The previous debugger was setting a breakpoint in the mach dispatcher.
This required users to step into the main function to be called into.
Using pdb.runcall(), the debugger starts at the first line in the
executed command, which is far more useful.
--HG--
extra : rebase_source : 10734805ad40ec85eedbb089b11d618dc32398e7
extra : amend_source : da89da1af1f137db2f5902bcb5a69312f4636a4b
Similar to the changes made for IPDL files, this commit moves all of the
non-makefile related logic for WebIDL files out of the recursive make
backend and into the common build backend. Derivative backends that
would like to do interesting things with WebIDL files now need to
implement _handle_webidl_build, which takes more parameters, but should
ideally require less duplication of logic.
After a bunch of tiny changes, we're finally ready to make real
progress. We can now move the grouping of the generated IDPL C++ files
and the actual writing of the unified files for them into the common
build backend. Derivative backends now only have to concern themselves
with adding the particular logic that compiling those files requires.
We'll need to write out unified files for multiple backends, not just
the recursive make one. Put that logic someplace where all build
backends can access it.
_add_unified_build_rules shouldn't be in the business of determining how
to group files into their unified files. That logic belongs in the
caller of _add_unified_build_rules. Once that's done, the logic for
determining how to group files can migrate out of the recursive make
bakend.
Nothing about writing unified files is specific to the recursive make
backend, and if we want to write the unified files for IPDL and WebIDL
files, we'll need this functionality available in the common build
backend.
RecursiveMakeBackend._group_unified_files doesn't contain any
functionality specific to the recursive make backend. We would also
like to move the unification of generated IPDL and WebIDL source files
into the common build backend. Moving _group_unified_files into the
common build backend would be the logical place for it, but the frontend
should also be able to handle unifying files so that backends don't have
to duplicate logic for UNIFIED_FILES. Therefore, we choose to move it
to mozbuild.util as its final resting place.
Pushing on a CLOSED TREE since Android build only.
--HG--
extra : rebase_source : cc99efa734d1f4738d3f026c930a4d1955723783
extra : amend_source : 52c07807a77f263d2eb2593826dc0285928d9be4
This handles:
list.0=A
list.1=B
list.sublist.0=C
so that
list=>[A, B]
list.sublist=>[C]
and
dict=default
dict.key1=A
dict.key2=B
so that
dict=>{key1:A, key2:B}
dict=>default
--HG--
extra : rebase_source : 2c8f5941d2fca9c56b3858d3e98078a43fa69090
DONTBUILD NPOTB on a CLOSED TREE
This was tested by ally and mfinkle in #mobile.
--HG--
extra : amend_source : 5dd061d6ef98f49cb232baa7221ec514a32eeeee
This does two things. First, it aligns the brew formula name
(AndroidNdk) with the brew file name (android-ndk.rb). Second, it
makes sure that we actually find the android-ndk.rb file. I think
|mach bootstrap| always worked, due to a felicity where the working
directory always contained android-ndk.rb; but |python bootstrap.py|
failed because android-ndk.rb was downloaded to a temporary location
that was not included in the |brew install| command.
--HG--
rename : python/mozboot/mozboot/android-ndk-r8e.rb => python/mozboot/mozboot/android-ndk.rb
extra : rebase_source : 44f164d3d5916bc2faf4c64285e232047daea35e
This addresses issues with offline builds - due to pip latest version checking
Source archive downloaded from
https://pypi.python.org/packages/source/v/virtualenv/virtualenv-12.0.5.tar.gz
and uncompressed into python/virtualenv. The egg-info directory was
removed.
--HG--
extra : amend_source : 30a79486d91d9f79a36535eab438c0cd6f81daf3
Writing the unified files is another thing that will have to be moved
out of recursivemake.py eventually. And it doesn't belong inline amidst
makefile rules and variables. Move its logic to a separate function as
well.
_add_unified_build_rules does quite a lot of work besides adding
makefile rules and variables. The divying up of source files into
unified files is one part of that, so move it out into its own function.
When we eventually move that computation out of recursivemake.py, this
refactoring will make it easier to verify that's what we've done.
terminal.py had an ambiguous |import logging| that was importing
mach.logging from Sphinx. We fix it.
There was also a poorly formed link in the mach commands documentation.
We fix it.
--HG--
extra : rebase_source : 12783c69027989ac031d29e4ecbc1ee2f465ffa4
extra : histedit_source : 4283c6cdecc4de8aa7636d0c4cc566daf5142b50
Python API documentation requires the ability to import modules. So, we
set up a virtualenv in our Sphinx environment so module loading works.
This solution isn't perfect: a number of modules fail to import when run
under sphinx-build.
--HG--
extra : rebase_source : fce732e0b8aefe0e9a2ee594b8a08ac02e27579a
extra : histedit_source : bef27c947b95c3182fbc6cd656ae8c96acaaa6f4
Previously, code for staging the Sphinx documentation from moz.build
metadata lived in a mach command and in the moztreedocs module. This
patch moves the invocation to the Sphinx extension.
When the code is part of the Sphinx extension, it will run when executed
with sphinx-build. This is a prerequisite to getting RTD working, since
sphinx-build is the only supported entrypoint for generating
documentation there.
With this patch, we can now invoke sphinx-build to build the
documentation. The `mach build-docs` command is no longer needed.
--HG--
extra : rebase_source : 86e76c7d598ffa23dae858254eecedbdd12706a4
extra : histedit_source : 1826aa5ddfafdff62847cc293d1f0950b236caac
The recursivemake backend knows how to do several things with the IPDL
sources:
1) Determine the C++ sources that will be generated from given IPDL
sources.
2) Write out all the makefile rules and variables for said sources.
The first part isn't unique to the recursivemake backend; other backends
would eventually like to know what C++ sources come from IPDL source
files for easier cross-referencing purposes, etc. Let's take a first
cut at moving things into CommonBackend. (This may not be the best
interface, since it relies on consume_finished being invoked, and not
all backends call CommonBackend.consume_finished. Still, it's a start.)
psutil 2.1.3 is replacing psutil 1.0.1. There are numerous bug fixes and
feature enhancements in psutil worth obtaining.
Source code was obtained from
https://pypi.python.org/packages/source/p/psutil/psutil-2.1.3.tar.gz and
uncompressed into python/psutil without modification except for the
removal of the egg-info directory and the .travis.yml file.
--HG--
extra : source : 697eb6db7d96dc21e817cd27a7e46ed4ab00f9bb
psutil 2.1.3 is replacing psutil 1.0.1. There are numerous bug fixes and
feature enhancements in psutil worth obtaining.
Source code was obtained from
https://pypi.python.org/packages/source/p/psutil/psutil-2.1.3.tar.gz and
uncompressed into python/psutil without modification except for the
removal of the egg-info directory and the .travis.yml file.
--HG--
extra : rebase_source : 90b02e514e5dd1249d97d83223ef8fcf20c9da94
extra : histedit_source : 2e96344e1796b6156ccf279684687b2e8995be92
Source archive downloaded from
https://pypi.python.org/packages/source/v/virtualenv/virtualenv-12.0.2.tar.gz
and uncompressed into python/virtualenv. The egg-info directory was
removed.
--HG--
extra : rebase_source : e96572c694b2e780ed143a08b3c6670273a39fdb
extra : histedit_source : 17d490c968fdadd4dacad3b880bfcb1fc7b3e148
Pushing on a CLOSED TREE because this is NPOTB.
The custom brew formula is a lightly edited version of an earlier
revision of brew's android-ndk.rb. It's not clear that using a custom
brew formula for the Android SDK version r8e is better than using the
existing android Python module for installing the SDK and the NDK, but
it's done now and works locally. If we really wanted to avoid shipping
it, we could probably arrange to land it in
https://github.com/Homebrew/homebrew-versions.
I see no easy way to install the Java 1.7 JDK with macports, so in the
spirit of the good now being better than the perfect later, I've
punted. (I don't see an Android NDK package either, but that
functionality exists in Python.) Patches wanted!
--HG--
extra : rebase_source : d3ca836951b05eb30fabc17e523676d31c1ec0ef
extra : amend_source : d34e9eb5cd840b827a7ce65a0d22c1c275efff09
This prepares the way for implementing install_mobile_android_packages
on OS X.
--HG--
extra : rebase_source : b52b7080f857e351e71f169f09a42dfd61b43a43