Commit Graph

8 Commits

Author SHA1 Message Date
Boris Zbarsky
fbe86de963 Bug 949682 part 2. Make gamepad use frozen sequences. r=ted 2013-12-16 13:06:35 -05:00
Boris Zbarsky
e095d01a05 Bug 947241. Make Gamepad used cached sequences for its buttons and axes. r=ted,peterv 2013-12-06 11:41:13 -05:00
Ted Mielczarek
2f0a7a6e08 Bug 926091 - Make Gamepad.buttons into an array of GamepadButton objects. r=smaug 2013-10-17 15:07:19 -04:00
Ted Mielczarek
98dadecb4e bug 860413 - Allow setting standard gamepad mapping. r=smaug 2013-04-09 08:43:25 -04:00
Ted Mielczarek
c7cf034e93 bug 851547 - Make Gamepad API preffable. r=smaug
--HG--
extra : rebase_source : bc4f3c5c34d08f0af0b1ef6c35053c07fe991bf4
2013-04-09 08:43:24 -04:00
Ms2ger
b8470e21af bug 851542 - Gamepad to webidl (with nsIVariant). r=smaug
--HG--
extra : rebase_source : ae08a894b592465641ed774688957a446c8966a7
2013-04-09 08:43:25 -04:00
Ted Mielczarek
a2a18ddfeb Backed out changeset dcf67f13c6bb, bug 851542 for B2G bustage. 2013-04-11 09:23:14 -04:00
Ms2ger
48e1538b4a bug 851542 - Gamepad to webidl (with nsIVariant). r=smaug 2013-04-09 08:43:25 -04:00