Commit Graph

57 Commits

Author SHA1 Message Date
Wes Kocher
5caaff0b2e Backed out changeset b3589228e8b1 (bug 1142975) for gl failures 2015-03-16 17:25:30 -07:00
Jeff Gilbert
30520fb49b Bug 1142975 - Check for Present()-caused context loss. - r=kamidphish 2015-03-16 16:33:44 -07:00
Jeff Gilbert
64406cbd70 Bug 1128019 - Init SCISSOR_BOX with initial width and height. - r=kamidphish 2015-03-11 20:08:41 -07:00
Jeff Gilbert
39cd4ea833 Bug 1128001 - Workaround ANGLE DEPTH16 being DEPTH24_STENCIL8. - r=kamidphish 2015-03-11 18:23:56 -07:00
Jeff Gilbert
75d555e953 Bug 1130616 - Support EXT_color_buffer_half_float on ANGLE. - r=jrmuizel,khuey 2015-02-24 14:09:09 -08:00
Jeff Gilbert
e9a175ca67 Bug 1094457 - Implement ReadBuffer and RenderbufferStorageMultisample. - r=kamidphish 2015-02-18 16:57:05 -08:00
Jeff Gilbert
d3813c406b Bug 1124394 - Support Core profiles for GLContext. - r=kamidphish 2015-02-12 19:00:41 -08:00
Jeff Gilbert
56b00391c3 Backout 80a88a3badba for causing bug 1130086. 2015-02-06 11:37:04 -08:00
Jeff Gilbert
680ae080b6 Bug 1124394 - Support WebGL 2 with Core Profiles on Mac. - r=kamidphish 2015-02-04 16:34:55 -08:00
Mike Hommey
a35dbaeebf Bug 1126593 - Add a global fallible instance, so that using fallible works directly, everywhere. r=njn
--HG--
rename : memory/mozalloc/fallible.h => memory/fallible/fallible.h
2015-02-02 09:56:13 +09:00
Wes Kocher
d7313c3320 Backed out changeset 176166c0bae9 (bug 1124394) for b2g device bustage on a CLOSED TREE 2015-01-29 14:23:37 -08:00
Jeff Gilbert
95f269cb3f Bug 1124394 - Support WebGL on Core Profiles on Mac. - r=kamidphish 2015-01-29 00:44:19 -08:00
Jeff Gilbert
625fccbb86 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-15 15:40:39 -08:00
Carsten "Tomcat" Book
ad7392f70a Backed out changeset b5c6dd9423cf (bug 1109945) for gl2 test failures on a CLOSED TREE 2015-01-13 09:07:26 +01:00
Jeff Gilbert
20706f09c9 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-12 19:51:20 -08:00
Jeff Gilbert
2806be23fd Bug 1093967 - Implement BlitFramebuffer. r=kamidphish 2015-01-12 15:05:21 -08:00
Wes Kocher
43fd1c9428 Backout ca411b1cf001 (bug 1109945) for shader editor failures 2015-01-09 21:03:54 -08:00
Wes Kocher
94c8f2fb4f Backed out changeset 88cf7f2fe48f for build bustage 2015-01-09 19:15:54 -08:00
Jeff Gilbert
dc1d886801 Bug 1093967 - Implement BlitFramebuffer. r=kamidphish 2015-01-09 18:51:20 -08:00
Jeff Gilbert
c0dd0d5346 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-09 18:40:56 -08:00
chiajung hung
5b14fa87cb Bug 1096632 - Add a null check in case webgl app calls to glTexImage(<video>) while no frame inserted into ImageContainer. r=jgilbert 2014-11-11 19:29:00 -05:00
Dan Glastonbury
ebb118a497 Bug 1048731 - [WebGL2] Implement new buffer binding targets. r=jgilbert
--HG--
extra : rebase_source : cbba1bb1995a35e7238b40a6819274d2fb15a40c
extra : source : 0f5fc69cd1f616e224ff5837f4c7486c126197e0
2014-12-05 17:04:55 +10:00
Dan Glastonbury
baf3f4332f Bug 1048724 - [WebGL2] Transform Feedback. r=jgilbert,smaug
--HG--
extra : rebase_source : 40fe3ec66b091ced40f5a773fdc23d06bf6abc11
2014-11-26 12:00:06 +10:00
Jeff Gilbert
44fbf3bf13 Bug 1099427 - Reformat WebGL. - r=kamidphish 2014-11-13 20:03:50 -08:00
Dan Glastonbury
f73cc0ce95 Bug 1048720 - [WebGL2] Implement WebGL2Sampler. r=jgilbert
--HG--
extra : source : 361e31698c4a6074f3195502b468502d38aa82e8
2014-10-27 09:40:37 +10:00
Jeff Gilbert
659d8e76fa Bug 912196 - Determine workarounds before we run dependent code. - r=kamidphish 2014-10-08 16:37:30 -07:00
Jeff Gilbert
3f421c31e9 Bug 912196 - Fixes for D3D11 ANGLE. - r=kamidphish 2014-10-08 16:32:50 -07:00
Jeff Gilbert
dd05af349c Bug 912196 - Workaround no-alpha-with-ANGLE in WebGL, not GLContext. - r=kamidphish 2014-10-08 16:30:01 -07:00
Wes Kocher
903b8fb20a Backed out 3 changesets (bug 1087560) for bustage
Backed out changeset ecf4df03029a (bug 1087560)
Backed out changeset 12a016a84d6d (bug 1087560)
Backed out changeset 1b8b46616028 (bug 1087560)
2014-10-27 21:59:43 -07:00
Jeff Gilbert
c6f90eb364 Bug 1087560 - Build GetContextAttributes from mOptions. - r=kamidphish 2014-10-24 18:09:18 -07:00
Jeff Gilbert
49b98e82a0 Bug 1087634 - Update mOptions after context creation. - r=dvander 2014-10-22 14:17:02 -07:00
Benoit Jacob
1d66ded08a Bug 1081125 - WebGL2 3D textures - Part 2: update our texture state tracking to handle 3D textures - r=jgilbert 2014-10-13 19:42:20 -04:00
Benoit Jacob
91d773f494 Bug 1081125 - WebGL2 3D textures - Part 1: add WebGLTexDimensions enum instead of using plain ints to distinguish between 2D and 3D calls - r=jgilbert 2014-10-13 19:42:15 -04:00
jdashg
ca85c23987 Bug 1066280 - Review fixes. - r=kamidphish,mattwoodrow 2014-10-08 13:04:19 -07:00
jdashg
fbd3252fc0 Bug 1066280 - Fixes for SurfaceStream removal. - r=kamidphish,mattwoodrow 2014-10-07 21:16:14 -07:00
jdashg
97fbd15434 Bug 1066280 - Fixes. - r=kamidphish,mattwoodrow
From 4e9f52ab105333e8b1120342e9583b2d833a4465 Mon Sep 17 00:00:00 2001
---
 dom/canvas/WebGLContext.cpp                | 10 +++++--
 gfx/gl/GLContext.cpp                       | 20 --------------
 gfx/gl/GLContext.h                         |  3 --
 gfx/gl/GLReadTexImageHelper.cpp            |  5 +++-
 gfx/gl/GLScreenBuffer.cpp                  | 13 +++++++--
 gfx/gl/GLUploadHelpers.cpp                 | 27 ++++++++++++++++++
 gfx/gl/SharedSurfaceGralloc.cpp            | 14 ++++------
 gfx/gl/SharedSurfaceGralloc.h              | 10 +++++--
 gfx/gl/SurfaceTypes.cpp                    |  2 ++
 gfx/gl/SurfaceTypes.h                      |  1 +
 gfx/layers/client/CanvasClient.cpp         | 44 ++++++++++++++++++------------
 gfx/layers/client/CanvasClient.h           |  8 +++---
 gfx/layers/client/ClientCanvasLayer.cpp    |  6 ++++
 gfx/layers/client/ClientCanvasLayer.h      |  2 +-
 gfx/layers/client/TextureClient.cpp        | 11 ++++----
 gfx/layers/client/TextureClient.h          |  6 ++--
 gfx/layers/composite/TextureHost.cpp       | 15 +++++-----
 gfx/layers/composite/TextureHost.h         | 10 +++----
 gfx/layers/d3d10/CanvasLayerD3D10.cpp      |  9 ++++--
 gfx/layers/d3d9/CanvasLayerD3D9.cpp        |  8 ++++--
 gfx/layers/ipc/LayersSurfaces.ipdlh        |  4 +--
 gfx/layers/moz.build                       |  4 ++-
 gfx/layers/opengl/GrallocTextureClient.cpp | 26 +++++++++++++++++-
 gfx/layers/opengl/GrallocTextureClient.h   |  3 ++
 24 files changed, 171 insertions(+), 90 deletions(-)
2014-10-07 21:11:54 -07:00
Benoit Jacob
460206c009 Bug 1077183 - Untangle the confusion between effective and unsized internalformats in the WebGL implementation - r=jgilbert 2014-10-07 19:52:58 -04:00
Peter Van der Beken
dcda2ba9bb Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz.
--HG--
extra : rebase_source : 89c476cd9436530b2df5acc903909e34188417a0
2014-10-07 11:44:49 +02:00
Dan Glastonbury
97e4f7f9a6 Bug 1705305 - Rename WebGLTexture::ImageInfo::WebGLFormat to WebGLTexture::ImageInfo::WebGLInternalFormat.; r=bjacob
--HG--
extra : rebase_source : 72cb9f5d79b6c349697f107ff1689a421cefbe66
extra : source : ccc10059a97fe9a9fd684cbdb553c75c6403808c
2014-07-15 09:55:33 +10:00
Jeff Gilbert
9e095a11ad Bug 1048108 - Workaround ANGLE not having no-alpha surfaces. - r=kamidphish 2014-10-01 17:05:34 -07:00
Walter Litwinczyk
112e53d4aa Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert 2014-09-25 08:21:33 -07:00
Walter Litwinczyk
c73cf2e884 Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish 2014-09-18 16:14:22 -07:00
Ryan VanderMeulen
cc2e8a05ac Backed out changeset 944bd4284ace (bug 1063053) for B2G bustage. 2014-09-19 13:59:51 -04:00
Walter Litwinczyk
c80eaa53c3 Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish 2014-09-18 16:14:22 -07:00
Jonathan Watt
423fda249a Bug 1065031, part 2 - Changes to Moz2D consuming code to update callers of Moz2D Matrix's Translate, Scale and Rotate methods to use these methods' new names. r=Bas 2014-09-10 18:29:35 +01:00
Sotaro Ikeda
aa9fc7efc9 Bug 1049195 - Call glFlush() for each frame if necessary r=jgilbert 2014-09-09 18:40:51 -07:00
Ryan VanderMeulen
d5c18a9e28 Backed out changeset 96a507248c53 (bug 1059583) for Werror bustage.
CLOSED TREE
2014-09-09 19:57:12 -04:00
Jeff Gilbert
8ec082edad Bug 1059583 - Add CanvasLayer::MustLayerUpdateBeSynchronous. - r=kamidphish,mattwoodrow 2014-09-09 16:20:08 -07:00
Walter Litwinczyk
b7556664b4 Bug 1006908 - WebGL differentiate texture image targets vs texture binding locations better. r=jgilbert 2014-09-03 12:17:18 -07:00
Ehsan Akhgari
1b1d6ffebf Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
--HG--
extra : rebase_source : c80c5f9d7ae28286513cdb52ad76b46c240bdd5d
2014-09-01 18:26:43 -04:00