This changes CreateClippedDrawTarget so that instead of taking
a max size and a transform it just takes a user space rect of
the desired bounds.
This change allows the caller to not worry about the computing
a max size based on the current clip. Instead this responsibility
is lowered into the specific backends.
The main motivation for this work is to allow blob recoordination
to create recordings that don't depend on the current clip.
Some additional benefits are that the API is easier to use and
as can be seen simplifies the SVG masking code because it doesn't
need to track surface offsets manually.
It's also an important step towards removing all the uses of
gfxContext::GetClipExtents which will let us get rid of the separate
clipping stack in gfxContext and help us move off of gfxContext
completely.
Most backend implementations of CreateClippedDrawTarget are relatively
simple. DrawTargetCapture is modified to track the current clip rect
so that it can create a new DrawTargetCapture of the appropriate size
without needing to worry about lazy resolution.
Differential Revision: https://phabricator.services.mozilla.com/D33363
--HG--
extra : moz-landing-system : lando
This changes CreateClippedDrawTarget so that instead of taking
a max size and a transform it just takes a user space rect of
the desired bounds.
This change allows the caller to not worry about the computing
a max size based on the current clip. Instead this responsibility
is lowered into the specific backends.
The main motivation for this work is to allow blob recoordination
to create recordings that don't depend on the current clip.
Some additional benefits are that the API is easier to use and
as can be seen simplifies the SVG masking code because it doesn't
need to track surface offsets manually.
It's also an important step towards removing all the uses of
gfxContext::GetClipExtents which will let us get rid of the separate
clipping stack in gfxContext and help us move off of gfxContext
completely.
Most backend implementations of CreateClippedDrawTarget are relatively
simple. DrawTargetCapture is modified to track the current clip rect
so that it can create a new DrawTargetCapture of the appropriate size
without needing to worry about lazy resolution.
Differential Revision: https://phabricator.services.mozilla.com/D33363
--HG--
extra : moz-landing-system : lando
Since now most CSS transform related bugs are fixed, it's clear that the
purpose of nsSVGUtils::GetTransformMatrixInUserSpace() should solely be to
replace SVGElement::PrependLocalTransformsTo(eUserSpaceToParent).
After fixing Bug 972041, the only other usecase (Bug 1247218) no longer exists.
OTOH, there is a problem when the parent has a viewbox transform, in that case,
SVGElement::PrependLocalTransformsTo() doesn't include it, but
nsLayoutUtils::GetTransformToAncestor() does.
In fact, it's much easier to compute the transform matrix directly based on
the implementation of nsDisplayTransform::GetResultingTransformMatrixInternal(),
which is also the function internally called by nsLayoutUtils::GetTransformToAncestor().
In particular, we don't need to look at 3D stuff since our matrix is inherently 2D.
Differential Revision: https://phabricator.services.mozilla.com/D28970
--HG--
extra : moz-landing-system : lando
SVGElement::PrependLocalTransformsTo doesn't take CSS transform into
account, we should use nsIFrame::GetTransformMatrix instead.
Differential Revision: https://phabricator.services.mozilla.com/D27659
--HG--
extra : moz-landing-system : lando
Additionally, this patch makes `nsFrame.h` stop including `nsIPresShell.h`
and makes each users include `mozilla/PresShell.h` instead. So, this improves
rebuild performance of `nsIPresShell.h` (and `mozilla/PresShell.h` in the
future).
Note that due to `nsIFrame::PresShell()`, `mozilla::` prefix is necessary for
`PresShell` in a lot of classes which are derived from `nsIFrame` even in
`.cpp` files.
Differential Revision: https://phabricator.services.mozilla.com/D27476
--HG--
extra : moz-landing-system : lando
This lets us restrict the size of the mask surface that we allocate
to the destination tile size. This gives a large performance
improvement.
It also includes some miscelanous fixes to the CreateClippedDrawTarget
code path.
Differential Revision: https://phabricator.services.mozilla.com/D21750
The core of this change is in gfxContext.*:
- change gfxContext::CurrentMatrix() and gfxContext::SetMatrix() to
return and take a Matrix respectively, instead of converting to
and from a gfxMatrix (which uses doubles). These functions therefore
will now match the native representation of the transform in gfxContext.
- add two new functions CurrentMatrixDouble() and SetMatrixDouble() that
do what the old CurrentMatrix() and SetMatrix() used to do, i.e.
convert between the float matrix and the double matrix.
The rest of the change is just updating the call sites to avoid round-
tripping between floats and doubles where possible. Call sites that are
hard to fix are migrated to the new XXXDouble functions which preserves
the existing behaviour.
MozReview-Commit-ID: 5sbBpLUus3U
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: EuRsDue63tK
--HG--
extra : rebase_source : 3356d4b80ff6213935192e87cdbc9103fec6084c
(Path is actually r=froydnj.)
Bug 1400459 devirtualized nsIAtom so that it is no longer a subclass of
nsISupports. This means that nsAtom is now a better name for it than nsIAtom.
MozReview-Commit-ID: 91U22X2NydP
--HG--
rename : xpcom/ds/nsIAtom.h => xpcom/ds/nsAtom.h
extra : rebase_source : ac3e904a21b8b48e74534fff964f1623ee937c67
The reason of this change is the same as for Part 2, except this commit fixes
nsSVGMaskFrame::GetMaskForMaskedFrame rather than PaintSVG.
MozReview-Commit-ID: DS0eG6eKDgs
The DrawResult return was not in fact anything to do with the success or
failure of that method, but was actually passing out a very specific piece of information
about the success or failure of any imagelib drawing that may not have occurred
under the various PaintSVG calls.
The signature of PaintSVG is changed from
DrawResult PaintSVG(...., uint32 flags);
to
void PaintSVG(...., imgDrawingParams& aPackage);
imgDrawingParams wraps DrawResult and imgIContainer::FLAG_* as a pack, pass through
PaintSVG to imagelib draw calls under beneath.
MozReview-Commit-ID: IOq2evUAOQF
The reason of this change is the same as for Part 2, except this commit fixes
nsSVGMaskFrame::GetMaskForMaskedFrame rather than PaintSVG.
MozReview-Commit-ID: DS0eG6eKDgs
--HG--
extra : rebase_source : 696bf495edc98a390f49ff0638165724521460b1
extra : source : 95f38c2c8b57134504e7fbe03d1637866e3e65ba
The DrawResult return was not in fact anything to do with the success or
failure of that method, but was actually passing out a very specific piece of information
about the success or failure of any imagelib drawing that may not have occurred
under the various PaintSVG calls.
The signature of PaintSVG is changed from
DrawResult PaintSVG(...., uint32 flags);
to
void PaintSVG(...., imgDrawingParams& aPackage);
imgDrawingParams wraps DrawResult and imgIContainer::FLAG_* as a pack, pass through
PaintSVG to imagelib draw calls under beneath.
MozReview-Commit-ID: IOq2evUAOQF
--HG--
extra : rebase_source : 66c9a9e391c2f9e142575f42fd47b37334ec5752
extra : source : 97a08873177c0f18edffdb1b5589c77843a50553
According to bug 1345853 comment 5, tn said:
You probably want to return whatever was drawn there regardless of the
DrawResult. SVGMaskFrame has the same problem. Keep in mind that DrawResult is
only reporting on how drawing of any images went, not the drawing of anything
else. Also looking over the patches from bug 1258510 I see a couple places where
BAD_ARGS is returned if the transform matrix is singular. We would want to
return SUCCESS in that case I think, because we drew what we were instructed to
draw.
MozReview-Commit-ID: 5XcDuKQwXTJ
--HG--
extra : rebase_source : 5c558d469148e0cb3cfe9365aed1a4a65c572532
I did many change in many files in this patch. But the goal is pretty simple: To
pass the return value of nsSVGPatternFrame::PaintPattern back to the caller
(nsDisplaySVGGeometry). My suggestion is to review this patch right from
nsSVGPatternFrame.cpp.
I made two mistakes in bug 1258510
1. We should not return directly at [1]. RemoveStateBits at l418 will be skip.
2. nsSVGPatternFrame::PaintPattern should return both SourceSurface and draw
result, so that we can update UpdateDrawResult in display item.
All the other changes are to
1. make sure the return value of nsSVGPatternFrame::PaintPattern goes back to
nsDisplaySVGGeometry::Paint correctly.
2. Since the return value of nsSVGPatternFrame::PaintPattern change, we need
modify all existed callers.
I also filed bug 1346124 for handle the returning value of PaintMarkers.
[1] https://hg.mozilla.org/mozilla-central/file/c0700bedb4f7/layout/svg/nsSVGPatternFrame.cpp#l415
MozReview-Commit-ID: Iq9RPQ6Omz0
--HG--
extra : rebase_source : ca7a35bb9f5e27880d5dc62e03feb91b6ac3435d