* Remove redundant virtual keywords
* Mark all destructors of inheriting classes as virtual for clarity
* Mark all classes without virtual destructor as final (exposed errors)
* Make destructor virtual where it needed to be (some were missing)
* Replace empty ({}) code declaration in header with = default
* Remove virtual unused methods
I probably missed some, it quickly became a rabbit hole.
Differential Revision: https://phabricator.services.mozilla.com/D26060
--HG--
extra : moz-landing-system : lando
clang's -Wmissing-prototypes option identifies global functions that can be made static (because they're only called from one compilation unit) or removed (if they're never called).
gfx/thebes/gfxBlur.cpp:444:6 [-Wmissing-prototypes] no previous prototype for function 'CacheBlur'
gfx/thebes/gfxPlatform.cpp:1087:6 [-Wmissing-prototypes] no previous prototype for function 'IsFeatureSupported'
gfx/thebes/gfxPlatform.cpp:1355:6 [-Wmissing-prototypes] no previous prototype for function 'SourceBufferDestroy'
gfx/thebes/gfxPlatform.cpp:1365:6 [-Wmissing-prototypes] no previous prototype for function 'SourceSurfaceDestroyed'
gfx/thebes/gfxPlatform.cpp:2422:6 [-Wmissing-prototypes] no previous prototype for function 'VideoDecodingFailedChangedCallback'
gfx/thebes/gfxPlatform.cpp:559:6 [-Wmissing-prototypes] no previous prototype for function 'WebRenderDebugPrefChangeCallback'
widget/GfxInfoBase.cpp:82:6 [-Wmissing-prototypes] no previous prototype for function 'InitGfxDriverInfoShutdownObserver'
Differential Revision: https://phabricator.services.mozilla.com/D20260
--HG--
extra : source : b8333099bca51db166839862e4a3918c5e8874f2
extra : intermediate-source : acb4bb2466df7fb22ca1a76e13c79186ea938bc1
extra : histedit_source : 16cf3a96596046e8111774a147b23ade0676c8e1
This was done automatically replacing:
s/mozilla::Move/std::move/
s/ Move(/ std::move(/
s/(Move(/(std::move(/
Removing the 'using mozilla::Move;' lines.
And then with a few manual fixups, see the bug for the split series..
MozReview-Commit-ID: Jxze3adipUh
We pass in `const {Blur,Gradient}CacheKey&` to these functions. There's
no need to copy the cache keys here; we can just Move() the existing
objects in instead. Doing this saves unnecessary allocations and/or
refcounting.
The core of this change is in gfxContext.*:
- change gfxContext::CurrentMatrix() and gfxContext::SetMatrix() to
return and take a Matrix respectively, instead of converting to
and from a gfxMatrix (which uses doubles). These functions therefore
will now match the native representation of the transform in gfxContext.
- add two new functions CurrentMatrixDouble() and SetMatrixDouble() that
do what the old CurrentMatrix() and SetMatrix() used to do, i.e.
convert between the float matrix and the double matrix.
The rest of the change is just updating the call sites to avoid round-
tripping between floats and doubles where possible. Call sites that are
hard to fix are migrated to the new XXXDouble functions which preserves
the existing behaviour.
MozReview-Commit-ID: 5sbBpLUus3U
We pass in `const {Blur,Gradient}CacheKey&` to these functions. There's
no need to copy the cache keys here; we can just Move() the existing
objects in instead. Doing this saves unnecessary allocations and/or
refcounting.
Rewrite RectCornerRadii::operator==() and RectCornerRadii::AreRadiiSame() by
explicitly expand all the comparisons, and rewrite other explicit for-loops
with NS_FOR_CSS_FULL_CORNERS.
MozReview-Commit-ID: BLBJHla8kyk
--HG--
extra : rebase_source : 464d8973eae6fa58e6931cc65d61900605926b85
The new names Create{,PreservingTransform}OrNull() better communicate that
these functions (a) do object creation, and (b) are fallible.
--HG--
extra : rebase_source : a36bd9a2bcdfae281868959403f811f2bc690ad4
gfxAlphaBoxBlur::GetInsetBlur() can be trivially passed a DrawTarget instead of
a gfxContext.
The patch also removes the DrawTarget parameter from GetBlur() because it can
be obtained from the gfxContext parameter.
--HG--
extra : rebase_source : 52cdd685ed3ecdc11affb05fa5299b0a792231fb
gfxRect can be implicitly constructed from IntRect, which hides a number of
implicit conversion points, makes Moz2Dification harder, and has some
surprising effects.
This patch removes the implicit constructor and replaces it with an explicit
conversion function:
gfxRect ThebesRect(const IntRect&)
This is the obvious outcome of removing the constructor.
But there is also a second, less obvious outcome: currently we do a number of
IntRect-to-Rect conversions using ToRect(), which (surprisingly) works because
it turns into an implicit IntRect-to-gfxRect conversion (via the implicit
constructor) combined with an explicit gfxRect-to-Rect conversion (via
ToRect()). I.e. we do two conversions, going from a Moz2D type to a Thebes
type and back to a Moz2D type!
So this patch also changes these conversion. It moves this existing function:
Rect ToRect(const IntRect&)
from gfx2DGlue.h -- where it doesn't really belong because it doesn't involve
any Thebes types -- to gfx/2d/Rect.h, templatifying and renaming it as
IntRectToRect() in the process.
The rest of the patch deals with fall-out from these changes. The call sites
change as follows:
- IntRect-to-gfxRect conversions:
- old: implicit
- new: ThebesRect()
- IntRect-to-Rect conversions:
- old: ToRect()
- new: IntRectToRect()
--HG--
extra : rebase_source : e4e4c2ad10b36ecad4d57d1630158f3374e403be