Commit Graph

23 Commits

Author SHA1 Message Date
Matt Woodrow
aaba06e7d1 Bug 890950 - Tell OpenGL that our texture upload data is in BGRA format on OSX. r=jrmuizel
This matches the format used internally and prevents the driver from having to do a conversion. We then add a swizzle to the shaders so that we get the correct colors drawn.
2013-07-09 10:13:33 -04:00
Benoit Girard
0cad7b2d27 Bug 890630 - Port FrameCounter to the compositor API. r=nical 2013-07-06 12:19:52 -04:00
Andreas Gal ext:(%2C%20Milan%20Sreckovic%20%3Cmilan%40mozilla.com%3E)
4c463d2865 Bug 867460: remove notion of ShaderProgramTypes from gfx/gl. Carry r=bas. r=bgirard for the changes. 2013-07-04 13:25:50 -04:00
Ehsan Akhgari
688d6881b1 Backed out changeset 1bf0cdeacb22 (bug 867460) for assertions in various test suites
Landed on a CLOSED TREE
2013-06-25 21:39:07 -04:00
Andreas Gal
4b4d3d8e70 Bug 867460 - Remove notion of ShaderProgramTypes from gfx/gl. r=bschouten, sr=joe 2013-06-24 13:05:13 -04:00
Bill McCloskey
84d2edefb9 Bug 885100 - Need to call ReleaseTexture from CompositorOGL (r=nrc) 2013-06-20 18:04:53 -07:00
Ehsan Akhgari
f6ad445a82 Bug 579517 follow-up: Remove NSPR types that crept in 2013-06-12 21:26:59 -04:00
Nicolas Silva
3b55f465b7 Bug 875211 - Make the number of temporary compositor textures dynamic. r=bjacob 2013-06-12 11:05:06 +02:00
Nicolas Silva
1f2758228b Bug 875211 - fix windows build on a CLOSED TREE 2013-06-04 21:08:15 +02:00
Nicolas Silva
4f69a21cac Bug 875211 - fix build on a CLOSED TREE 2013-06-04 21:02:52 +02:00
Nicolas Silva
1999386b3c Bug 875211 - use one global gl texture per texture unit rather than one per GrallocTextureHostOGL. r=bjacob 2013-06-04 20:44:37 +02:00
Markus Stange
6abeb68348 Bug 876256 - Restore the previous scissor rect at the end of CompositorOGL::DrawQuad. r=mattwoodrow 2013-05-27 14:48:15 +02:00
Markus Stange
5f3753297b Bug 861332 - Ensure that the drawing rect used for DrawWindowOverlay doesn't depend on the window's position on the screen, so that for example the 10.6 window resizer is drawn in the correct place. r=mattwoodrow
--HG--
extra : rebase_source : d47ea3f871a619bfab065dd0eddb74d8c309fed1
2013-05-22 11:42:49 +02:00
Matt Woodrow
d50378ddd9 Bug 756601 - Use NS_roundf so that it compiles on windows. CLOSED TREE 2013-05-10 09:50:33 +12:00
Matt Woodrow
b56f232983 Bug 756601 - Round texture coords to the nearest texel. r=Bas 2013-05-10 09:02:49 +12:00
Nicholas Cameron
8bca207e89 Bug 788319. Rename RenderToEGLSurface. r=kats 2013-04-30 15:16:04 +12:00
Chris Lord
cb9c55afb6 Bug 858969 - Refactor dynamic toolbar so page is offset and not overlapped. r=kats,nrc
Refactor the dynamic toolbar code so that the ownership of various properties
is clearer, and the page is offset by the toolbar instead of being overlapped.
This fixes problems with the scroll origin of the page not corresponding to
the visible origin on the screen.
2013-04-25 18:47:08 +01:00
Ryan VanderMeulen
4b7c54d033 Backed out changeset 684a5ca2efb7 (bug 858969) for Android M3 failures.
CLOSED TREE
2013-04-25 10:56:54 -04:00
Chris Lord
5671b1d883 Bug 858969 - Refactor dynamic toolbar so page is offset and not overlapped. r=kats,nrc
Refactor the dynamic toolbar code so that the ownership of various properties
is clearer, and the page is offset by the toolbar instead of being overlapped.
This fixes problems with the scroll origin of the page not corresponding to
the visible origin on the screen.
2013-04-24 17:06:23 +01:00
Daniel Holbert
05b690b216 Bug 863043: Move CompositorOGL::Initialize's helper-nsRunnable from function-scope to class-scope to fix build warning about ignored visibility attribute. r=Bas 2013-04-17 15:34:26 -07:00
Nicholas Cameron
fdc9d01061 Bug 844928, remove PTexture. r=nical
--HG--
extra : rebase_source : c6588d7381fc468068eb7e393f52afafb9586253
2013-04-12 19:28:55 +12:00
Jeff Muizelaar
105c9bc6ef Bug 860466: Properly deal with SharedTextureHostOGL. r=nical
There were a number of issues with the current implementation. It couldn't deal
with NULL mSharedHandles. Additionally it was binding things to the wrong
samplers. Finally it was not properly setting the texture transform (which
defaults to all 0). Finally in a debug build an assert would be hit upon client
shutdown due to it not clearing mDescriptor.

This patch fixes all of those issues which makes flash work again.

--HG--
extra : rebase_source : 733f242d2cd82c145ef6e3af9584f832af3c1f5d
2013-04-11 19:42:26 -04:00
Bas Schouten
839048be74 Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.

Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00