Ryan VanderMeulen
cc5461caf4
No bug - Put the gfx mochitest.ini in the same dir as the tests it lists.
...
--HG--
rename : gfx/tests/mochitest.ini => gfx/tests/mochitest/mochitest.ini
2014-12-09 09:55:25 -05:00
Julian Seward
ed42e63485
Bug 1078211 - Uninitialised value use in DoUnpremultiplicationCalculation_SIMD. r=mstange.
...
--HG--
extra : rebase_source : f6c2050339ff24c2e067f0533fe0e7a1589288e5
2014-12-09 13:12:34 +01:00
David Anderson
2d2f1f58bd
Move APZ handling of wheel events from nsWindow to RenderFrameParent. (bug 1013432 part 7, r=kats)
...
--HG--
extra : rebase_source : 6ee0db41a21d333deb511a6403f8178b7fe01bb9
2014-12-09 02:42:49 -08:00
David Anderson
a63076d2ee
Add scroll listeners to dispatch-to-content regions. (bug 1013432 part 5, r=tn)
...
--HG--
extra : rebase_source : babd42d9bdae722173821e800bc595fe662ee8f1
2014-12-09 02:38:23 -08:00
David Anderson
498066a4b1
Add wheel events to the APZ input queue. (bug 1013432 part 4, r=kats)
...
--HG--
extra : rebase_source : beaf39e7ef1eb192e5edd14aa8e55d741f7ffad2
2014-12-09 02:36:13 -08:00
David Anderson
636a716c5b
Rename ContentReceivedTouch to ContentReceivedInputBlock. (bug 1013432 part 3, r=kats)
...
--HG--
extra : rebase_source : ee0d05d4774fac9fb34297953e90e61f1d979d5d
2014-12-09 02:35:12 -08:00
David Anderson
d2831e46f4
Refactor InputQueue to hold more than touch events. (bug 1013432 part 2, r=kats)
...
--HG--
extra : rebase_source : cd3691a2bda6aaf315cf3b844e4fdd3aa8b30334
2014-12-09 02:34:27 -08:00
David Anderson
fd05150dca
Factor out content-handling code from TouchBlockState. (bug 1013432 part 1, r=kats)
...
--HG--
extra : rebase_source : 12a4f865dda6777c146cfec24184ce45d5d54072
2014-12-09 02:33:29 -08:00
Chris Peterson
22d0c4b343
Bug 1107814 - Part 1: Mark more directories as FAIL_ON_WARNINGS for all compilers. r=gps
2014-12-04 16:24:03 -08:00
Wes Kocher
99f09b4b90
Backed out 3 changesets (bug 1105834) for non-unified bustage
...
Backed out changeset 33592fd41f1f (bug 1105834)
Backed out changeset c3e505887e9f (bug 1105834)
Backed out changeset 6aad17f431d1 (bug 1105834)
2014-12-08 17:15:46 -08:00
Benoit Girard
993c64ba00
Bug 1105834 - Part 3: Add lz4 support. r=jrmuizel
2014-12-08 14:42:33 -05:00
Benoit Girard
0deff0ecd6
Bug 1105834 - Part 2: Add layers.dump-texture feature. r=mstange
2014-11-28 17:41:47 -05:00
Benoit Girard
263a1d279b
Bug 1105834 - Part 1: Add CreateDataSourceSurfaceByCloning to moz2d. r=mstange,bas
2014-11-28 18:11:03 -05:00
Sotaro Ikeda
ab264f3007
Bug 1100110 - Fix ScaleMode handling of ImageLayer and HwcComposer2D r=mattwoodrow
2014-12-06 17:12:50 -08:00
Jonathan Watt
da852fb016
Bug 1083079 - Prevent the size of TiledDrawTarget from being zero due to its tiles having negative offsets. r=mattwoodrow
2014-12-05 03:00:24 -08:00
Dan Glastonbury
dd19bb1f83
Bug 1097416 - [WebGL2] Enable WebGL 2 if all required features are available. r=jgilbert
...
--HG--
extra : rebase_source : 696e99670b8184593ea8ca9aa4becb1c4d86cad6
extra : source : e2ff0e2bcf21067b6a121e50e4f290227aedc6c6
2014-10-27 09:36:26 +10:00
Bas Schouten
3eaeba266b
Bug 1102499
: Use WARP by default when D3D11 is available. r=BenWa
...
This will cause us to use WARP for composition on systems with Direct3D 11 when hardware acceleration is blacklisted or we're unable to find a powerful enough graphics card. It also allows us to force WARP on, in that situation WARP will also be used for Direct2D content rendering if Direct2D is enabled. Essentially this will ensure all systems running Windows 7 or higher always use D3D11 as their composition backend.
2014-12-06 00:02:19 +00:00
Bas Schouten
76753982e0
Bug 1107299: Only block shared surface usage when that is broken. r=jrmuizel
...
Currently when the usage of surface sharing is broken on certain drivers, be block D3D11 entirely and fall back to Basic composition. There's no real benefit in this case from disabling D3D11 entirely, and we might as well just use it with software composition like we do when we don't have Direct2D, and in addition to that disable texture sharing for webGL, falling back to slow WebGL which again is no worse than the situation when using Basic or D3D9 composition.
2014-12-06 00:02:18 +00:00
Bas Schouten
184e84297b
Bug 1107297: Only recomposite the damaged rect with D3D11. r=jrmuizel
...
This patch makes us behave similarly to when we're using the BasicCompositor, essentially we will clip all drawing to the final display to the area that was labeled as invalid. When DXGI 1.2 is available we will then also report the damaged area to the Present call so that can then be used to minimize the amount of bits that actually need to be blitted to the screen. Since we're no longer recompositing the whole screen this means we should also only clear the damaged area of the window.
2014-12-06 00:02:18 +00:00
Kartikaya Gupta
b087bbd3b4
Bug 1107606 - Allow smooth-scroll triggering on the same transaction as the creation of a new APZC. r=botond,kip
2014-12-05 00:04:36 -08:00
Milan Sreckovic
e181f2a9bf
Bug 1100530 - Clean up OS X version constants. f=jgilbert, r=mstange
2014-11-28 17:28:59 -05:00
Jeff Muizelaar
94f253f798
Bug 1097321. Reduce the amount of dual AMD/intel blacklisting. r=Bas
...
Instead detect the broken shared surfaces and only black list then.
--HG--
extra : rebase_source : 8ea9b50bd1329132574de88860c694cdedccc069
2014-12-04 23:03:31 -08:00
Jonathan Watt
e13b0d19cd
Bug 1107417 - Remove gfxContext::Polygon(). r=Bas
...
--HG--
extra : rebase_source : ec3568087fc1e3d60613853262921e9114cd9fc3
2014-12-02 14:37:11 -08:00
Jonathan Watt
8f47bfb387
Bug 1107414 - Get rid of gfxContext::FillWithOpacity. r=mattwoodrow
...
--HG--
extra : rebase_source : d64412c46d72a4d08be8edf1913c83bb12387b49
2014-12-02 14:29:44 -08:00
Jeff Muizelaar
c3a9dd35ed
Bug 1094097. Fix building ANGLE without D3D11. r=jrmuizel
...
--HG--
extra : rebase_source : 0a1bfad2cdd76ddf26565d664f3b0e1c5a208cba
2014-12-02 17:46:32 -08:00
Jeff Muizelaar
5b4a6569a5
Bug 1049138. Add more crashing to PadDrawTargetOutFromRegion. r=BenWa
...
try: -b do -p all -u all -t none
Hopefully, this will give us a better idea of what the problem is.
--HG--
extra : rebase_source : 4f048b2501bb13edc4e257aa561bce87ea3137fd
2014-11-26 17:57:20 -05:00
Jeff Muizelaar
76435865a2
Bug 1105015. Make the UnboundnessFixer more readable. r=milan
...
--HG--
extra : rebase_source : f584762adbf2afbbdccc563f2a198ac069ef0106
2014-11-25 17:20:33 -05:00
Nicolas Silva
09a19cc46c
Bug 1104008 - Make sure the D3D11 swapchain's textures are cleared before resizing. r=Bas.
2014-12-02 14:28:19 +01:00
Dan Glastonbury
baf3f4332f
Bug 1048724 - [WebGL2] Transform Feedback. r=jgilbert,smaug
...
--HG--
extra : rebase_source : 40fe3ec66b091ced40f5a773fdc23d06bf6abc11
2014-11-26 12:00:06 +10:00
Benoit Girard
4828cf4930
Bug 1097941 - Properly disable paint-will-resample on b2g. r=jmuizel
2014-11-28 18:42:20 -05:00
Kartikaya Gupta
1f58b3cb37
Bug 1105836 - Automatically confirm the target APZC for an input block that arrives during fast-motion. r=botond
2014-11-28 12:25:41 -05:00
Kartikaya Gupta
8050e8e61a
Bug 1105836 - Add more logging to the APZ code. r=botond
2014-11-28 12:25:41 -05:00
Seth Fowler
659ab90036
Bug 1104622 (Part 1) - Remove DiscardTracker. r=tn
2014-11-27 19:55:57 -08:00
Andreas Pehrson
ebcef0c606
Bug 1089214 - Avoid using null query in D3D9SurfaceImage::EnsureSynchronized. r=nical
2014-11-27 17:56:00 -08:00
Jacek Caban
d07ffd53a9
Bug 1102804 - Fixed -Wparentheses warnings found in mingw build (gfx and widget part). r=jmathies
2014-11-27 10:58:41 +01:00
Jacek Caban
b565b9b163
Bug 1026893 - mingw fixup.
2014-11-27 10:58:26 +01:00
Jonathan Kew
644149da01
Bug 1102406 - Ensure conversion factor for font units is set up before trying to read vertical metrics. r=jdaggett
2014-11-27 09:31:15 +00:00
neil@parkwaycc.co.uk
bece8444a3
Bug 1103868 - "'SupportsD2D1' : is not a member of 'mozilla::gfx::Factory'". r=bas
2014-11-26 01:33:00 +01:00
Ryan VanderMeulen
9e581b1d56
Merge m-c to inbound. a=merge
2014-11-26 21:43:23 -05:00
Ryan VanderMeulen
b3ebe654a9
Merge b2g-inbound to m-c. a=merge
2014-11-26 21:39:08 -05:00
Ryan VanderMeulen
7f46616db0
Backed out changesets 258ac2909d6e and 55252aebf52d (bug 1099437) for bustage.
...
CLOSED TREE
2014-11-26 14:14:16 -05:00
Kartikaya Gupta
f0cd002422
Bug 1085404 - When interacting with a fast-moving APZC, don't send the events to content. r=botond
2014-11-26 12:41:06 -05:00
Kartikaya Gupta
9ad226a883
Bug 1105295 - Stop using scrollinfo layers when event regions are enabled. r=botond
2014-11-26 12:40:55 -05:00
Milan Sreckovic
f9a7013c29
Bug 1099437 - Part 2: Clean up int vs uint usage. r=nical
2014-11-20 15:23:41 -05:00
Milan Sreckovic
411c282565
Bug 1099437 - Part 1: Protect against negative sizes and overflow. r=nical
2014-11-20 15:07:22 -05:00
Carsten "Tomcat" Book
23ce0dc648
Backed out changeset c70381132ccf (bug 1060869)
2014-11-26 11:57:06 +01:00
Seth Fowler
573fc1be58
Bug 1060869 (Part 3) - Make the SurfaceCache free only a fraction of its data on memory pressure. r=dholbert
2014-11-26 01:37:56 -08:00
James Willcox
4baca31f84
Bug 1097116 - More build bustage r=me
...
--HG--
extra : rebase_source : 74dce437c198a17280d1fdf459d4e87a64808b21
2014-11-26 16:22:41 -06:00
Nicolas Silva
5b9e4409a2
Bug 1036682 - Prevent LayerTransactionChild from sending messages after it has been destroyed. r=jrmuizel
2014-11-26 14:11:11 -08:00
Nicolas Silva
01dc7cd769
Bug 1086670 - Add more gfxCriticalError logging in the D2D backend. r=jrmuizel
2014-11-26 21:05:01 +01:00