61 Commits

Author SHA1 Message Date
Robert O'Callahan
6391e1262a Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
c3ff0859ee Bug 565875. Part 4: Recycle textures used by PlanarYCbCrImageOGL to avoid reallocation/recommit costs (especially on Mac). r=bas 2010-05-17 11:09:28 +12:00
Robert O'Callahan
9695389e69 Bug 565875. Part 3: Recycle temporary buffer used by PlanarYCbCrImageOGL to avoid reallocation/recommit costs (especially on Mac). r=bas 2010-05-17 11:08:41 +12:00
Robert O'Callahan
85fb4022b8 Bug 565875. Part 2: Create GLTexture wrapper to manage texture lifetimes and ensure textures are released on the main thread. r=bas 2010-05-17 11:08:01 +12:00
Robert O'Callahan
cc9d41a047 Bug 565875. Part 1: Refactor PlanarYCbCrImageOGL to make ownership of its temporary buffer more explicit. r=bas 2010-05-17 11:07:13 +12:00
Chris Pearce
fce92ab150 Bug 556889 - Honour video aspect ratio in layers rendering. r=roc 2010-04-27 20:53:44 +12:00
Bas Schouten
0e5a79ef23 Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad 2010-04-27 04:09:47 +02:00
Chris Pearce
9c85f50feb Bug 556889 - Backed out changeset 6f250c9b680b due to reftest failure on Linux. 2010-04-08 21:18:58 +12:00
Chris Pearce
8ae321bbc6 Bug 556889 - Honour video aspect ratio in layers rendering. r=roc 2010-04-08 20:16:02 +12:00
Bas Schouten
60de353002 Bug 557671: Properly make image layers threadsafe by guarding the active image. r=roc 2010-04-08 09:29:55 +02:00
Bas Schouten
926f20d238 Bug 546517: The layers OpenGL backend. r=vlad 2010-03-30 06:48:52 +02:00