David Zbarsky
|
76ec000c2f
|
Bug 952977: Perform some cleanup r=nical
|
2014-01-27 15:25:19 -05:00 |
|
David Zbarsky
|
bab894b2de
|
Bug 952977: Convert SetBaseTransform to gfx::Matrix4x4 r=nical
|
2014-01-27 10:28:33 -05:00 |
|
David Zbarsky
|
9288df6e4d
|
Bug 952977: Convert GetLocalTransform to gfx::Matrix4x4 r=nical
|
2014-01-27 10:28:18 -05:00 |
|
David Zbarsky
|
7e28db3ce2
|
Bug 952977: Convert SnapTransforms to gfx::Matrix r=nical
|
2014-01-27 10:27:20 -05:00 |
|
David Zbarsky
|
b339e3cd5c
|
Bug 952977: Convert GetEffectiveTransform to gfx::Matrix4x4 r=nical
|
2014-01-24 17:49:19 -08:00 |
|
David Zbarsky
|
3e4ce3885c
|
Bug 952977: Switch GL world transform to gfx::Matrix r=nical
|
2014-01-16 02:22:19 -05:00 |
|
Nicholas Cameron
|
d0f667997d
|
Bug 933549. Preqrequisites - Matrix::HasNonIntegerTranslation and SetAntialiasingFlags. r=mattwoodrow
|
2014-01-08 10:06:08 +13:00 |
|
Nicholas Cameron
|
630c694b39
|
backed out bug 933549 on a CLOSED TREE
|
2014-01-08 10:27:14 +13:00 |
|
Nicholas Cameron
|
64a0f04f60
|
Bug 933549. Preqrequisites - Matrix::HasNonIntegerTranslation and SetAntialiasingFlags. r=mattwoodrow
|
2014-01-08 10:06:08 +13:00 |
|
Markus Stange
|
46bb478bac
|
Bug 924102 - Add the types Point3D and Matrix5x4. r=Bas
|
2013-11-27 12:22:02 +01:00 |
|
Robert O'Callahan
|
cdd20f889b
|
Bug 938316. Work around fractional texture resampling issues by switching to NEAREST sampling when we're doing a pixel-aligned compositing operation. r=jrmuizel
--HG--
extra : rebase_source : ec49c8c8993af402a24b57efbaea743d39dcd89c
|
2013-11-13 23:56:11 +13:00 |
|
Jonathan Watt
|
86724fb152
|
Bug 931769, part 2 - Add IsSingular and operator*= methods to Matrix. r=Bas
|
2013-10-29 08:14:40 +00:00 |
|
Bas Schouten
|
839048be74
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
|
2013-04-10 09:20:52 +00:00 |
|
Robert O'Callahan
|
f8eaf0bc83
|
Bug 772726. Part 6: Add NudgeToIntegers operation to Azure Matrix, add MultiplyAndNudgeToIntegers to gfxContext, and call it from SVG when we render path geometry, to ensure that small internal rounding errors in transforms don't cause unnecessary differences in rasterization of paths. r=bas
|
2012-09-05 12:15:52 +12:00 |
|
Bas Schouten
|
3598ccf8df
|
Bug 757329: Support changing transforms while emitting path instructions. r=roc
|
2012-05-22 07:29:19 +02:00 |
|
Gervase Markham
|
82ff7027aa
|
Bug 716478 - update licence to MPL 2.
|
2012-05-21 12:12:37 +01:00 |
|
Bas Schouten
|
0f0ca8f00f
|
Bug 751463: Remove Azure from XUL. r=khuey
|
2012-05-03 21:21:52 +02:00 |
|
Bas Schouten
|
c26856a098
|
Bug 711063 - Part 1.5: Add operator to gfx::Matrix for size transformation. r=jrmuizel
|
2012-01-05 08:17:51 +01:00 |
|
Joe Drew
|
096b73608a
|
Bug 705204 - Add mozilla::gfx::Matrix::operator!= and operator==. r=Bas
|
2012-01-04 18:02:59 -05:00 |
|
Joe Drew
|
8d91c03a0b
|
Bug 705200 - Add mozilla::gfx::Matrix::IsIdentity(). r=Bas
|
2012-01-04 18:02:59 -05:00 |
|
Bas Schouten
|
ec94a42be5
|
Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc
|
2011-12-28 06:56:11 +01:00 |
|
Phil Ringnalda
|
b8c127164a
|
Back out 9c78b4872333 (bug 702878) for Win M1 crashes and reftest orange
|
2011-12-27 21:09:44 -08:00 |
|
Bas Schouten
|
3c44803f6b
|
Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc
|
2011-12-28 03:51:38 +01:00 |
|
Bas Schouten
|
189472e8c9
|
Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
|
2011-06-24 19:41:16 +02:00 |
|