>(bug 537623), getBBox should return the bbox as the union box of
children in coordinate system of <use>.
Depend on the use case, we return the bbox of an <use> element on different
coordinate system. In this patch, I bring in a new
flag(eInUserSpaceOfUseElement) so that nsSVGUtils::getBBox can return bbox on
different coordinate system accordingly.
MozReview-Commit-ID: FfZalTI8J0y
--HG--
extra : rebase_source : c33e980c00c450792b30f60f6aa01b53e1c5595c
The failure mode in the attached crashtest is an inconsistency in the flattened
tree. Specifically, we null out mVideoControls in an nsVideoFrame, but defer
the UnbindFromTree call on that NAC element, which measn that its mParent still
points to the nsVideoFrame's mContent. Because all this stuff runs off of script
runners, and the anonymous content destroyer is not guaranteed to run before
other potential script runners, we end up running arbitrary script while the
tree mismatch exists. This script calls back into ProcessPendingRestyles, which
causes trouble.
We could build a separate deferral mechanism, but it's not clear that we actually
need to defer the unbind anymore. The deferred unbind was added in bug 489008,
which predated a lot of simplifications in layout/dom interaction.
MozReview-Commit-ID: 1JYAhiXKVJC
This patch has no direct relation with this bug. When tracing the code, I noticed
those local nsSVGLength2 variables can be declared as const reference.
MozReview-Commit-ID: 6gkdlpv8W7H
--HG--
extra : rebase_source : 0b875b0a375e9254eec3d1c569274fae8edfdcfe
There are two overloads of nsSVGLength2::GetAnimValue:
1. float nsSVGLength2::GetAnimValue(nsSVGElement*) const;
2. float nsSVGLength2::GetAnimValue(SVGSVGElement*) const;
In Bug 265894, I created SVGViewportElement as a base class of SVGSVGElement.
SVGSVGElement::GetViewBoxTransform was moved to SVGViewportElement in that
refactoring. The local variable 'ctx' in that function was changed from
SVGSVGElement to SVGViewportElement, which when passed to
nsSVGLength2::GetAnimValue caused us to switch from calling the overload that
takes a SVGSVGElement to the overload that takes a nsSVGElement, which is not
what we want.
This patch changes the argument type of the nsSVGLength2::GetAnimValue overload
that takes an SVGSVGElement to take an SVGViewportElement instead, which causes
the GetAnimValue(ctx) calls in SVGViewportElement::GetViewBoxTransform to call
the correct GetAnimValue overload again.
MozReview-Commit-ID: 2cmgIoltYfY
--HG--
extra : rebase_source : b45282cc492cf067ecc3935b03cde243a69ef2b5
In while-loop [1],
1. The first SetMatrix call that I remvoed in this patch is totally useless,
we can just pass initialMatrix to contextPaint, instead of set initialMatrix
to aContenxt and read back from aContext and then pass it to contextPaint.
2. This function, SVGTextFrame::PaintSVG, is the only caller of
SetupStrokeGeometry, and it does not need SetupStrokeGeometry to setup matrix at
all, since it will be overwritten the transform matrix of aContext at several
lines below[2].
[1]
https://hg.mozilla.org/mozilla-central/file/5115e2dea29a/layout/svg/SVGTextFrame.cpp#l3658
[2]
https://hg.mozilla.org/mozilla-central/file/5115e2dea29a/layout/svg/SVGTextFrame.cpp#l3685
MozReview-Commit-ID: AlKQh4abbpa
--HG--
extra : rebase_source : e0dfd66ff25be0d7cffadecf9e3333bba10cff9b
(This patch is not relative to performance)
Rename this function since it has not relation with cario at all.
MozReview-Commit-ID: DHvrsVZAJ7B
--HG--
extra : rebase_source : 4994c9058bd93c7d6671e57ce7f204185e679a1a
Unless we need to draw stroke of glyphs, which will change the state of the
target context, we only need to save & restore transform matrix of the target
context.
MozReview-Commit-ID: LLKnxrKrDaT
--HG--
extra : rebase_source : 1226c48d283a04cb0ea6959f12fd6938fece49d2
nsDisplaySVGText::Paint calls SVGTextFrame::PaintSVG, and we already save/restore
context state in SVGTextFrame::PaintSVG.
I also filed Bug 1385929 to find a solution to prevent duplicated
gfxContext::Save/Restore.
MozReview-Commit-ID: 4WxdFZzvmvF
--HG--
extra : rebase_source : 752d5d027776538edc1ab043ad2e90e1de22a079
I've been having problems with interdiffs on mozreview lately, so for
ease of review, this patch is being submitted as a seperate patch for
review. Once it is r+'d, it will be folded into the first patch in
this set before landing.
MozReview-Commit-ID: CS9MngaXlBd
--HG--
extra : rebase_source : 6a86fd4f7a66e73497a756976a2562d183002a2a
nscoord_MAX is (1<<30) so that we can check for overflow *after* adding
two nscoords. However, (nscoord_MAX + nscoord_MAX) will still overflow.
Subtracting one makes this no longer possible.
MozReview-Commit-ID: BtbQRMp5kWm
nscoord_MAX is (1<<30) so that we can check for overflow *after* adding
two nscoords. However, (nscoord_MAX + nscoord_MAX) will still overflow.
Subtracting one makes this no longer possible.
MozReview-Commit-ID: BtbQRMp5kWm
One thing to note here is that the Scale function on gfxRect has a
different implementation than that in gfx::Rect which is replacing it.
The former just scales the width/height directly whereas the latter
scales the XMost/YMost and recomputes the width/height.
MozReview-Commit-ID: 5FImdIaNfC3
--HG--
extra : rebase_source : 98662d2a52ff9652ec60b066641a07c6d5ee8e08
Most of this patch is updating a few places that use gfxMatrix to use
the equivalent-but-differently-named functions on MatrixDouble:
- Translate/Rotate/Scale get turned into PreTranslate/PreRotate/PreScale
- Transform(Point) gets turned into TransformPoint(Point)
- gfxMatrix::TransformBounds(gfxRect) gets turned into
gfxRect::TransformBoundsBy(gfxMatrix).
- gfxMatrix::Transform(gfxRect) gets turned into
gfxRect::TransformBy(gfxMatrix).
The last two functions are added in this patch as convenience wrappers
to gfxRect instead of Matrix.h because we don't want Matrix.h to "know"
about gfxRect (to avoid adding gecko dependencies on Moz2D). Once we
turn gfxRect into a typedef for RectDouble these will be eliminated
anyway.
MozReview-Commit-ID: BnOjHzmOSKn
--HG--
extra : rebase_source : cf1692d1f0d44a4b05d684a66678739181a426d5
This extracts a BaseMatrix template of which Matrix is now a particular
specialization. The BaseMatrix allows us to reuse the same code for
floats and doubles, much like the other "base" classes (BasePoint,
BaseRect, etc.).
MozReview-Commit-ID: HO7bA83S9E0
--HG--
extra : rebase_source : dcd84d9a978cdea00bb54eb11eefcca9c6635901
Most of the changes in this patch are just using the explicit
constructor from gfx::IntSize to gfx::Size, since gfxSize did
that implicitly but gfx::Size doesn't.
MozReview-Commit-ID: CzikGjHEXje
--HG--
extra : rebase_source : 9d19977f2a774d9a2a653db923553a6c2e06f82a
The spec said:
The generated instance of a ‘symbol’ that is the direct referenced element of a
‘use’ element must always have a computed value of inline for the display
property. In other words, it must be rendered whenever the host ‘use’ element is
rendered.
We use -moz-use-shadow-tree-root pseudo class to achieve this requirement.
MozReview-Commit-ID: 1ReJjmjxq6G
--HG--
extra : rebase_source : b4d267792dd6d69f7d5336c5ed33a0fc60e97b9e
Since we already have nsSVGSymbolFrame, there is no need to leverage svg element
for rendering symbol element in use-element shadow tree, remove conversion code.
MozReview-Commit-ID: GmGLZ7Az6Gb
--HG--
extra : rebase_source : 897a1fb7b34bb3aa3babe99b7199e7f002d59e6b
As I've said before, as module owner I prefer that MOZ_ASSERT_IF not be
used in the module because I consider it to be unreadable. However, a
few uses have crept in, and this patch removes them.
I consider it to be unreadable because the name looks like a name that
uses smalltalk-ish naming conventions, i.e., with a part of the name
corresponding to each parameter, in order. However, the parameters are
in the order opposite the name.
This was written primarily with the vim commands:
:%s/MOZ_ASSERT_IF(\([^,]*\),/MOZ_ASSERT(!\1 ||/
:wn
followed by manual cleanup for indentation and removal of !!.
MozReview-Commit-ID: G6rLbOn7k8d