This is a follow up to bug 1564655. It removes the offset from ToDeviceSpace
and thus moves item rects into absolute space which is now the same coordinate
space as the recordings are in.
We also adjust item bounds for fallback blobs.
Some additional changes that need happen to:
1. In Moz2DImageRenderer we can reunify the origin because the recording and
the recording metadata return to using the same coordinate space.
2. The calls to PushLayer can return to using the item bounds
which are now in the same coordinate space.
3. This dirty rect which remains in images space is adjusted during merging.
Differential Revision: https://phabricator.services.mozilla.com/D38015
--HG--
extra : moz-landing-system : lando
This implements the idea of automatically setting a content proc's
render root based on the render root enclosing the iframe that
points to it. There was a bit of cleanup in here that was a bit
tricky to extract from the core patch revolving around how we
use the Api(...) helper. This was to avoid the situation where
we use the Api(...) helper before our render root is initialized,
when we don't actually have to. I.e., when we just want the root
WebRenderAPI in all cases.
An alternative to this approach could be to fully built out the
WebRender transactions and just queue those up to be sent. However,
transaction building has various side effects which are committed
before the transaction is actually sent, so we would have to build
out some scheme for deferring those as well. This seemed simpler.
Patch primarily written by :dthayer
Differential Revision: https://phabricator.services.mozilla.com/D37078
--HG--
extra : moz-landing-system : lando
This splits out the inner bit of RecvEmptyTransaction to just iterate over
the documents once, rather than iterating over them individually. Originally
I ran into difficulties with this and then left it on the table, but I think
it was enabled by splitting out the epochs in pipeline info by renderroot.
Differential Revision: https://phabricator.services.mozilla.com/D35123
--HG--
extra : moz-landing-system : lando
This change replaces and removes code in VRManager that was refactored into the
new VRShMem class.
Differential Revision: https://phabricator.services.mozilla.com/D36986
--HG--
extra : moz-landing-system : lando
Currently items are painted with a context that has a transform of
-mLayerBounds.TopLeft(). This means that if TopLeft() changes the commands
will be in the wrong place because the -TopLeft() offset is baked into the
recording.
I don't think we've ever needed to support painting without this transformed
baked in so there were some infrastructure changes that needed to be made to
make this possible. Most of the problems come from the use of
gfxContext::GetClipExtents which expose the bounds of the underlying surface.
The biggest of these was fixed by the CreateClippedDrawTarget rewrite. The rest
should be handled by ensuring that the DrawTarget has bounds that are at least
as big as the union of the individual item bounds. i.e. GetClipExtents should
never intersect with bounds of the item.
This change has a couple of parts:
1. Store mLayerBounds.TopLeft() in the recording so that it will be subtracted
during replay
2. Use mLayerBounds as the Rect of the RecordingDrawTarget
3. Don't include mLayerBounds.TopLeft() in the transform during recording.
4. Adjust the dirty rect by recordingOrigin before we use it as a clip so that
it stays in the right place.
5. In PaintContainerItem the bounds parameter of PushLayer is in device space
so we need to account for the shift in the location of device space in the
DrawTargetRecording.
Differential Revision: https://phabricator.services.mozilla.com/D37513
--HG--
extra : moz-landing-system : lando
This change replaces and removes code in VRManager that was refactored into the
new VRShMem class.
Differential Revision: https://phabricator.services.mozilla.com/D36986
--HG--
extra : moz-landing-system : lando
I suspect we may change things more in the future as we blob's size
just be the visible rect but this is an incremental step in the right
direction.
It also includes some changes to make sure that we always update our
tiles appropriately.
Differential Revision: https://phabricator.services.mozilla.com/D37079
--HG--
extra : moz-landing-system : lando
This also disables the test on Windows 7 because the newly enabled subtests
fail intermittently there. We don't care so much about Windows 7 these days,
and I don't have a local setup to reproduce it, so I didn't investigate the
failure.
Differential Revision: https://phabricator.services.mozilla.com/D37819
--HG--
extra : moz-landing-system : lando
This will let us do the subtraction of the recording origin during
playback instead of during recording.
It will also let us merge recordings that have different origins.
Differential Revision: https://phabricator.services.mozilla.com/D37561
--HG--
extra : moz-landing-system : lando
This removes duplication and makes it a bit safer by using ConvertFromBytes to
do an unaligned read of the indexOffset.
Also, inner classes can't have template methods. Who knew.
Differential Revision: https://phabricator.services.mozilla.com/D37870
--HG--
extra : moz-landing-system : lando
Also ensure we consistently use the original-case family name in FontNameCache entries,
and only lowercase it to a "key" for lookup/insertion into the font list. This avoids
failures in test_font_whitelist.html due to inconsistency in whether family names have
been lowercased.
Differential Revision: https://phabricator.services.mozilla.com/D36112
--HG--
extra : moz-landing-system : lando
This is the main part of the implementation, except that it doesn't handle populating the
local names table (for @font-face src:local() lookups) with Full and PostScript names;
that follows in the next patch.
Differential Revision: https://phabricator.services.mozilla.com/D36110
--HG--
extra : moz-landing-system : lando
I'll need to add a couple of extra fields to the cache records, and realized that the current format
looks really fragile; in theory, it'd break if a font name ever contained a comma or semicolon
(unlikely though that may be). So let's fix it to be a bit more robust before we add to it further.
Using control characters from the C0 range to delimit fields/records, instead of ASCII punctuation,
removes the (tiny) risk of conflict with characters that actually occur in a name, and using
distinct field and record separators means that we can better check that the records we're loading
from the cache actually match the expected format.
(Given that the startup cache gets re-created when the build ID is updated, a change in the format
between versions wasn't going to cause problems for users; their old cache just gets blown away
when upgrading. Still, a little more robustness seems like a good thing.)
Differential Revision: https://phabricator.services.mozilla.com/D36109
--HG--
extra : moz-landing-system : lando
This makes the functional structure a bit cleaner, so that it'll be easier to slip in the alternative
codepath for the shared font-list.
Differential Revision: https://phabricator.services.mozilla.com/D36108
--HG--
extra : moz-landing-system : lando
A bit of cleanup of the existing code, before we start actually implementing new stuff.
Differential Revision: https://phabricator.services.mozilla.com/D36107
--HG--
extra : moz-landing-system : lando
This isn't really specific to the FT2 fontlist, it's a general fixup that I noticed while
working on this. (The missing checks aren't crucial, but mean that we might re-read a cmap
when we shouldn't need to.)
Differential Revision: https://phabricator.services.mozilla.com/D36106
--HG--
extra : moz-landing-system : lando
This implements the idea of automatically setting a content proc's
render root based on the render root enclosing the iframe that
points to it. There was a bit of cleanup in here that was a bit
tricky to extract from the core patch revolving around how we
use the Api(...) helper. This was to avoid the situation where
we use the Api(...) helper before our render root is initialized,
when we don't actually have to. I.e., when we just want the root
WebRenderAPI in all cases.
An alternative to this approach could be to fully built out the
WebRender transactions and just queue those up to be sent. However,
transaction building has various side effects which are committed
before the transaction is actually sent, so we would have to build
out some scheme for deferring those as well. This seemed simpler.
Patch primarily written by :dthayer
Differential Revision: https://phabricator.services.mozilla.com/D37078
--HG--
extra : moz-landing-system : lando
This splits out the inner bit of RecvEmptyTransaction to just iterate over
the documents once, rather than iterating over them individually. Originally
I ran into difficulties with this and then left it on the table, but I think
it was enabled by splitting out the epochs in pipeline info by renderroot.
Differential Revision: https://phabricator.services.mozilla.com/D35123
--HG--
extra : moz-landing-system : lando
This minimizes regret by requiring T: Copy and switches
to read_unaligned() because the pointer can be unaligned.
Differential Revision: https://phabricator.services.mozilla.com/D37861
--HG--
extra : moz-landing-system : lando
Replace `serde`-derived `bincode` with custom binary
serialization/deserialization that generates more efficient code at rustc
`opt-level = 2`.
Differential Revision: https://phabricator.services.mozilla.com/D32782
--HG--
extra : moz-landing-system : lando