Commit Graph

29 Commits

Author SHA1 Message Date
Matt Woodrow
9bd2dad0c1 Bug 640082 - Part 5 - Use texture_from_pixmap in CairoImageOGL. r=joe 2011-04-07 16:58:08 -07:00
Matheus Kerschbaum
4eb6429f47 Bug 639754 - Remove MOZ_IPC checks since IPC is always built now; r=bsmedberg 2011-04-02 19:14:00 -07:00
Chris Pearce
fd6cce5849 Bug 580531 - Push ImageContainer subclass' locks up into a superclass monitor. r=roc 2011-03-24 11:28:57 +13:00
Matt Woodrow
8c00c071fe Bug 634366 - Remove broken CreateForNativePixmapSurface usage from CairoImageOGL. r=joe a=blocking2.0 2011-02-18 12:19:38 +13:00
Matt Woodrow
c7b2e69359 Bug 591687: Add new image type for IOSurfaces on Mac OS X. r=roc r=benwa a=blocking2.0betaN+ 2011-02-12 11:02:08 -05:00
Chris Jones
ff1aab8620 Bug 623255: Ensure LayerOGL::Destroy is called for "orphaned" shadow OGL layers before the GLContext is deleted. r=vlad a=b 2011-01-05 22:54:47 -06:00
Bas Schouten
4bb2625477 Bug 620665 - Part 1: Expose backend type on ImageContainers. r=roc a=blocking-beta9 2010-12-29 01:07:00 +00:00
Matt Woodrow
5ef80d284d Bug 604101 - Part 2 - Use UploadSurfaceToTexture in CairoImageOGL. r=joe a=blocking2.0 2010-12-16 23:27:56 -08:00
Chris Jones
063cfb2b8c Bug 602428, part 3: Implement HW-decelerating ShadowImageLayerOGL. r=joe 2010-10-13 17:55:45 -05:00
Matt Woodrow
b5fb6a703c Bug 590735 - D3D9/OGL Image layers need to round up on uneven sized YCbCr images r=joe, a=blocking2.0 2010-09-03 15:50:42 +12:00
Vladimir Vukicevic
df9d6bc2dd b=574481; fix layers lifetime isues; part 3 - add lifetime mgmt to GL layers; r=bas 2010-08-06 22:09:18 -07:00
Matt Woodrow
47f140fb7d Bug 564991. Part 8: Hoist GetLayerType out of individual layer manager types and make it available for all layers. r=jrmuizel,sr=vlad 2010-07-01 20:01:09 -05:00
Oleg Romashin
dde1799847 Bug 571832 - GL ThebesLayer rendering layout on X-System terribly slow. ImageLayer. r=vladimir. 2010-06-23 10:03:31 -04:00
Vladimir Vukicevic
4c3754729e b=567626; fix up opengl layers; r=bas 2010-05-24 23:35:35 -07:00
Robert O'Callahan
b32027fed6 Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
01e9dabdad Backed out changeset b37bdb032fe7 2010-05-24 10:53:05 +12:00
Robert O'Callahan
0417d4868e Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
20c2e464f7 Backed out changeset efa8719a93d2 2010-05-21 16:34:23 +12:00
Robert O'Callahan
6391e1262a Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
c3ff0859ee Bug 565875. Part 4: Recycle textures used by PlanarYCbCrImageOGL to avoid reallocation/recommit costs (especially on Mac). r=bas 2010-05-17 11:09:28 +12:00
Robert O'Callahan
9695389e69 Bug 565875. Part 3: Recycle temporary buffer used by PlanarYCbCrImageOGL to avoid reallocation/recommit costs (especially on Mac). r=bas 2010-05-17 11:08:41 +12:00
Robert O'Callahan
85fb4022b8 Bug 565875. Part 2: Create GLTexture wrapper to manage texture lifetimes and ensure textures are released on the main thread. r=bas 2010-05-17 11:08:01 +12:00
Robert O'Callahan
cc9d41a047 Bug 565875. Part 1: Refactor PlanarYCbCrImageOGL to make ownership of its temporary buffer more explicit. r=bas 2010-05-17 11:07:13 +12:00
Chris Pearce
fce92ab150 Bug 556889 - Honour video aspect ratio in layers rendering. r=roc 2010-04-27 20:53:44 +12:00
Bas Schouten
0e5a79ef23 Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad 2010-04-27 04:09:47 +02:00
Chris Pearce
9c85f50feb Bug 556889 - Backed out changeset 6f250c9b680b due to reftest failure on Linux. 2010-04-08 21:18:58 +12:00
Chris Pearce
8ae321bbc6 Bug 556889 - Honour video aspect ratio in layers rendering. r=roc 2010-04-08 20:16:02 +12:00
Bas Schouten
60de353002 Bug 557671: Properly make image layers threadsafe by guarding the active image. r=roc 2010-04-08 09:29:55 +02:00
Bas Schouten
926f20d238 Bug 546517: The layers OpenGL backend. r=vlad 2010-03-30 06:48:52 +02:00