To facilitate testing of document splitting before it is preffed on,
I'm adding a pref to disable clearing the texture cache, since this
will currently crash the browser with doc splitting on.
Depends on D13840
Differential Revision: https://phabricator.services.mozilla.com/D13841
--HG--
extra : moz-landing-system : lando
gfxUtils::EncodeSourceSurface no longer uses a stringly-typed API to create a
`imgIEncoder` for the relevant MIME type. Instead, we now use an enum class and
switch on it to create the encoder.
Depends on D14816
Differential Revision: https://phabricator.services.mozilla.com/D14817
--HG--
extra : moz-landing-system : lando
Per our discussion, this patch splits out the state management bits of
WebRenderLayerManager, allowing for them to be maintained per-document.
Differential Revision: https://phabricator.services.mozilla.com/D13577
--HG--
extra : moz-landing-system : lando
Also, if "Use hardware acceleration when available" is disabled, restrict webgl to the igpu.
Differential Revision: https://phabricator.services.mozilla.com/D19059
--HG--
extra : moz-landing-system : lando
Summary: Really sorry for the size of the patch. It's mostly automatic
s/nsIDocument/Document/ but I had to fix up in a bunch of places manually to
add the right namespacing and such.
Overall it's not a very interesting patch I think.
nsDocument.cpp turns into Document.cpp, nsIDocument.h into Document.h and
nsIDocumentInlines.h into DocumentInlines.h.
I also changed a bunch of nsCOMPtr usage to RefPtr, but not all of it.
While fixing up some of the bits I also removed some unneeded OwnerDoc() null
checks and such, but I didn't do anything riskier than that.
With bug 1509358 having landed we don't need a draw target in a bunch of
places. This removes it from those places.
Differential Revision: https://phabricator.services.mozilla.com/D15481
--HG--
extra : moz-landing-system : lando
Disable SkiaGL on WebRender, since there is a case that R8G8B8X8 is used, but WebRender does not support R8G8B8X8 yet. And SkiaGL is already disabled by Bug 1468801.
Differential Revision: https://phabricator.services.mozilla.com/D14366
MozPromise most common use is to have an single or exclusive listener. By making the MozPromise generated by IPDL exclusive we can also use move semantics.
While at it, we also use move semantics for the ResponseRejectReason and via the callback's reject method so that the lambda used with the MozPromise::Then can be identical to the one used by the IPDL callback.
As it currently is, it provides no advantage over a copy as it's just an enum; however, this will facilitate future changes where it may not be.
Differential Revision: https://phabricator.services.mozilla.com/D13906
--HG--
extra : moz-landing-system : lando
The gfx pref machinery asserts when user-level values are set that
environment and runtime prefs have not been set. This effectively means
we need to make all user-level decisions before calls to ForceDisable(),
and the code in question here violates that contract.
This branch is not necessary for correctness, since the pref basically
means "enable WR on qualified hardware", and we can just ignore that
request if the hardware is not qualified. It does provide extra
about:support information, but we also get that information from the
recording in WebRenderHardwareQualificationStatus, which creates a
separate decision log for WEBRENDER_QUALIFIED. In this case, it will
report something like:
"WEBRENDER_QUALIFIED: blocked by env: No qualified hardware"
which should be enough here.
Differential Revision: https://phabricator.services.mozilla.com/D14082
The gfx pref machinery asserts when user-level values are set that
environment and runtime prefs have not been set. This effectively means
we need to make all user-level decisions before calls to ForceDisable(),
and the code in question here violates that contract.
This branch is not necessary for correctness, since the pref basically
means "enable WR on qualified hardware", and we can just ignore that
request if the hardware is not qualified. It does provide extra
about:support information, but we also get that information from the
recording in WebRenderHardwareQualificationStatus, which creates a
separate decision log for WEBRENDER_QUALIFIED. In this case, it will
report something like:
"WEBRENDER_QUALIFIED: blocked by env: No qualified hardware"
which should be enough here.
Differential Revision: https://phabricator.services.mozilla.com/D14082
--HG--
extra : moz-landing-system : lando
The latter causes confusion in the memory reports because it gets summed
up and thus effectively doubles the reported texture memory usage. I've
decided it's best to drop, and so might as well do that while we're
already messing around with the memory reports and the associated
boilerplate.
Depends on D13439
Differential Revision: https://phabricator.services.mozilla.com/D13440
- modify line wrap up to 80 chars; (tw=80)
- modify size of tab to 2 chars everywhere; (sts=2, sw=2)
--HG--
extra : rebase_source : 7eedce0311b340c9a5a1265dc42d3121cc0f32a0
extra : amend_source : 9cb4ffdd5005f5c4c14172390dd00b04b2066cd7
This is a best effort attempt at ensuring that the adverse impact of
reformatting the entire tree over the comments would be minimal. I've used a
combination of strategies including disabling of formatting, some manual
formatting and some changes to formatting to work around some clang-format
limitations.
Differential Revision: https://phabricator.services.mozilla.com/D13193
--HG--
extra : moz-landing-system : lando
Simplify error handling in GLContext.
Modernize context loss handling in GLContext.
Remove various unused parts.
Fix WebGLContext's context loss/restoration.
MozReview-Commit-ID: Lu2hi5HnP8x
Differential Revision: https://phabricator.services.mozilla.com/D12496
--HG--
extra : moz-landing-system : lando
The GDI font code path is very rarely used, further when it used we
don't ever seem to get any DrawTarget that's not Skia and so never try
to pull the DC out of the DrawTarget anyways. I tested this by forcing
on GDI fonts, running the browser and printing, with and without e10s.
However, Jonathan Kew was able to trigger this path. I'm not sure why.
Making this change will let us rip out a bunch of code that threads the
DrawTarget through the text code.
Differential Revision: https://phabricator.services.mozilla.com/D12689
--HG--
extra : moz-landing-system : lando
Normandy's Preference Rollout code sets default values on prefs, not user
values (see uses of PrefUtils.setPref() in PreferenceRolloutAction.jsm).
Default prefs are not persistent; unlike user prefs, changes to default pref
values are not stored on disk. Changes to default values are only made on the
in-memory copy of the pref's value, and thus don't survive a browser restart.
Normandy changes the rolled out prefs early on in the startup of the browser,
but not before gfxPlatform::Init() runs. So that means gfx can't use Normandy
pref rollout to gradually rollout WebRender to release, as
gfxPlatform::InitWebRenderConfig() won't see the rolled out version of the
pref in time to turn on WebRender.
So to work around this, add a profile-before-change shutdown observer that
saves the default value of the gfx.webrender.all.qualified pref to a new user
pref, gfx.webrender.all.qualified.default. We check that on startup and
emulate the behavior that the pref system would have if that pref default
value had already been set by Normandy.
Differential Revision: https://phabricator.services.mozilla.com/D10527
--HG--
extra : moz-landing-system : lando
Normandy's Preference Rollout code sets default values on prefs, not user
values (see uses of PrefUtils.setPref() in PreferenceRolloutAction.jsm).
Default prefs are not persistent; unlike user prefs, changes to default pref
values are not stored on disk. Changes to default values are only made on the
in-memory copy of the pref's value, and thus don't survive a browser restart.
Normandy changes the rolled out prefs early on in the startup of the browser,
but not before gfxPlatform::Init() runs. So that means gfx can't use Normandy
pref rollout to gradually rollout WebRender to release, as
gfxPlatform::InitWebRenderConfig() won't see the rolled out version of the
pref in time to turn on WebRender.
So to work around this, add a profile-before-change shutdown observer that
saves the default value of the gfx.webrender.all.qualified pref to a new user
pref, gfx.webrender.all.qualified.default. We check that on startup and
emulate the behavior that the pref system would have if that pref default
value had already been set by Normandy.
Differential Revision: https://phabricator.services.mozilla.com/D10527
--HG--
extra : moz-landing-system : lando
Normandy's Preference Rollout code sets default values on prefs, not user
values (see uses of PrefUtils.setPref() in PreferenceRolloutAction.jsm).
Default prefs are not persistent; unlike user prefs, changes to default pref
values are not stored on disk. Changes to default values are only made on the
in-memory copy of the pref's value, and thus don't survive a browser restart.
Normandy changes the rolled out prefs early on in the startup of the browser,
but not before gfxPlatform::Init() runs. So that means gfx can't use Normandy
pref rollout to gradually rollout WebRender to release, as
gfxPlatform::InitWebRenderConfig() won't see the rolled out version of the
pref in time to turn on WebRender.
So to work around this, add a profile-before-change shutdown observer that
saves the default value of the gfx.webrender.all.qualified pref to a new user
pref, gfx.webrender.all.qualified.default. We check that on startup and
emulate the behavior that the pref system would have if that pref default
value had already been set by Normandy.
Differential Revision: https://phabricator.services.mozilla.com/D10527
--HG--
extra : moz-landing-system : lando
By default, windows.h exposes a large number of problematic define statements
which are UpperCamelCase, such as a define from `CreateWindow` to
`CreateWindow{A,W}`.
As many of these names are generic (e.g. CreateFile, CreateWindow), they can
mess up Gecko code that may legitimately have its own methods with the same
names.
The header also defines some traditional SCREAMING_SNAKE_CASE defines which
can mess up our code by conflicting with local values.
This patch adds a simple code generator which generates wrappers for these
defines, and uses them to wrap the windows.h wrapper using the `stl_wrappers`
mechanism, allowing us to use windows.h in more places.
Differential Revision: https://phabricator.services.mozilla.com/D10932
By default, windows.h exposes a large number of problematic define statements
which are UpperCamelCase, such as a define from `CreateWindow` to
`CreateWindow{A,W}`.
As many of these names are generic (e.g. CreateFile, CreateWindow), they can
mess up Gecko code that may legitimately have its own methods with the same
names.
The header also defines some traditional SCREAMING_SNAKE_CASE defines which
can mess up our code by conflicting with local values.
This patch adds a simple code generator which generates wrappers for these
defines, and uses them to wrap the windows.h wrapper using the `stl_wrappers`
mechanism, allowing us to use windows.h in more places.
Differential Revision: https://phabricator.services.mozilla.com/D10932
clang's -Wmissing-prototypes option identifies global functions that can be made static (because they're only called from one compilation unit) or removed (if they're never called).
gfx/thebes/gfxBlur.cpp:444:6 [-Wmissing-prototypes] no previous prototype for function 'CacheBlur'
gfx/thebes/gfxPlatform.cpp:1087:6 [-Wmissing-prototypes] no previous prototype for function 'IsFeatureSupported'
gfx/thebes/gfxPlatform.cpp:1355:6 [-Wmissing-prototypes] no previous prototype for function 'SourceBufferDestroy'
gfx/thebes/gfxPlatform.cpp:1365:6 [-Wmissing-prototypes] no previous prototype for function 'SourceSurfaceDestroyed'
gfx/thebes/gfxPlatform.cpp:2422:6 [-Wmissing-prototypes] no previous prototype for function 'VideoDecodingFailedChangedCallback'
gfx/thebes/gfxPlatform.cpp:559:6 [-Wmissing-prototypes] no previous prototype for function 'WebRenderDebugPrefChangeCallback'
widget/GfxInfoBase.cpp:82:6 [-Wmissing-prototypes] no previous prototype for function 'InitGfxDriverInfoShutdownObserver'
Differential Revision: https://phabricator.services.mozilla.com/D20260
--HG--
extra : source : b8333099bca51db166839862e4a3918c5e8874f2
extra : intermediate-source : acb4bb2466df7fb22ca1a76e13c79186ea938bc1
extra : histedit_source : 16cf3a96596046e8111774a147b23ade0676c8e1
This commit attempts to lower the pain of modifying FrameMetrics.h.
It looks like most includes really only want ViewID or
ScrollableLayerGuid, so this commit factors them out into a separate
header. In the process FrameMetrics::ViewID is changed to
ScrollableLayerGuid::ViewID, which personally seems like a better
place for it now that we have RepaintRequest. Unfortunately that
requires a lot of places to be updated.
After this commit there are still a couple of major places that
FrameMetrics is included.
* nsDisplayList.h
* nsIScrollableFrame.h
* Layers.h
Those are going to be more tricky or impossible to fix so they're
not in this commit.
Differential Revision: https://phabricator.services.mozilla.com/D10722
--HG--
rename : gfx/layers/FrameMetrics.h => gfx/layers/ScrollableLayerGuid.h
rename : gfx/layers/FrameMetrics.h => gfx/layers/ZoomConstraints.h
extra : rebase_source : 29ac79f91460a181bf7437af5c371207e22858e2
extra : source : c2e70e531075493fc6e374dcec862827f0bc6e77
This commit adds a scroll origin, nsGkAtoms::relative, which can be used to
mark main thread scrolling that can be combined with a concurrent APZ scroll.
The behavior of this is controlled by a pref, apz.relative-update. This pref
is initially activated and is intended as an aid to narrowing down causes
of regressions for users in bug reports.
Relative scroll updates work by tracking the last sent or accepted APZ
scroll offset. This is sent along with every FrameMetrics. Additionally,
a flag is added to FrameMetrics, mIsRelative, indicating whether the
scroll offset can be combined with a potential APZ scroll. When this
flag is set, AsyncPanZoomController will apply the delta between the sent
base scroll offset, and sent new scroll offset.
This flag is controlled by the last scroll origin on nsGfxScrollFrame. The
new origin, `relative`, is marked as being able to clobber APZ updates,
but can only be set if all scrolls since the last repaint request or
layers transaction have been relative.
Differential Revision: https://phabricator.services.mozilla.com/D8234
--HG--
extra : rebase_source : 51351a84c9cda228a0975e22eda3fd3bd8d261c4
extra : histedit_source : 4b564c19b16fe2bd26adc671b62b7cb6106e8163
This is not really the best fix (a better one would be to ensure that the
displayport is set on the root element of the gfx sanity window), but should
do as a stopgap solution.
Differential Revision: https://phabricator.services.mozilla.com/D9667
--HG--
extra : moz-landing-system : lando
This is what we have been working towards in all of the previous parts
in the series. This subclasses AnimationFrameDiscardingQueue to save the
discarded frames for recycling by the decoder, if the frame is marked as
supporting recycling.
Differential Revision: https://phabricator.services.mozilla.com/D7516
Add a pref called gfx.font_ahem_antialias_none which disables
antialiasing for any font with the family name "Ahem". This is useful
for wpt reftests where antialaising of Ahem causes spurious failures.
Differential Revision: https://phabricator.services.mozilla.com/D7200
This was an experiment before we had e10s. It's no longer needed.
Depends on D7922
Differential Revision: https://phabricator.services.mozilla.com/D7924
--HG--
extra : moz-landing-system : lando
This changes the containerful scrolling pref to be an override pref
such that it is:
- always false on desktop (i.e. always use containerless there)
- always true in Fennec (i.e. never use containerless there)
- true in GeckoView if WebRender is disabled (i.e. only use
containerless with WebRender).
The first two cases are the same as before; the last case is new.
Because we don't create layers with WR, the containerless vs
containerful distinction doesn't make much sense there, and we need to
implement a bunch of zooming glue in either case. So it makes sense to
go with the "way of the future" and keep it containerless.
Differential Revision: https://phabricator.services.mozilla.com/D8733
--HG--
extra : moz-landing-system : lando
It just doesn't work.
We add the preference media.wmf.force.allow-p010-format to force enable it.
Depends on D8136
Differential Revision: https://phabricator.services.mozilla.com/D8310
--HG--
extra : moz-landing-system : lando
This allows to more easily construct it and add new values as needed.
The other bool members could be made to be part of the set, but this would require more significant code change.
Depends on D8082
Differential Revision: https://phabricator.services.mozilla.com/D8129
--HG--
extra : moz-landing-system : lando
All of its callers are in painting code, so changes will take effect on the
next paint, so there is no need for it to be a Once pref.
Making it Live allows us to selectively enable it in specific mochitests.
Differential Revision: https://phabricator.services.mozilla.com/D7340
--HG--
extra : rebase_source : 772e3c49f5e945d37126979b1c1edab691788e63
extra : histedit_source : 34eccab0c8ab664f15787626bff72f261718ea9c
We are refactoring much of the code in gfx/vr, moving
most of the code that runs in the VRListenerThread into
it's own process. The remaining code will be non-blocking
once this refactoring is complete.
In order to resolve some shutdown crashes, it is simpler
to remove the VRListenerThread and the related code
starting and stopping this thread. If this is done
prior to completion of the refactoring for Bug 1473399
(Enable VRService thread by default), there would be a
regression in responsiveness during detection of VR
hardware due to blocking API calls moving off the thread.
Differential Revision: https://phabricator.services.mozilla.com/D7227
--HG--
extra : moz-landing-system : lando
If a class A is derived from a class B, then an instance of A can be
converted to an instance of class B via a static cast, so QI is not
needed. QIs are slower than static casts.
TestCallTemplates seems to be testing that CallQueryInterface compiles
even if the first argument's class is only ambiguously castable to
nsISupports, so I changed the second argument to be a class unrelated
to the concrete class.
I also removed some useless null checks on the return value of new.
Differential Revision: https://phabricator.services.mozilla.com/D6838
--HG--
extra : moz-landing-system : lando
This patch enables the compositor process memory reporting for both the
dedicated GPU process case, and the integrated with the main process
case. This will simply cause us to list all of the entries in the shared
surfaces cache to show what is presently mapped in.
By delegating responsibility for shared surfaces reporting to imagelib,
we can cross reference the GPU shared surfaces cache with the local
surface cache in a content process (or the main process). This will
allow us to identify entries that are in the GPU cache but not in the
content/main process cache, and aid in debugging memory leaks. This
functionality is pref'd off by default behind image.mem.debug-reporting.
Additionally, we want to report every entry that was mapped into the
compositor process, in the compositor process memory report. This will
give us a sense of how much of our resident memory is consumed by mapped
images in absence of the more detailed cross referencing above.