Commit Graph

95 Commits

Author SHA1 Message Date
Jeff Walden
f76f7d6da3 Bug 704313 - Implement mozilla/StdInt.h. r=cjones
--HG--
extra : rebase_source : b221134fdfbde13a37a6ef621bba3ca183a46101
2011-11-22 17:42:57 -08:00
Robert O'Callahan
f9ccb9e0ae Bug 705173. Make mDependentTargets weak by tracking the inverse relationship in mDependingOnTargets. In Flush(), remove dependencies on other targets. r=bas 2011-11-25 15:12:40 +13:00
Kyle Huey
f526cd64fb Bug 703028: Fix obnoxious warning spew from gfx 2d stuff. r=me 2011-11-21 09:56:24 -05:00
Joe Drew
9099fa5d4d Bug 685767 - Factor blurring out into its own class, and use it from gfxAlphaBoxBlur. r=mattwoodrow 2011-11-18 22:19:24 +13:00
Ed Morley
9f6a8ca44b Merge last green changeset of mozilla-inbound to mozilla-central 2011-11-18 08:43:10 +00:00
Kyle Huey
990c3809c4 Back out Bug 685767 for leaking. 2011-11-17 13:01:11 -05:00
Joe Drew
36c2db467c Bug 685767 - Factor blurring out into its own class, and use it from gfxAlphaBoxBlur. r=mattwoodrow 2011-11-14 17:29:28 +13:00
Joe Drew
1bb0d43d4b Bug 685326 - Move Round{,In,Out} from gfxRect to BaseRect, and make them no-ops on IntRect. r=Bas 2011-11-14 17:29:14 +13:00
Joe Drew
22c35b1a70 Bug 685322 - Create explicit conversion constructors for Rect and Point taking IntRect and IntPoint. r=roc 2011-11-14 17:29:01 +13:00
Matt Brubeck
65a5f3ea90 Back out 5ddda2b25e28 and 3abfdb807a4f (bug 699258) for crashes in WinXP tests 2011-11-11 17:49:47 -08:00
Marco Castelluccio
d303f502ae Bug 699258 - Part 2: [Skia] Get Skia backend working on Windows. 2011-11-11 15:51:00 -05:00
Matt Woodrow
7af9c13518 Bug 703463 - Let SourceSurfaceSkia snapshots take ownership of DrawTargetSkia pixel data when it is destroyed. r=jrmuizel 2011-11-18 17:00:38 +13:00
Matt Woodrow
75add05f0c Bug 703428 - Handle invalid stroke options. r=jrmuizel 2011-11-18 17:00:38 +13:00
Matt Woodrow
75cbb62c58 Bug 702515 - Implement GetStrokedBounds for Skia. r=jrmuizel 2011-11-18 17:00:38 +13:00
Matt Woodrow
9f1a782ce0 Bug 702516 - Enable bilinear filtering for Skia. r=jrmuizel 2011-11-18 17:00:38 +13:00
Marco Castelluccio
2f7388d5b7 Bug 699258 - Get skia backend compiling and running on Windows. r=mattwoodrow 2011-11-18 17:00:37 +13:00
Matt Woodrow
3475c0cc87 Bug 688368 - Make SourceSurfaceSkia data surfaces copy-on-write. r=joe 2011-11-03 08:55:03 +13:00
Matt Woodrow
ed14f0aa74 Bug 698318 - Share ArcToBezier code. r=jrmuizel 2011-11-03 08:55:03 +13:00
Matt Woodrow
4fc2827fb5 Bug 688367 - Add Skia backend to Azure. r=jrmuizel 2011-11-03 08:55:03 +13:00
Bas Schouten
fdd4bfc148 Bug 691571: Properly mark Azure DrawTarget changed on all drawing operations. r=jrmuizel 2011-10-05 16:08:56 +02:00
Chris Coulson
016428a270 Bug 690432: Fix "format not a string literal and no format arguments" error in gfx logging code. r=bas 2011-09-29 12:25:07 -07:00
Jeff Muizelaar
c039ef0e76 Bug 688902. 2d: Document Color as being non-premultiplied. r=bas 2011-09-24 11:51:29 -04:00
Atul Aggarwal
d578a40f89 Bug 679618 - Uninitialized memory in gfx/2d/SourceSurfaceCG.cpp; r=jmuizelaar 2011-08-31 13:16:12 +01:00
Matt Woodrow
11c1aac810 Bug 505115 - Part 15 - Add 4D Vectors, Quaternions and gfx3DMatrix functions. r=derf 2011-08-27 12:06:03 +12:00
Jacek Caban
468f586acc Bug 670093 - gfx/2d fails to compile on mingw r=bas.schouten 2011-08-23 17:35:13 +02:00
Bas Schouten
2a1c9e2a9b Bug 676753: Support subpixel-AA for the Azure D2D backend. r=jrmuizel 2011-08-16 04:37:00 +02:00
Matt Woodrow
af6bccfe08 Bug 505115 - Part 8a - Add BasePoint3D and gfxPoint3D. r=roc 2011-08-03 15:04:20 +12:00
Jeff Muizelaar
f5a851c283 Bug 674003. D2D: Fix premultiplying to only premultiply the color components. r=bjacob
We were accidentally squaring alpha this caused our surface to end up with superluminescent values.
Fix this by only multiplying alpha with the color componenets and not itself.
2011-07-28 16:31:28 -04:00
Jeff Muizelaar
e4aa8bf5dd Bug 672646. D2D: Fix trasparent radial gradients. r=roc
The output merger stage was expecting premultiplied alpha
and we were giving non-premultiplied. Fix by premultiplying
in the shader.

Also adds a reftest for this situation.
2011-07-21 18:40:41 -04:00
Bas Schouten
8367a2ca66 Bug 666452 - Part 3: Create a minimal size temp surface for canvas shadow drawing. r=roc 2011-07-13 02:36:28 +02:00
Bas Schouten
e72bf56f22 Bug 666452 - Part 2: Minimize drawing done with shadow in the Azure D2D backend. r=BenWa 2011-07-13 02:34:43 +02:00
Bas Schouten
9c36d75cba Bug 666452 - Part 1: Expose functions to get the (stroked) bounds of a path. r=BenWa sr=roc 2011-07-13 02:34:40 +02:00
Bas Schouten
371b57bace Bug 666097 - Fix radial gradient drawing in Azure. r=jrmuizel
* * *
Part 2: Adjust tests to properly confirm passing. r=jrmuizel
2011-07-08 18:49:35 +00:00
Jeff Muizelaar
12139c87c5 2D: Add a comment about why we need to know the fill mode early. r=bas 2011-07-07 12:57:52 -04:00
Bas Schouten
300196ee5f Bug 668801 - Followup: Properly address review comments. 2011-07-05 08:52:48 +00:00
Bas Schouten
aa0a80ced3 Bug 668801 - Part 3: Adjust dealing with clipped shadows to be accurate. r=jrmuizel 2011-07-05 06:28:20 +00:00
Bas Schouten
c17281a505 Bug 668801 - Part 2: Fix small bug in Azure shadow drawing. r=jrmuizel 2011-07-05 06:28:17 +00:00
Bas Schouten
ab39deeadf Bug 668801 - Part 1: Adjust Azure for traditional shadow drawing style. r=jrmuizel 2011-07-05 06:28:14 +00:00
Ehsan Akhgari
86da6932d3 Merge mozilla-central and mozilla-inbound 2011-06-30 05:08:20 -04:00
Oleg Romashin
37e4c451c1 Bug 668368 - Logging.h compile fail due to missing stdio.h r=bas.schouten 2011-06-29 15:13:21 -07:00
Bas Schouten
e768a19cf6 Bug 667290: Properly clear the downsampled destination before blending to it. r=jrmuizel 2011-06-28 02:10:06 +02:00
Takanori MATSUURA
4041dc2544 Bug 667286 - Include cairo.h as "cairo.h" instead of "cairo/cairo.h"; r=bas 2011-06-26 23:10:35 +09:00
Chris Jones
e0d217fcaa Bug 662038, part 3: Implement dashing for d2d. r=Bas 2011-06-29 14:34:58 -07:00
Chris Jones
952bc1a668 Bug 662038, part 2: Add dashing API to Azure. r=Bas sr=roc 2011-06-29 14:34:58 -07:00
Bas Schouten
189472e8c9 Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
2011-06-24 19:41:16 +02:00