ProfilerStackFrameRAII and ProfilerStackFrameDynamicRAII are very similar; the
latter lets a dynamic string be specified as well (and lacks the
MOZ_GUARD_OBJECT stuff, for no good reason).
This patch does the following.
- Removes ProfilerStackFrameDynamicRAII, and adds a dynamic string to
ProfilerStackFrameRAII. It also reorders the constructor's arguments to match
the field ordering of ProfileEntry. There aren't many usage sites so these
changes don't affect many places.
- With that done, there is only a single callsite for each of
profiler_call_enter() and profiler_call_exit(), so the patch also inlines and
removes them.
There are several places in the WebExtensions framework where we currently
need to repeatedly serialize and deserialize structured clone data as it
passes through message managers, which can lead to significant performance
issues.
This helper class lets us serialize a value directly from the source extension
context into an opaque blob, and then directly deserialize it into the target
context on the other end, with no X-ray overhead or clones into privileged
scopes in-between.
MozReview-Commit-ID: 4QzHi89onxc
--HG--
extra : rebase_source : 2ec196ca9ce9be90b7eadf136c938373ac7d3fdd
This mostly just copies the functional parts of the APZTestData code from
ClientLayerManager into WebRenderLayerManager, and propagates the paint sequence
number over to the compositor using the existing WebRenderScrollData machinery.
MozReview-Commit-ID: LHupFpqtWTX
This is fairly straightforward plumbing. The webrender equivalent of PLayerTransaction
is PWebRenderBridge and we can use that to get the compositor-side APZTestData.
MozReview-Commit-ID: Bn8WjKW5GoI
Bill, can you please review the binding code? Shane and zombie, can you please
review the content script matching?
MozReview-Commit-ID: IJB5s0a7r7S
--HG--
extra : rebase_source : 4026105b8c04e6b88c9be8cf76898fca26f1c3e0
Bill, can you please review the binding changes? Shane, can you please review
the policy service?
This is the first step to making extension policy data directly available to
C++ code without any COM overhead. It tracks the set of currently active
extensions, and how they map to add-on IDs and URIs.
MozReview-Commit-ID: 9Z61AXFll3P
--HG--
extra : rebase_source : c38898905a63ab8d0a424bfda7c61ea6c645ff32
Bill, can you please review the binding code, and the general sanity of the
platform code. Andrew and zombie, can you please matching algorithms and
tests.
Change summary:
The existing JavaScript matching code works well overall, but it needs to be
called a lot, particularly from hot code paths. In most cases, the overhead of
the matching code on its own adds up enough to cause a problem. When we have
to call out to JavaScript via XPConnect to make a policy decision, it adds up
even more.
These classes solve both of these problems by a) being very fast, and b) being
accessible directly from C++. They are particularly optimized for the common
cases where only literal or prefix matches are required, and they take special
steps to avoid virtual calls wherever possible, and caching computed URL
values so that they can be reused across many match operations without
additional overhead.
MozReview-Commit-ID: BZzPZDQRnl
--HG--
rename : toolkit/modules/tests/xpcshell/test_MatchPattern.js => toolkit/components/extensions/test/xpcshell/test_MatchPattern.js
extra : rebase_source : c93c4c6c36460eb5ad0fc3aa86ad42a72e76bb6c
Bug 612018 made us flush layout for caret painting which isn't triggered
from anything that can call this code any mode, therefore we can revert
the change from that bug.
This mostly just copies the functional parts of the APZTestData code from
ClientLayerManager into WebRenderLayerManager, and propagates the paint sequence
number over to the compositor using the existing WebRenderScrollData machinery.
MozReview-Commit-ID: 6GD5Sl3dSJp
--HG--
extra : rebase_source : d2f212128f8b352ef81e5c25650b95fae1f90002
This is fairly straightforward plumbing. The webrender equivalent of PLayerTransaction
is PWebRenderBridge and we can use that to get the compositor-side APZTestData.
MozReview-Commit-ID: JE9WkmejuM9
--HG--
extra : rebase_source : 8872e8dffb988740fa816870cfad25dd6a7d3c21
Every JS plugin is assigned a unique ID. When an instance of a JS plugin is created the
frame loader that we use to load the plugin's handler URI will create a special
TabContext. This TabContext causes the ContentParent to use the process for this specific
JS plugin (creating one if it hasn't already) when it creates the PBrowser actors.
This causes the iframes for all the instances of a specific JS plugin to be grouped in the
same process.
--HG--
extra : rebase_source : c39560bdf66cda1a005c7b823b3a46e4734878a4
extra : source : 9cba1db527c7eed4371c9f4caf96fd942608cab6
- Added new chrome-only webidl methods to be used by browser UI and WebExtensions
- Implemented bitmasked group visibility for VR sessions to enable switching
between chrome and regular content presentations.
- Implemented throttling mechanism to avoid runaway, unthrottled render loops
for VR sessions that are hidden by group visibility bitmasks or due to
lower level platform VR events, such as during the Oculus
"Health and Safety Warning".
- Simplified the PVRManager IPC protocol while extending it to support
VR session groups and later WebVR content performance profiling API's.
- Removed the last WebVR related sync IPC call.
MozReview-Commit-ID: BMEIPyYeEbq
--HG--
extra : rebase_source : 47d3682cad3d913504175b7d4c3e9d992236f097