This bug handles abnormal client shut down case and Tab move between different windows.
Abnormal client shut down case, WebRenderBridgeParent does not receive IPC messages that are sent during WebRenderLayerManager and WebRenderBridgeChild destruction. In this case, webrender keys except keys of external images are not removed from webrender. Abnormal shut down could happen when content process was crashed or content process was killed by ContentParent if shutdown takes too long time.
In the tab move case, the WebRenderBridgeParent will need to be re-bound to a different CompositorBridgeParent and webrender, and so will need to clear all its related keys from the old webrender. This will happen in a future patch.
The async images codepath is a bit different in that it pushes an iframe
item to the WR display list and updates it asynchronously. However in
this case it still makes sense to push the layer's local clip
outside the iframe, and just populate the iframe with the image and not
worry about clips inside the iframe. As mentioned in part 1 of this
patchset, this will be needed to properly handle async scrolling.
This patch makes the necessary changes to push the clip outside the
iframe and simplifies what happens in WebRenderCompositableHolder to
generate the display list for the iframe itself.
MozReview-Commit-ID: DeZElH4p4rc
--HG--
extra : rebase_source : 3f3458a6c2607b8290dc2174a248f3d7bd33a3a9
Since part 1 of this patch set pushed the layer's local clip as part of
the code in ScrollingLayersHelper, it is no longer needed in the
WebRenderDisplayItemLayer (it is effectively duplicated).
MozReview-Commit-ID: F2HFsx3XI9M
--HG--
extra : rebase_source : 5dfcecb649376d6958760e4e95cd025d01f3124c
This ensures that for layers with both transforms and mask layers, the
mask layer is properly positioned outside of the transform and relative
to the proper stacking context.
MozReview-Commit-ID: 79yvhxQCykW
--HG--
extra : rebase_source : 353a7dcc59fb2df0ff2379909a08986ec176ac50
For various reasons, we want to be pushing the layer's local clip rect
outside of the stacking context rather than inside it. Not only is this
more correct with respect to the semantics of the layer tree, we also
need it in order to properly handle fixed-positioning of layers with
async scrolling.
This patch does the bulk of the work to make this happen. Most of the code
in the individual layer classes to process the layer's local clip rect
is removed, and instead a function in ScrollingLayersHelper is added to
deal with it. There are a couple of places that individual layer classes
still handle this but those will be removed in future patches. Note that
the individual layer classes still need to provide a clip rect of some
sort in order to push their display items, and now they simply use their
visible region bounds for this purpose.
MozReview-Commit-ID: IBmfUdJwYx1
--HG--
extra : rebase_source : 3f48a707f35a398711813d859af1e7184f19fd40
In windows platform, gecko will use GPUVideoTextureHost type for remote video decoding.
Implement the WR related functions for this type.
MozReview-Commit-ID: KSpndcApK3H
This bug handles abnormal client shut down case and Tab move between different windows.
Abnormal client shut down case, WebRenderBridgeParent does not receive IPC messages that are sent during WebRenderLayerManager and WebRenderBridgeChild destruction. In this case, animations under the WebRenderBridgeChild are not removed from CompositorAnimationStorage. Abnormal shut down could happen when content process was crashed or content process was killed by ContentParent if shutdown takes too long time.
In the tab move case, the WebRenderBridgeParent will need to be re-bound to a different CompositorBridgeParent and CompositorAnimationStorage, and so will need to clear all its active animations from the old CompositorAnimationStorage and add animations into the new CompositorAnimationStorage. This will happen in a future patch.
Get the latest gl.xml, egl.xml, wgl.xml and glx.xml.
Then, execute the |GLParseRegistryXML.py|. Please check the details in |GLParseRegistryXML.py|.
The ANGLE_stream_producer_d3d_texture_nv12 and ANGLE_keyed_mutex extension are not exist in egl.xml,
so add the "LOCAL_EGL_DXGI_KEYED_MUTEX_ANGLE" and "LOCAL_EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE" manually in GLDefs.h.
egl:
2e6e7ff7bf
gl, glx and wgl:
23a3a95673