Wes Kocher
2a39b6c319
Backed out changeset 350f36f463d5 (bug 980178) to fix webgl bustage on a CLOSED TREE
2014-05-12 19:11:08 -07:00
Jeff Gilbert
e137b6ef97
Bug 980178 - Clean up context loss handling code. - r=kamidphish
2014-05-12 17:56:31 -07:00
Dan Glastonbury
1cbb6a129c
Bug 1003607 - Sort out usage of GL format and type into WebGL and driver versions for texture checks.; r=jgilbert
...
--HG--
extra : histedit_source : 264a9c21c788769f58194615e4e1d3ab347d8eea%2C368e45fc7a1ab6aa0712ce027ff8bd6716fa3048
2014-05-02 13:15:58 +10:00
Dan Glastonbury
36cd97c45d
Bug 994755 - Part 1. Fix the source of MOZ_CRASH in GetWebGLTexelFormat(). r=jgilbert
2014-04-28 09:54:13 +10:00
Benoit Jacob
10f5ba6bb9
Bug 989325 - Make WebGLExtensionID a typed enum, and WebGLContext::mExtensions an enumerated array - r=jgilbert
2014-04-25 22:34:07 -04:00
Jeff Gilbert
10e41be39e
Bug 996269 - Lazily clear the WebGL backbuffer. - r=kamidphish
2014-04-17 13:15:41 -07:00
Matt Woodrow
86b6375508
Bug 997014 - Part 2: Make SurfaceFromElement use GetSurfaceSnapshot instead of the external API. r=roc
2014-04-17 17:29:52 +12:00
Carsten "Tomcat" Book
ba19928c26
Backed out changeset 20b75bf44c1e (bug 997014)
2014-04-17 08:43:43 +02:00
Matt Woodrow
09beb252fa
Bug 997014 - Part 2: Make SurfaceFromElement use GetSurfaceSnapshot instead of the external API. r=roc
2014-04-17 17:29:52 +12:00
Jonathan Watt
200e95e9eb
Bug 996901 - Remove lots of gfxASurface.h and gfxImageSurface.h includes and forward declarations that are no longer needed. r=mattwoodrow
2014-04-16 01:41:40 +01:00
Boris Zbarsky
c420001bda
Bug 994793. Make the array bits of ToJSValue nicer. r=bholley
2014-04-10 14:57:42 -04:00
Benoit Jacob
dcf7236aab
Bug 987828 - 3/4 - Use IsGLES instead of IsGLES2 - r=jgilbert
2014-03-31 05:10:49 -04:00
Benoit Jacob
1819defe43
Bug 987828 - 1/4 - Move stuff to a new WebGLContextDraw.cpp file - r=jgilbert
2014-03-31 05:10:49 -04:00
Dan Glastonbury
0dc933b311
Bug 973625 - Implement WebGLFramebuffer completeness status caching. r=jgilbert
2014-03-04 17:14:35 +10:00
Nathan Froyd
fb7c786978
Bug 978105 - convert content/ to use Endian.h; r=smaug
2014-02-26 20:20:15 -05:00
Jeff Gilbert
77c841f7fd
Bug 843666 - Implement color-buffer-(half-)float for WebGL. - r=kamidphish
2014-03-07 13:26:17 -08:00
Jeff Gilbert
1d89b62419
Bug 978418 - Split GetError flags for WebGL. - r=kamidphish
2014-03-07 13:16:34 -08:00
Jeff Gilbert
50b8293e47
Bug 958723 - Check for valid FB first. - r=gabadie
2014-03-05 14:16:02 -08:00
Jeff Gilbert
a967da761e
Bug 978422 - ReattachTextureToAnyFramebufferToWorkAroundBugs no longer needed. - r=bjacob
2014-03-03 18:50:45 -08:00
Jeff Gilbert
ca5d893fe6
Bug 972164 - Fix readPixels to generate INV_FB_OP on incomplete FB before INV_OP. - r=kamidphish
2014-02-28 18:51:43 -08:00
Jeff Gilbert
882e78657d
Bug 972164 - Fix behavior of reading from missing attachments. - r=kamidphish
2014-02-28 18:51:43 -08:00
Dan Glastonbury
fb07271785
Bug 975824 - Fix compressed texture checks. - r=jgilbert
2014-02-26 16:32:17 -08:00
Ryan VanderMeulen
9a9bc462b1
Backed out changesets e4c29a3a002e and 896d64c59638 (bug 975824) for webgl conformance test failures.
2014-02-26 10:23:18 -05:00
Dan Glastonbury
dac459231c
Bug 975824 - Fix compressed texture checks. r=jgilbert
2014-02-26 08:07:17 +10:00
Dan Glastonbury
936c641c73
Bug 966624 - Refactor Tex Image checks. r=jgilbert
2014-02-20 20:20:28 -05:00
Jeff Gilbert
7803ea9c55
Bug 968425 - Remove the null-term char from the end of getShaderInfoLog strings. r=bjacob
2014-02-19 11:45:38 -05:00
Jeff Gilbert
ac1081a45a
Bug 972622 - MakeCurrent during WebGL.compressedTex(Sub)Image2D(). - r=kamidphish
2014-02-14 15:52:39 -08:00
Jeff Gilbert
4ec451bb78
Bug 972620 - MakeCurrent during WebGL.hint(). - r=kamidphish
2014-02-14 15:52:38 -08:00
Jeff Gilbert
445022f759
Bug 970775 - Fix error gen'd by CopyTex(Sub)Image2D for incomplete FBs. - r=bjacob
2014-02-13 15:08:08 -08:00
Jeff Gilbert
6c7fc28cfd
Bug 823454 - Implement EXT_frag_depth for WebGL. - r=kamidphish
2014-02-13 15:00:12 -08:00
Jon Coppeard
d0e56d0b88
Bug 969812 - Convert JS_NewArrayObject to use HandleValueArray r=terrence r=bz
2014-02-12 10:50:46 +00:00
Jeff Gilbert
8d67707629
Bug 968374 - Fix the null-term char being left on the string we return to JS. r=bjacob
2014-02-11 17:37:06 -05:00
Jeff Gilbert
2637bba125
Bug 968374 - Implement WEBGL_debug_shaders. r=bjacob
2014-02-11 17:37:06 -05:00
Vladimir Vukicevic
535c23ba82
b=738872; implement WebGL OES_texture_half_float; part 3 - desktop GL compat; r=jgilbert
2014-01-27 13:30:33 -05:00
Vladimir Vukicevic
69d8bb943a
b=738872, implement WebGL OES_texture_half_float; part 2 - core impl; r=jgilbert
2014-01-23 16:47:37 -05:00
Dan Glastonbury
b26469689a
Bug 953221 - Split out DRAW_BUFFER/READ_BUFFER state setup. r=bjacob
2014-01-24 14:02:07 +10:00
Dan Glastonbury
ba7d298928
Bug 953221 - Disable glDrawBuffer/glReadBuffer when no color attachment. r=bjacob
...
This is mainly for OSX where the OGL version requires this so that the
framebuffer complete checks pass.
2014-01-24 14:01:10 +10:00
Dan Glastonbury
b538dd25e8
Bug 948002 - Fix WebGL framebuffer completeness checks. r=bjacob
...
When changing WebGLTexture::ImageInfo to consistently store GL internal format
instead of format, code that checked for depth textures broke because general
depth component format type was being checked instead of the sized formats.
With :bjacob, we audited the locations of the checks and updated the code to
accept the internal formats by utilizing helper functions that check the
GLenum.
2014-01-24 13:53:53 +10:00
Jeff Gilbert
ece68b1952
Bug 962392 - Clean up WebGLFramebuffer, particularly handling of RectangleObjects. - r=dglastonbury
2014-01-22 19:59:34 -08:00
Jeff Gilbert
49b5a372fe
Bug 962392 - Whitespace fixes. - r=dglastonbury
2014-01-22 19:59:33 -08:00
Guillaume Abadie
f766dd3c2d
bug 958491 - Fixes bug in WebGLContext::GetFramebufferAttachmentParameter(gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) when sRGB extension is not enabled - r=jgilbert
2014-01-10 22:42:09 +01:00
Benoit Jacob
a1e7c32630
Bug 958375 - 4/9 - Make SurfaceFormat a typed enum - r=Bas
...
Specifically:
r=Bas for manual changes
f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 14:06:16 -05:00
Benoit Jacob
f02a9b87ea
Bug 958369 - 2/5 - Make GLVendor and GLRenderer typed enums - r=jgilbert
2014-01-10 13:55:23 -05:00
Jeff Gilbert
71376fa894
Bug 933009 - Warn when drawing to a destination smaller than the viewport. r=bjacob
2014-01-10 08:41:04 -05:00
Matt Woodrow
478e3354a1
Bug 948221 - Part 7: Convert SurfaceFromElement to Moz2D. r=roc,Bas,bjacob
2013-12-12 10:05:27 +13:00
Jon Coppeard
c2df9c5ce5
Bug 944675 - Fix some spurious rooting hazards in WebGL. r=bjacob
2013-12-02 11:55:25 -05:00
Benoit Jacob
617a91c62b
Bug 924600 - WebGL.getUniform should not throw - r=jgilbert
2013-11-23 21:20:48 -05:00
Benoit Jacob
a4aaf958e7
Bug 935303 - WebGL.texImage2D should not throw when passed a not-yet-loaded image - r=jgilbert
2013-11-23 21:20:48 -05:00
Jeff Gilbert
7d0adeab24
Bug 936738 - 'uniform{2,3,4}i' should not check for valid sampler texUnit values. r=bjacob
2013-11-12 08:31:32 -05:00
Dan Glastonbury
821c4d7a3f
Bug 843668 - Implement WebGL -draft- extension EXT_sRGB. r=jgilbert
...
https://www.khronos.org/registry/webgl/extensions/EXT_sRGB/
See content/canvas/test/webgl/conformance/extensions/ext-sRGB.html for example
usage.
OSX 10.6 has a failure when reading back the results from an sRGB format
texture attached to an FBO. Blacklist MacOSX 10.6 and all lower versions.
2013-11-04 16:05:04 -05:00