When I originally implemented bug 1458161, this is how it was done, but
it was suggested to use a configure-time check. This turned out to not
be great, because the rust compiler changes regularly, and we don't run
the configure tests when the version changes. When people upgraded their
rust compiler to 1.27, the code subsequently failed to build because the
features were still set for the previous version they had installed.
--HG--
extra : rebase_source : 1b5f7a02ad8495d68cd29289f7beea59b8912183
We're well overdue for an upgrade of the rust compiler requirements.
Now that we're building with 1.28 (albeit a beta, due to be bumped when
it's released), we can bump the requirement away from 1.24 which is now
old. 1.27 is too new, though, so settle for the older 1.26.
--HG--
extra : rebase_source : c788ef4f7da9949b81df2f0577af6f6039ea63d8
When we're running using pipenv, we have more than one virtual environment. This means the current check to see if python matches the initial virtual environment gives a false positive when we're in a secondary virtual environment. This patch changes the condition to check if the current python path exists within the virtual environments root directory.
MozReview-Commit-ID: AAONwLWsigL
--HG--
extra : rebase_source : c0ac94448ee4545417b5116e58b51c6187cdb175
We used to do that before bug 1455767. Taking a step back, what we want
(and what this change implements) is to:
- allow to specify a linker to use explicitly
- check that using the corresponding linker flags makes us use that
linker
- if no linker is specified, and developer options are enabled, we want
to try to use gold if it's available, otherwise, we want to detect
what kind of linker the default linker is
- if --disable-gold is explicitly given, we don't want to automatically
use it.
--HG--
extra : rebase_source : 8d89c54bd5e555984d815beb8fdd3f5f75dae31e
We used to do that before bug 1455767. Taking a step back, what we want
(and what this change implements) is to:
- allow to specify a linker to use explicitly
- check that using the corresponding linker flags makes us use that
linker
- if no linker is specified, and developer options are enabled, we want
to try to use gold if it's available, otherwise, we want to detect
what kind of linker the default linker is
--HG--
extra : rebase_source : 655089f29c6403f6c31a977dcf5c6fd1e9941121
--enable-release not being passed means developer options are enabled,
which is generally speaking not desirable for builds meant to be
shipped. This is somewhat alleviated for Firefox by MOZILLA_OFFICIAL
implying --enable-release (as well as MOZ_AUTOMATION), but that doesn't
apply to e.g. standalone js builds (even some of the standalone js jobs
on our automation don't set MOZ_AUTOMATION for some reason).
A reasonable thing to do is just to default builds for release/beta
milestones to --enable-release, but still allow --disable-release
to enable the developer options.
--HG--
extra : rebase_source : 770d51b10a9cd17c63972435bb61eed10345ea71
Can be used:
ac_add_options --enable-linker=lld-7
or
ac_add_options --enable-linker=lld
MozReview-Commit-ID: GfDevGeooU4
--HG--
extra : rebase_source : ee2aad5f8f721a6fe5840affde6b29a3b940fb91
This option does nothing if it's provided, and things will probably
break in some most peculiar manner if somebody uses --without-pthreads.
Given that neither outcome is useful, we should remove the option.
OOM rust crashes are currently not identified as such in crash reports
because rust libstd handles the OOMs and panics itself.
There are unstable ways to hook into this, which unfortunately are under
active changes in rust 1.27, but we're currently on 1.24 and 1.27 is not
released yet. The APIs didn't change between 1.24 and 1.26, so it's
fine-ish to use them as long as we limit their use to those versions.
As long as the Firefox versions we ship (as opposed to downstream) use
the "right" version of rust, we're good to go.
The APIs are in their phase of stabilization, so there shouldn't be too
many variants of the code to support.
--HG--
extra : rebase_source : 08a85aa102b24380b1f6764effffcc909ef3191b
We previously did not require Python 3.5+ everywhere because we failed
to detect Python 3.5 on Windows in CI. That's because CI isn't using
start-shell.bat and it hasn't yet updated PATH to include
%MOZILLABUILD%\python3.
We shouldn't need to teach CI to have PATH contain everything in
MozillaBuild. This commit teaches moz.configure to automatically use
MozillaBuild's Python 3 if we're running in MozillaBuild.
Since we can now detect Python 3 everywhere in CI, we make Python 3.5+
required on all build configurations.
MozReview-Commit-ID: BwgWGeYMyPM
--HG--
extra : rebase_source : b52f604b01c73b0493b142f3f71aa26c99a42b91
But only if we are:
a) not running in CI
b) running in CI on Linux
We will ideally make the requirement global. But Python 3.5 is not
yet available in CI on macOS. And we're not finding the MozillaBuild
copy in configure.
This was previously announced in November at
https://groups.google.com/d/msg/mozilla.dev.platform/rJrPh1QYXrQ/hqRrQsJ_BgAJ.
MozReview-Commit-ID: IyPCAcL3gop
--HG--
extra : rebase_source : f9e3db043a1ce9c1a903c943663f22245febf101
We want this on for "normal" developer builds, but we want to leave it
off when the build is for some kind of profiling, i.e. when the
optimization level is higher than "normal" builds.
This will tell us which functions PGO is spending its time in,
which functions are being optimized, and other interesting
statistics. The output is a handful of pages of text in our
current PGO builds and it seems useful for understanding the PGO
black box.
MozReview-Commit-ID: HUbAhltQrdL
--HG--
extra : rebase_source : eb188ebf84ee9ce6c7fe8bf69b6b156ee9f14956
Require the current stable Rust release so new features can
be used in development.
MozReview-Commit-ID: 4NQNk3RfBkF
--HG--
extra : rebase_source : 9d88e6fdb823bd2e2ca8ac9940b1fafd420eebdc
The Proguard dependency is now managed by Gradle.
MozReview-Commit-ID: EOvKSE5z28P
--HG--
extra : rebase_source : 760b117f500cc639cc8c24e9c02933990f358dd7
The heuristic simply fails for clang as shipped in Android NDKs: those
clang binaries can't target any non-Android host.
MozReview-Commit-ID: 6AhOJxE3boW
--HG--
extra : rebase_source : 3716d4ff7ce2f1e796489e02e312d7554a5b1e6c
The heuristic simply fails for clang as shipped in Android NDKs: those
clang binaries can't target any non-Android host.
MozReview-Commit-ID: 6AhOJxE3boW
--HG--
extra : rebase_source : 2c8b59c15a7a7e9803f5447fc8f41fc843b2e647
This is a new issue that gets linted with flake8 3.5.0. Basically you should
never use a blank except: statement.
This will catch all exceptions, including KeyboardInterrupt and SystemExit
(which is likely not intended). If a catch all is needed, use
`except: Exception`. If you *really* mean to also catch KeyboardInterrupt et
al, use `except: BaseException`.
Of course, being specific is often better than a catch all.
MozReview-Commit-ID: FKx80MLO4RN
--HG--
extra : rebase_source : 7c74a7d0d81f2c984b47aff3a0ee3448b791177b
Android headers can have a <sys/quota.h> header but with its functions
ifdef'ed out. Check for that by checking for the presence of quotactl().
MozReview-Commit-ID: 26ILnbP7flO
--HG--
extra : rebase_source : fe78c114189a362cdad3d79ce67868b045328392
NDK headers are grouped into a "sysroot" directory, which doesn't
contain architecture-specific bits, and a "system" directory, which
contains only the architecture-specific bits. Previously, both
directories are the same, under platforms/android-*/arch-*/. However,
with unified headers in NDK r16, the two are different, so we need to
support that in the Android build scripts.
Unified headers also rely on the build system defining the
__ANDROID_API__ macro, so we add support for that as well.
MozReview-Commit-ID: 9zBNQC3BRFl
--HG--
extra : rebase_source : 9ded282343df64d9cc4abcf7d7c6b03ac3423ff0
Android headers can have a <sys/quota.h> header but with its functions
ifdef'ed out. Check for that by checking for the presence of quotactl().
MozReview-Commit-ID: 26ILnbP7flO
--HG--
extra : rebase_source : 147e4be9eb98326fd4946b7b3695c573c7108347
NDK headers are grouped into a "sysroot" directory, which doesn't
contain architecture-specific bits, and a "system" directory, which
contains only the architecture-specific bits. Previously, both
directories are the same, under platforms/android-*/arch-*/. However,
with unified headers in NDK r16, the two are different, so we need to
support that in the Android build scripts.
Unified headers also rely on the build system defining the
__ANDROID_API__ macro, so we add support for that as well.
MozReview-Commit-ID: 9zBNQC3BRFl
--HG--
extra : rebase_source : 36c9d4d5625fecbbe2485668811f85f9d94372d5
It's been more than two weeks since the 1.23 stable release, and
we're making official builds with that toolchain release, so begin
requiring that version so new language features can be used in
development.
MozReview-Commit-ID: E6WuP41ceTn
--HG--
extra : rebase_source : 75850dd9edbf8e3f9beab394e4af7fad76ce3b17
Will also address Bug 1377553 and part of Bug 1419607
MozReview-Commit-ID: AUCqBxEGpAl
--HG--
extra : rebase_source : 5547e2c8fbf4e2e87182b8720d8352c131e4ec65
We currently use a 32-bit Rust toolchain for win32 builds, but this can lead
to OOM situations. This patch makes win32 builds use a 64-bit Rust toolchain,
which requires a little bit of extra configuration because rustc needs to
be able to find a link.exe that produces 64-bit binaries for building
things like build scripts, which are host binaries.
We will now generate a batch file that sets LIB to the paths to 64-bit
libraries and invokes the x64-targeting link.exe, and add a section to the
.cargo/config file to instruct cargo to use that batch file as the linker
when producing 64-bit binaries.
MozReview-Commit-ID: 9vKBbm7Gvra
--HG--
extra : rebase_source : 273a99be71914167664482c2bdb26c840ec6867b
At the same time, we make it actually do something on spidermonkey
builds. We also add an environment variable alternative, that we use
in mozconfig.stdcxx, allowing for mozconfig.no-compile to override it
and avoid configure failures on e.g. artifact builds.
--HG--
extra : rebase_source : b68d362025e0c99f9184a03391c652ec2c9357ad
Bug 1325632 added some facility to add target compiler flags. This
change extends it to add allow adding host compiler flags as well.
--HG--
extra : rebase_source : 424b405a1d8f9a4778ff75c3308c9622f050e194
We currently use a 32-bit Rust toolchain for win32 builds, but this can lead
to OOM situations. This patch makes win32 builds use a 64-bit Rust toolchain,
which requires a little bit of extra configuration because rustc needs to
be able to find a link.exe that produces 64-bit binaries for building
things like build scripts, which are host binaries.
We will now generate a batch file that sets LIB to the paths to 64-bit
libraries and invokes the x64-targeting link.exe, and add a section to the
.cargo/config file to instruct cargo to use that batch file as the linker
when producing 64-bit binaries.
MozReview-Commit-ID: 9vKBbm7Gvra
--HG--
extra : rebase_source : 366dd966cafe4f07b8e59fc170d2db2dada32627
We need MOZ_UI_LOCALE even when building the JS shell so
config/config.mk variable assignments don't run into issues. But it
doesn't make any sense to configure a UI locale for the JS shell. So
make --enable-ui-locale a normal `option`, but give it a `default`,
which is the value shell-only builds will always see.
--HG--
extra : amend_source : 047759dd6ec446d9d6f8f5992ed9cf6628ce859e
This has the virtue of not executing python three times during configure
just to read the same value of milestone.txt and munge it. We can also
remove milestone.py as a happy side effect, so all the milestone
computations can be done in init.configure.
Bump the minimum required Rust version now that 1.22.1
has been in stable release for more than two weeks.
Version 1.22.0 works fine everywhere but macOS 10.13,
but 1.22.1 was released the same day, so it's no harder
to upgrade to.
Also update the base-toolchain builds to ensure we
continue to build with this version.
MozReview-Commit-ID: GlRWUNE07G0
--HG--
extra : rebase_source : f37585db5633e6e64b02bc94c2516b5ab18c3e15
Will also address Bug 1377553 and part of Bug 1419607
MozReview-Commit-ID: AUCqBxEGpAl
--HG--
extra : rebase_source : f7582d7089f0f4582a02aeaef090dc0701df994d
--enable-ion was only used by --enable-simulator and related options, so
there wasn't much point in making two separate commits.
This translation is a little more verbose than the original
old-configure code, but I think it is more readable and easier to
follow. We also don't port over --enable-simulator=no, as there doesn't
seem to be much point in doing so.
And statically link logalloc.
Statically linking is the default, except when building with
--enable-project=memory, allowing to use the generated libraries from
such builds with Firefox.
--HG--
extra : rebase_source : efe9edce8db6a6264703e0105c2192edc5ca8415
And statically link logalloc.
Statically linking is the default, except when building with
--enable-project=memory, allowing to use the generated libraries from
such builds with Firefox.
--HG--
extra : rebase_source : efe9edce8db6a6264703e0105c2192edc5ca8415
rustup installs rustc+cargo to ~/.cargo/bin by default, so make configure look
there to avoid the annoying case where someone installed rust and cargo
(possibly via `mach bootstrap`) but forgot to add ~/.cargo/bin to their PATH.
MozReview-Commit-ID: GZOcFdFmzA5
--HG--
extra : rebase_source : 9dae473b5804f096992cae7f90df4c87bb4e5af4
extra : source : 9324e5e56038a1e548b0fc4d94d9df445734ff1e
The first step of making --enable-jemalloc the default everywhere is to
at least allow to build with it everywhere. Which currently probably
fails on a few platforms, but they're not going to be fixed if they're
explicitly rejected at configure time.
--HG--
extra : rebase_source : f29383e2d73986f3e5b033ac82c0d520bacd4fa6
Hopefully, the bug we worked around by disabling jemalloc on 32-bit OSX
is gone. We're not shipping 32-bit binaries for OSX anyways.
--HG--
extra : rebase_source : 148a80a7ab006d3be81fb931cbbb4ad2c81690c3
The first step of making --enable-jemalloc the default everywhere is to
at least allow to build with it everywhere. Which currently probably
fails on a few platforms, but they're not going to be fixed if they're
explicitly rejected at configure time.
--HG--
extra : rebase_source : 0905861d5a2cc62f5b37c5ee811e56e1e063a133
Hopefully, the bug we worked around by disabling jemalloc on 32-bit OSX
is gone. We're not shipping 32-bit binaries for OSX anyways.
--HG--
extra : rebase_source : bfe765977dedf1949da4d5919032cadfb4675f1f
-Wc++14-compat warns about code whose meaning differs between C++11 and C++14. We want the new C++14 meanings, so we don't need to warn about these differences. We still want -Wc++1z-compat because we want to know about C++14 code whose meaning will change in C++17 or C++20.
MozReview-Commit-ID: 1CD11l2Fd86
--HG--
extra : rebase_source : 7bac029fd3e852fbb92f07e0358307c2c834ddc8
extra : source : 2d49767b136e420d39b88267f611fbe72ed0a3b8
We currently turn off the C++14 sized-deallocation facility on MSVC, and
we'd like to ensure we do the same thing for clang and gcc. To do so,
we add new functionality to moz.configure for checking and adding
compilation flags, similar to the facility for checking and adding
warning flags. The newly added facility is then used to add
-fno-sized-deallocation to the compilation flags, when the option is
supported.
Once we do this, we can't define the sized deallocation functions in
mozalloc.h; the compiler will complain that we are using
-fno-sized-deallocation, yet defining these special functions that we'll
never use. These functions were added for MinGW, where we needed to
compile with C++14 ahead of other platforms to be compatible with MSVC
headers. But they're no longer necessary, though they would be if we
removed -fno-sized-deallocation; the compiler will complain if we do
that and we'll add them back at that point.
We have code to test whether particular flags are supported for the
compiler we're using. Unfortunately, that code is tied up with checking
for warning flags. We're about to add a separate facility for generic
compilation flags, and we'd like to avoid cutting and pasting code if
possible. Let's split the core code out into a separate, reusable function.
Our toolchain detection logic checks whether we can reuse the target
C (resp. C++) compiler for the host compiler. This is generally only
applicable in the not-cross-compiling case, but we had special logic to
check for clang in the cross-compiling case and accept it, as clang is
able to generate code for multiple architectures from a single compiler
binary.
Our recent switch to clang on Android has exposed a problem in this
logic: we would never check whether the target clang, compiling for the
host, could actually find the host's headers. This was especially
problematic on OS X hosts, where the host clang contains special logic
to grovel inside the XCode installation to find C++ headers. The clang
from the NDK, however, was ignorant of the XCode installation.
Therefore, the NDK clang would happily compile code for the host, even
including C headers for the host, but would be hopelessly lost when it
came to compiling C++ headers during the actual build.
In hopes of mitigating this, we now include a check for a representative
header for C and C++ when checking compilers for each of those
languages. This check will detect such problems as the above, and will
also alert people to potentially misconfigured compilers in other
situations.
We need to modify our test framework to cope with headers being
included, since our mock environment isn't actually equipped with a full
set of compilers and headers.
Now that extra_toolchain_flags includes stlport_cppflags, there's no
reason bindgen_cflags_defaults should depend on them both. So remove
the stlport_cppflags dependency. (There's no harm to multiply-including
stlport_cppflags, but not repeating -I options is good practice.)
extra_toolchain_flags is used for compiling target-specific bits of code
elsewhere in configure. Very shortly, we'll need to compile bits of
code that depend on the C++ standard library, so we'll want to point the
compiler at the C++ standard library. Making extra_toolchain_flags
include stlport_cppflags is the best way to do that.
extra_toolchain_flags is going to depend on stlport_cppflags
momentarily, so this commit is just for moving code around. Note that
the diff shows other things moving *after* stlport_cppflags.
We compute the same set of data in extra_toolchain_flags as we were
computing in bindgen_cflags_defaults. We might as well reuse the former
to compute the latter.
The current code will fail if "RUSTC_OPT_LEVEL=" is passed. This can happen
if the value isn't present and that fact is injected into js' configure. We
only want to respect RUSTC_OPT_LEVEL if a value is passed, so we simply check
for the presence of a value rather than its origin.
MozReview-Commit-ID: 6GhLfprJEEn
--HG--
extra : rebase_source : 40f3e381a128e04d65cc0175df32cdcd8302e05e
The changesets in bug 1412932 changed the semantics for MOZ_PGO.
Before, it was effectively being set as an environment variable
by client.mk all the time. Afterwards - specifically after
2013c8dd1824 - the variable is set in mozconfigs via ac_add_options,
which means it is only exposed to configure, not the environment.
Investigation by dmajor revealed that -WX (warnings as errors) was
added to a js/src file's compiler invocation after the PGO code
refactor. (PGO and warnings as errors have a strange interaction
- bug 437002 - and should be disabled there.) Strangely, addition
of -WX was only present on Dev Edition PGO builds.
The reason for this is likely mozharness. Mozharness will export
the MOZ_PGO=1 environment variable for build configurations that
it knows are PGO. It appears to do this for all PGO build
configurations except Dev Edition. Since make and moz.configure
inherit environment variables, mozharness was basically papering
over the intended behavior change in 2013c8dd1824.
This commit fixes the problem by marking MOZ_PGO as a JS option
in moz.configure. This means `ac_add_options MOZ_PGO=1` (the new
convention for enabling PGO) will set MOZ_PGO for SpiderMonkey's
moz.configure.
Of course, MOZ_PGO=1 in an environment variable still works. And
mozharness's setting of this variable has the intended effect.
Eventually, I'd like to clean up the mozharness code so it is less
PGO aware and enables PGO via ac_add_options. But that's for another
day.
MozReview-Commit-ID: 1KYPJARI6SJ
--HG--
extra : amend_source : 5291cead9f1c1af9ed2a1f608af770bc8e4958c5
This doesn't need to be in client.mk.
Also, we inline the info to help people correct the failure, as this
results in a better user experience.
MozReview-Commit-ID: KURL3RIGzKf
--HG--
extra : rebase_source : dc79d3f6aa4e91a12cab0e26d5fc0a3e15afa833
extra : source : 2eceb30625acd8cfadda0baa6326a7e9fd07dece
Checks like this are what configure is for.
In addition to moving the check, we also validate topobjdir as well.
MozReview-Commit-ID: 9sVNQJsAnjO
--HG--
extra : rebase_source : 688961fffca5922c7186c0d39182de7220f7dbe3
extra : source : d9a4ea9bc34a1e0c710469fc0a556ed624ea387b
Add an intermediate step in old-configure.in for setting up
BINDGEN_CFLAGS (renamed to BINDGEN_SYSTEM_FLAGS), so we can add whatever
flags we like (e.g. for system libaries with their includes in
non-standard places) at a later point.
Currently mozconfig.cache overrides a few build options for sccache. This
patch moves them into toolchain.configure so that the build system will
set them properly when sccache is in use. Additionally, {CC,CXX}_WRAPPER
are set in config.mk, so just avoid setting them when sccache is in use.
MozReview-Commit-ID: FYlVKRI8OiN
--HG--
extra : rebase_source : 00715beb5fbd2c11311dec43809bd1febab56a11
extra : intermediate-source : 0f2b1b75b83737378d882a3c3e0d8dfb4efecd1f
extra : source : a8032ae9cb2ad1c4574c6ac6f5c2778863cd71e0
We were adding c_compiler.flags and toolchain_flags to some paths
through this function, but not all. Not adding those flags caused this
function to detect the host's ld.gold instead of the target's ld.gold.
And that, in turn, caused linker errors when the host ld.gold couldn't
understand the target's object files.
MozReview-Commit-ID: vJzWagUGkL
This was mainly used to support Universal MacOS builds, which were
removed several months ago.
In theory, someone could be using this feature to build multiple
applications with one build system invocation. But given that client.mk
is no longer the preferred interface to the build system and multiple
applications can be built by running `mach build` with different
mozconfigs, I don't think support for this feature is worth keeping.
This commit removes support for MOZ_BUILD_PROJECTS and related
functionality from client.mk. Support for recognizing
MOZ_CURRENT_PROJECT in configure and mozconfig evaluation has also
been removed. This includes support for the ac_add_app_options
mozconfig function.
Good riddance.
MozReview-Commit-ID: 7xI2jYxDFFr
--HG--
extra : rebase_source : 91068f3b8ae32fbcda4defb5d4bb086a04387598
LineIO currently attempts to convert bytes to unicode using the
system preferred encoding. This can obviously fail for some byte
sequences.
In many cases, the conversion is happening for purposes of logging.
In these cases, Unicode validation shouldn't be that important to
us.
So, this commit teaches LineIO to accept an argument defining its
Unicode error mode. We also teach relevant users of LineIO doing
logging to switch the default mode from "strict" to "replace" so
invalid Unicode byte sequences can be logged with the Unicode
replacement character.
During review, glandium pointed out that it may make better sense
to defer Unicode decoding to the logging layer instead of in LineIO.
I agree with this idea. But it can be implemented in another bug:
for now we should unbust the build system.
MozReview-Commit-ID: 7miuSDY8Xzv
--HG--
extra : rebase_source : 40d5d97d908d00b410b49d03729a34568e5bfb1a
The NDK clang needs to be informed about the existence of a GCC
toolchain, so important programs like the linker can be located. With
this change, we're starting to use command-line options that are
incompatible with GCC, so we also add a check to inform the user about
the non-support for this configuration.
Our normal method of locating the compilers in the NDK is to set
--with-toolchain-prefix when compiling for Android. However, the clang
binaries are in a different location than would otherwise be implied by
--with-toolchain-prefix. Additionally, we still need to know about
--with-toolchain-prefix because the NDK clang needs to be pointed there
so clang can find important binaries like the linker and because various
other bits of the build system depend on the --with-toolchain-prefix
value as well.
So we need a separate mechanism for communicating the whereabouts of the
NDK clang. We can't set CC and CXX because doing so would conflict with
the CC and CXX values exported to the js/src/ subconfigure. But Android
already has an extra_toolchain_flags function that we use for informing
moz.configure about additional flags needed solely for Android, and we
can use a similar trick to communicate the existence of the NDK's clang
to the main C/C++ compiler selection process.
We subtly changed from "-C opt=value" to "-Copt=value" in 472232499478
(bug 1411081). This change appears to confuse sccache (which has its
own option parser).
This commit restores the old behavior of using separate arguments
for -C and its value.
MozReview-Commit-ID: JCnAjt1Tdsa
--HG--
extra : rebase_source : 2ad7aaf819c0c941efa2272c91d74ae7e52629e8
While we're here, provide a reference to unique_list as defined in
moz.configure when executing config.data to avoid its redefinition
in m4.
MozReview-Commit-ID: AI6XhoYR0Ye
As the data in the bug shows, the current default of opt-level=2 is
several minutes slower at compiling than opt-level=1. This slows down
builds significantly and the added benefits of running opt-level=2
for local development can't be justified for the common/default case.
This commit changes the default for local builds from opt-level=2 to
opt-level=1.
--enable-release (what we use for builds shipped to users) will imply
opt-level=2. --enable-optimize (the default) will use opt-level=1,
and --disable-optimize will use opt-level=0.
The RUSTC_OPT_LEVEL environment variable in mozconfigs can be used
to set an explicit opt-level level, regardless of what other
configure options are set. This includes the other potential values,
"s" and "z."
A side-effect of this change is that -Copt-level is now *always*
specified by the build system. Before, it was only specified if
the value was adjusted to 0 for --disable-optimize builds.
MozReview-Commit-ID: 67KX5qScnFc
--HG--
extra : rebase_source : dac0134e952151992eee23e017e9a29f84b05172
extra : intermediate-source : c3a7cc11a987aedb81332f1a03cd082ab0ab0cb8
extra : source : 360827b8a5956d58f7f0200431d3a44c57ce8dc4
Before this commit, RUSTFLAGS was derived in rules.mk by consulting
various variables set by configure. It isn't clear to me why things
are implemented this way. We don't appear to have moz.build level
overrides for Rust compiler flags. So there doesn't appear to be a
compelling reason why we can't derive these values in configure.
So, this commit ports the code for deriving default RUSTFLAGS from
rules.mk to toolchain.configure.
The port is pretty straightforward as far as the logic goes.
MozReview-Commit-ID: JhAE9Qlo8SK
--HG--
extra : rebase_source : 6186cb81cd37c516b3d645419b9461bf501d6ba2
The Rust optimization logic is tied to --enable-optimize/MOZ_OPTIMIZE
and --enable-debug/MOZ_DEBUG. In order to more easily implement more
customization, let's move --enable-optimize/MOZ_OPTIMIZE to
moz.configure so its value can be consulted there.
The logic here is a bit wonky. The option behaves like a boolean
or a string. If a string, MOZ_OPTIMIZE is set to 2. Otherwise it
is 1 or unset depending on the boolean value.
The custom compiler flags string is passed to old-configure, where it
overwrites whatever old-configure derived as the default value.
We stop short of moving all references to MOZ_OPTIMIZE_FLAGS to
moz.configure because there are a handful of them and I don't want
to scope bloat.
MozReview-Commit-ID: 6iNDu2HwLGr
--HG--
extra : rebase_source : a64f1236012d13913f21253df1b9b5ff0ae8ea6e
We mix the added and modified variables from mozconfig and sort them.
We also print comments indicating where values come from.
MozReview-Commit-ID: 97x9iHxZe3m
--HG--
extra : rebase_source : 367bc410bc06532a91b488039e3cb0ec65850c09
Per schedule, bump the minimum-supported rust version to 1.21.0
two weeks after its stable release so we can use new code which
depends on it.
MozReview-Commit-ID: Bn8UjvTC7uw
By the schedule we would have bumped the minimum-supported rust
version to 1.20.0 some weeks ago, just before Firefox 57 went to
beta. However, that was blocked on a couple of compatibility
issues with sccache and dsymutil. See bug 1396884.
Now that 1.20.0 is working in our automation builds, require
it for all builds to unblock servo and webrender upgrades.
Also update our integration test to verify building with
the new minimum.
MozReview-Commit-ID: 8otdix6f45f
--HG--
extra : rebase_source : 7d2550e8ddc772b45602bd488f174fc180e91484
Warn about duplicated conditions in if-else-if chains, which are unreachable code and likely copy/paste bugs. The -Wduplicated-cond flag is available in gcc 6 and later.
int example(int a)
{
if (a == 0)
a = 42;
else if (a == 0) // -Wduplicated-cond warning!
a = 43;
return a;
}
MozReview-Commit-ID: F9hqxMCct74
--HG--
extra : rebase_source : 71168f79ce8f03f650167cdedbbd2e5802846eab
Building Fennec/Android uses cross compiler toolchain. So we have to generate
clang options (include path for c++ headers and gcc headers, gcc-toolchain path and etc) from NDK path for bindgen.
The following options are required for android build.
(from stlport_cppflags)
-I$topsrcdir/android-ndk/sources/cxx-stl/llvm-libc++/libcxx/include
-I$topsrcdir/android-ndk/sources/android/support/include
-I$topsrcdir/android-ndk/sources/cxx-stl/llvm-libc++abi/libcxxabi/include"
(others for clang)
-isystem $topsrcdir/android-ndk/platforms/android-9/arch-arm/usr/include
-gcc-toolchain $topsrcdir/android-ndk/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64
-I$topsrcdir/android-ndk/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64/lib/gcc/arm-linux-androideabi/4.9/include
-I$topsrcdir/android-ndk/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64/lib/gcc/arm-linux-androideabi/4.9/include-fixed"
Also, since bindgen_cflags_defaults uses as default, some funcions requires '--help'.
MozReview-Commit-ID: 7zfhw3IxQ2W
--HG--
extra : rebase_source : 0ede4f0d1ec212cfe411f6abe0f55f4b0c70643d
To build sytlo, we have to set compiler flags via BINDGEN_CFLAGS. Since we
pass stlport flags to clang, I would like to move STLPORT_CPPFLAGS to
moz.configure.
MozReview-Commit-ID: 26jvUqUvwTY
--HG--
extra : rebase_source : 5568627368fbf2dce02904918e50a241713d0a85
Because Rust tests require panic=unwind crates and therefore recompiling
all crates we normally use (since most of our crates use panic=abort),
we've elected to enable Rust tests only if the user asks for it. Hence,
this configure option.
The configure option also enables build-time execution of the crates,
since it's not straightforward to determine at configure time the name
of the test binary Cargo will produce (Cargo produces test binaries of
the form ${NAME}-${HEX_FINGERPRINT}, but there's no way to determine
what ${HEX_FINGERPRINT} is without actually compiling the test binary).
There is a known compilation bug that is fixed in Visual Studio 2017
15.3.
This commit establishes minimum version requirements for Visual
Studio 2017 to ensure modern and more supported toolchains are used.
We previously only had a minimum version requirement for Visual
Studio 2015.
MozReview-Commit-ID: WRrry8J5Yf
--HG--
extra : rebase_source : 1e60bb4277ae1ec679cfa103b0a730a7260b52c2
Technically this turns on gnu++14. I encountered a few errors when using c++14:
1) _USE_MATH_DEFINES needed to be defined for MinGW
2) MinGW did not define _finite under c++14
3) MinGW's float.h did not define Microsoft specific float functions under c++14
All of these were because c++14 defines _STRICT_ANSI_ which MinGW obeys and
avoids defining certain functions. The first two could be patched around, but
the third was a blocker, so we switched to gnu++14
MozReview-Commit-ID: 6Y7gEQgApYp
--HG--
extra : rebase_source : dabbd40c049c36e780b585e0bef0a8e25887d089
toolchain.configure checks for information about the compilers we're
using and accumulates additional flags that we might need to
pass (e.g. switches for C/C++ versions, proper compiler targets, etc.),
and then rechecks the compilers with those additional flags to verify
that those flags are sufficient to configure the compiler properly.
Only after we've checked for the proper flags do we move on to verifying
the compiler versions are sufficient.
It's possible, however, that the flags we try to add might not be
supported by the compiler being tested, in which case we'd get an
unfriendly error about an "unknown compiler", rather than something like
"version X of Y not supported". In this case, we'd rather use the
information we gathered from the first run to provide information
messages. So we modify the second check to ignore any thrown exceptions
during the check itself.
This change results in another problem: the check for whether we had any
extraneous flags is done prior to version checks for the compilers we
support, which is also unhelpful. We choose to move this check after
the version checks themselves.
gcc 4.9 is the last version in Android NDK and our minimum requirement of gcc is 4.9+. --with-android-gnu-compiler-version is unnecessary option because gcc version of Android is always 4.9.
MozReview-Commit-ID: 1sutqlvbQU5
--HG--
extra : rebase_source : 77e42aba81da5276bcddd945ea41895ce2461afa
libstdc++ support is broken after moving to moz.configure. No one uses this option and NDK will remove GCC, so we should remove this and --with-android-cxx-stl option.
MozReview-Commit-ID: 3mqyHoRCE00
--HG--
extra : rebase_source : 35aa911a69e159e67f624ab5ab9aea8af4c5342f
The linker detection essentitally invokes `$CC -Wl,--version` to
determine which linker will be used. This invocation works OK for GCC
from the Android NDK, which can find the linker in the same directory;
it doesn't work so well for clang from the NDK, which needs additional
command-line options to point at the directory containing the linker.
We already have extra_toolchain_flags for communicating such options to
other compiler invocations for the target; we should be using
extra_toolchain_flags here as well.
In some cases, they are false positives. In other cases, the callsite is #ifdef-ed
out, so it's a true positive, but not one we would correct.
MozReview-Commit-ID: 6ThZH3wEXTp
--HG--
extra : rebase_source : aabdb93cb924e74cf9592a93c86062c4435ceaad
The Repository interface gains a new method to determine if a sparse
checkout is present. Mercurial's implementation is somewhat crude,
but it should work (Mercurial's sparse support is still experimental
and I only intend to support sparse checkout in Firefox CI until it
is less experimental). Git's always returns False (for now).
To prove it works and to expose the information more widely, we hook
it up to moz.configure. We do this by first implementing a function
that returns a Repository instance. Then we simply call a function on
it to resolve the sparse checkout flag.
MozReview-Commit-ID: AlsT5LdSPdZ
--HG--
extra : rebase_source : f1e9aaa7d15f11c7c5e8d268d4ad82468732103b
We define extra_toolchain_flags for passing extra flags to the target
compiler during configure. But the way things are currently set up, we
pass those flags to the host compiler during configure as well. This
behavior is incorrect, and we should only be passing the flags from
extra_toolchain_flags if we're compiling for the target.
We define extra_toolchain_flags for passing extra flags to the target
compiler during configure. But the way things are currently set up, we
pass those flags to the host compiler during configure as well. This
behavior is incorrect, and we should only be passing the flags from
extra_toolchain_flags if we're compiling for the target.
Various people want to start experimenting with Python 3 in the build
system and in related tools (like mach).
We want to make it easy to find and use an appropriate Python 3
binary.
This commit introduces a generic function for finding a Python 3
binary and resolving its version.
We use the new code in configure to set PYTHON3 and PYTHON3_VERSION
subst entries for later consultation.
We also expose a cached attribute on the base class used by many
mach and build system types to return a Python 3 executable's info.
By default, we only find Python 3.5+. From my experience, Python 3.5
was the first Python 3 where it was reasonable to write code that
supports both Python 2 and 3 (mainly due to the restoration of the
% operator on bytes types). We could probably support Python 3.4
in the build system. But for now I'd like to see if we can get
away with 3.5+.
MozReview-Commit-ID: BlwCJ3kkjY9
--HG--
extra : rebase_source : b00464972183ef1a97a0b5d888520be425717ae7
Bump the minimum required version of the Rust toolchain to
the current stable release so we can take advantage of new
features.
Highlights of the 1.19.0 release:
* C-compatible `union` (untagged enums).
* Support for Visual Studio 2017.
* Non-capturing closures can be coerced to `fn` bindings.
* Numeric field names in tuple struct initializers.
* Higher macro recursion limit.
* `break` can return a value from `loop` expressions.
* Better error handling with mis-configured Visual Studio environments.
This change also enables 1.18.0 features. Some highlights:
* `pub(mod)` &c. for better control of symbol visibility.
* struct packing for better memory footprint in generated code.
* Faster build times.
MozReview-Commit-ID: 2OpUjAcytpE
--HG--
extra : rebase_source : 2ed0d7c4e7b78c26f7a7476e7b284bf1bdbe7c8b