Miko Mynttinen
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9ee1c2deba
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Bug 1351426 - Part 4: Refactor gfx::Polygon to avoid unnecessary work and memory allocations r=kip
MozReview-Commit-ID: ASusoTqZxuY
--HG--
extra : rebase_source : 1967c11e76853297a2ce405e598b3db2b2b0c112
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2017-04-04 04:51:29 +02:00 |
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Miko Mynttinen
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ec2807c91a
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Bug 1351426 - Part 3: Refactor BSPTree to use list instead of deque and use arena for memory allocations r=kip
MozReview-Commit-ID: F4ezRzbGihI
--HG--
extra : rebase_source : 85c91cac817a733e5b062285d4951996270feabf
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2017-04-10 16:35:56 +02:00 |
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Sebastian Hengst
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67049aa323
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Backed out changeset 2c56897d9ed1 (bug 1351426)
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2017-04-11 20:02:40 +02:00 |
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Sebastian Hengst
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cf82b62831
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Backed out changeset 347a0fff68ba (bug 1351426)
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2017-04-11 20:02:35 +02:00 |
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Miko Mynttinen
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e0b243a92d
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Bug 1351426 - Part 4: Refactor gfx::Polygon to avoid unnecessary work and memory allocations r=kip
MozReview-Commit-ID: ASusoTqZxuY
--HG--
extra : rebase_source : f9968b6993fdfd0ff62afcae35ec2ad805d37042
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2017-04-04 04:51:29 +02:00 |
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Miko Mynttinen
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6bb26910a0
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Bug 1351426 - Part 3: Refactor BSPTree to use list instead of deque and use arena for memory allocations r=kip
MozReview-Commit-ID: F4ezRzbGihI
--HG--
extra : rebase_source : 56ce1572ed0c4f6ee41bc91d90cf6978e5016792
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2017-04-10 16:35:56 +02:00 |
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Carsten "Tomcat" Book
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66fb2d50ef
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Backed out changeset a6c0e4789330 (bug 1351426)
--HG--
extra : rebase_source : c866b498970923605d9150b62d76fdd6c2e71e08
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2017-04-10 15:15:21 +02:00 |
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Carsten "Tomcat" Book
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32a37f9637
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Backed out changeset aeca2ef150b8 (bug 1351426)
--HG--
extra : rebase_source : 2e4f21c1839583c55c74216918ecda458e5635d0
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2017-04-10 15:15:18 +02:00 |
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Miko Mynttinen
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b39601f2bd
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Bug 1351426 - Part 4: Refactor gfx::Polygon to avoid unnecessary work and memory allocations r=kip
MozReview-Commit-ID: ASusoTqZxuY
--HG--
extra : rebase_source : 24f90a037713d55fc1ddf1d17494d919b30392a7
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2017-04-04 04:51:29 +02:00 |
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Miko Mynttinen
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a84879bcbd
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Bug 1351426 - Part 3: Refactor BSPTree to use list instead of deque r=kip
MozReview-Commit-ID: F4ezRzbGihI
--HG--
extra : rebase_source : 6875c63a321a645e84d4cff3ccac71cc570b50a6
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2017-04-05 20:12:35 +02:00 |
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Miko Mynttinen
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d8d0459a98
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Bug 1274673 - Use binary space partitioning for sorting/drawing layers - Part 2: Rename Polygon3D to Polygon, and use 4D points for all calculations r=kip
MozReview-Commit-ID: I6DB8xldpjO
--HG--
extra : rebase_source : c881f68722404e0d749a00424eb17d284a7383d2
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2016-12-04 17:49:32 +01:00 |
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Miko Mynttinen
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7ecd75b61b
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Bug 1286412 - Implement polygon clipping and triangulation. r=kip
MozReview-Commit-ID: 8TWHBIFUV6Q
--HG--
extra : rebase_source : c1861d68cec56a5031489c439bbe965db57e979f
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2016-10-03 16:35:52 -07:00 |
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Miko Mynttinen
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54872a7fbf
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Bug 1301818 - Prepare BSPTree for integration with the layers code r=kip
MozReview-Commit-ID: ADJvCZYSk6p
--HG--
extra : rebase_source : 4cfef6cb4344323229da9001de07616621cd5369
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2016-09-16 16:03:32 -07:00 |
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Miko Mynttinen
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12062ceb2f
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Bug 1292390 - Add BSP tree implementation. r=jrmuizel, r=kip
MozReview-Commit-ID: BpGfAUS0MLj
--HG--
extra : transplant_source : %EB%EF%7D%5C%FA%B5h%CCj%C4A%F3%D7F%BB%F5%F9J%8D%D2
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2016-08-10 14:30:29 -07:00 |
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