YUVColorSpace is inseparable from the bit depth as the matrix coefficients to be calculated need the bit depth information.
So let's put the two types together. gfx namespace also makes more sense as that's where we find IntRect, IntSize and other.
The extent of the changes highlight how much similar data structures are duplicated across the code, to the point it's scary.
Differential Revision: https://phabricator.services.mozilla.com/D25347
--HG--
extra : moz-landing-system : lando
In particular, it looks like this alignment is required by the Intel driver on
macOS if you want to avoid CPU copies.
It was already known that the efficiency gains from client storage only
materialize if you follow certain restrictions:
- The textures need to use the TEXTURE_RECTANGLE_ARB texture target.
- The textures' format, internalFormat and type need to be chosen from a small
list of supported configurations. Unsupported configurations will trigger
format conversions on the CPU.
- The GL_TEXTURE_STORAGE_HINT_APPLE may need to be set to shared or cached.
- glTextureRangeAPPLE may or may not make a difference.
It now appears that the stride alignment is another requirement:
When uploading textures which otherwise comply with the above requirements, the
Intel driver will still make copies using the CPU if the texture's stride is not
32-byte aligned. These CPU copies are reflected in a high CPU usage (as observed
in Activity Monitor) and they show up in profiles as time spent inside
_platform_memmove under glrUpdateTexture.
However, when uploading 32-byte stride aligned textures which comply with the
above requirements, this CPU usage goes away. There might still be hardware
copies behind the scenes, but they no longer take up CPU time.
Differential Revision: https://phabricator.services.mozilla.com/D25316
--HG--
extra : moz-landing-system : lando
In particular, it looks like this alignment is required by the Intel driver on
macOS if you want to avoid CPU copies.
It was already known that the efficiency gains from ClientStorage only
materialize if you follow certain restrictions:
- The textures need to use the TEXTURE_RECTANGLE_ARB texture target.
- The textures' format, internalFormat and type need to be chosen from a small
list of supported configurations. Unsupported configurations will trigger
format conversions on the CPU.
- The GL_TEXTURE_STORAGE_HINT_APPLE may need to be set to shared or cached.
- glTextureRangeAPPLE may or may not make a difference.
It now appears that the stride alignment is another requirement:
When uploading textures which otherwise comply with the above requirements, the
Intel driver will still make copies using the CPU if the texture's stride is not
32-byte aligned. These CPU copies are reflected in a high CPU usage (as observed
in Activity Monitor) and they show up in profiles as time spent inside
_platform_memmove under glrUpdateTexture.
However, when uploading 32-byte stride aligned textures which comply with the
above requirements, this CPU usage goes away. There might still be hardware
copies behind the scenes, but they no longer take up CPU time.
Differential Revision: https://phabricator.services.mozilla.com/D25316
--HG--
extra : moz-landing-system : lando
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: 77D61xpSmIl
--HG--
extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
This patch:
- Makes the following substitutions (plus necessary namespace qualifiers:
gfxImageFormat::ARGB32 --> SurfaceFormat::A8R8G8B8_UINT32
gfxImageFormat::RGB24 --> SurfaceFormat::X8R8G8B8_UINT32
gfxImageFormat::A8 --> SurfaceFormat::A8
gfxImageFormat::RGB16_565 --> SurfaceFormat::R5G6B5_UINT16
gfxImageFormat::Unknown --> SurfaceFormat::UNKNOWN
- Changes gfxImageFormat to be a typedef to gfx::SurfaceFormat. This will be
removed soon.
- Removes gfxCairoFormatToImageFormat() and gfxImageFormatToCairoFormat() and
replace calls to them with CairoFormatToGfxFormat() and
GfxFormatToCairoFormat().
- Removes ParamTraits<gfxImageFormat>.
- Add namespace qualifiers to SurfaceFormat instances where necessary.
--HG--
extra : rebase_source : f56e92b1593957a9e4e00171100bc7605816e696
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout. The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.
CLOSED TREE makes big refactorings like this a piece of cake.
# The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
xargs perl -p -i -e '
s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
s/nsRefPtr ?</RefPtr</g; # handle declarations and variables
'
# Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h
# Handle nsRefPtr.h itself, a couple places that define constructors
# from nsRefPtr, and code generators specially. We do this here, rather
# than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
# things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
mfbt/nsRefPtr.h \
xpcom/glue/nsCOMPtr.h \
xpcom/base/OwningNonNull.h \
ipc/ipdl/ipdl/lower.py \
ipc/ipdl/ipdl/builtin.py \
dom/bindings/Codegen.py \
python/lldbutils/lldbutils/utils.py
# In our indiscriminate substitution above, we renamed
# nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'
if [ -d .git ]; then
git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
This commit was generated using the following script, executed at the
top level of a typical source code checkout.
# Don't modify select files in mfbt/ because it's not worth trying to
# tease out the dependencies currently.
#
# Don't modify anything in media/gmp-clearkey/0.1/ because those files
# use their own RefPtr, defined in their own RefCounted.h.
find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
grep -v 'mfbt/RefPtr.h' | \
grep -v 'mfbt/nsRefPtr.h' | \
grep -v 'mfbt/RefCounted.h' | \
grep -v 'media/gmp-clearkey/0.1/' | \
xargs perl -p -i -e '
s/mozilla::RefPtr/nsRefPtr/g; # handle declarations in headers
s/\bRefPtr</nsRefPtr</g; # handle local variables in functions
s#mozilla/RefPtr.h#mozilla/nsRefPtr.h#; # handle #includes
s#mfbt/RefPtr.h#mfbt/nsRefPtr.h#; # handle strange #includes
'
# |using mozilla::RefPtr;| is OK; |using nsRefPtr;| is invalid syntax.
find . -name '*.cpp' -o -name '*.mm' | xargs sed -i -e '/using nsRefPtr/d'
# RefPtr.h used |byRef| for dealing with COM-style outparams.
# nsRefPtr.h uses |getter_AddRefs|.
# Fixup that mismatch.
find . -name '*.cpp' -o -name '*.h'| \
xargs perl -p -i -e 's/byRef/getter_AddRefs/g'
The bulk of this commit was generated by running:
run-clang-tidy.py \
-checks='-*,llvm-namespace-comment' \
-header-filter=^/.../mozilla-central/.* \
-fix
This conversion was done with the script:
find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl' | \
egrep -v 'cairo-win32-refptr.h|RefPtr.h|TestRefPtr.cpp' | \
xargs sed -i -e 's/mozilla::TemporaryRef</already_AddRefed</g' \
-e 's/TemporaryRef</already_AddRefed</g'
Manual fixups were performed in the following instances:
- We handled mfbt/RefPtr.h manually so as to not convert TemporaryRef itself
into already_AddRefed.
- The following files had explicit Move() calls added to make up for the lack
of a copy constructor on already_AddRefed:
dom/base/ImageEncoder.cpp
dom/media/MediaTaskQueue.{h,cpp}
dom/media/webaudio/PannerNode.cpp
- A redundant overload for MediaTaskQueue::Dispatch was deleted.
- A few manual fixups were required in mfbt/tests/TestRefPtr.cpp.
- Comments, using declarations, and forward declarations relating to
TemporaryRef in dom/canvas/ and gfx/layers/ were changed to refer to
already_AddRefed.