This patch removes linux64-jsdcov from the available builds on taskcluster along with any hacks used to run it. It also removes any 'coverage' entries that were added to skip tests.
Differential Revision: https://phabricator.services.mozilla.com/D7919
--HG--
extra : moz-landing-system : lando
There are two places where it is references:
- The build process generates a `balrog_props.json` that is not used anywhere.
(This is currently generated as part of beetmover).
- The merge day scripts have unused support for locking some rules.
Differential Revision: https://phabricator.services.mozilla.com/D6170
--HG--
extra : moz-landing-system : lando
Now that Linux PGO builds also do LTO and all the Linux builds use
clang, there's not much use for separate LTO builds.
Differential Revision: https://phabricator.services.mozilla.com/D5632
This change switches most CI builds to clang, with a few exceptions:
- valgrind builds, until bug 1481670 is figured out.
- PGO and nightly builds, until that's fully tested.
- coverage builds, per bug 1471339 comment 17.
- base toolchain builds, to keep some builds on GCC even when we're
fully switched to clang.
- any build that doesn't use build/unix/mozconfig.linux (e.g. probably
all those driven by autospider.py, maybe others).
And require it for taskcluster build already, because it doesn't harm and lets
me put all the yml changes in the same commit.
I gave up cross-compiling for OSX after a few tries and after realizing it
wasn't enough with cctools and such, but that I also needed the Mac SDK, for
which I don't have permission...
Differential Revision: https://phabricator.services.mozilla.com/D2664
--HG--
extra : moz-landing-system : lando
We're well overdue for an upgrade of the rust compiler requirements.
Now that we're building with 1.28 (albeit a beta, due to be bumped when
it's released), we can bump the requirement away from 1.24 which is now
old. 1.27 is too new, though, so settle for the older 1.26.
--HG--
extra : rebase_source : a17aa496bf3d4af4d1349d69a637c686c6817d0f
We're well overdue for an upgrade of the rust compiler requirements.
Now that we're building with 1.28 (albeit a beta, due to be bumped when
it's released), we can bump the requirement away from 1.24 which is now
old. 1.27 is too new, though, so settle for the older 1.26.
--HG--
extra : rebase_source : c788ef4f7da9949b81df2f0577af6f6039ea63d8
The max-run-time for tasks appears to have been mostly cargo
culted. In particular, a value of 36000 (10 hours) is quite absurd:
no single task takes that long to execute.
This commit reduces the max-run-time of several tasks to
more reasonable values. The goal here is to prevent
excessively long-running tasks. There is definitely room to
further tweak values to further mitigate long-running tasks. But
let's bite off the biggest chunk first, since that doesn't
require much mental effort.
There is a possibility I overshot on some of these tasks. If we
get timeouts, we can always increase the timeout again.
Differential Revision: https://phabricator.services.mozilla.com/D1716
Instead of clang 4, which they were the last to use, so remove the
clang 4 toolchain.
--HG--
extra : rebase_source : d03a083e9217aeb6c1d2c91decb978426f0e8d1a
Many builds have been using clang 6 explicitly because they needed
features or fixes from it that weren't available in earlier versions.
Now that other builds have kept up, it's probably desirable to keep
everything in sync.
--HG--
extra : rebase_source : deb9daaf792d05518e17b1c48589a3b33035a7ab
This build target doesn't have LTO enabled on it (yet)
MozReview-Commit-ID: 56tAHMyvH7o
--HG--
extra : rebase_source : 90039cd8e97332e2ef8aad7908b8a04b2869f4a5
The crash reporter symbol files are the easiest cross-platform way to
find static initializers. While some types of static initializers (e.g.
__attribute__(constructor) functions) don't appear there in a notable
way, the static initializers we do care the most about for tracking do
(static initializers from C++ globals). As a matter of fact, there is
only a difference of 2 compared to the currently reported count of 125
on a linux64 build, so this is a good enough approximation. And allows
us to easily track the count on Android, OSX and Windows builds, which
we currently don't do.
The tricky part is that the symbol files are in
dist/crashreporter-symbols/$lib/$fileid/$lib.sym, and $fileid is hard to
figure out. There is a `fileid` tool in testing/tools, but it is a
target binary, meaning it's not available on cross builds (OSX,
Android).
So the simplest is just to gather the data while creating the symbol
files, which unfortunately requires to go through some hoops to make it
happen for just the files we care about.
--HG--
extra : rebase_source : 458fed1ffd6f9294eefef61f10ff7a284af0d986