Currently in ContainerState::SetupScrollingMetadata we call
ComputeScrollMetadata for every layer and for each ASR in the layer's
clip chain. If there are many sibling layers with the same clip then
this is largely wasted work.
This change makes us cache the most recently calculated result, and
only recalculate if the ASR or clip is different.
There was a small portion of ComputeScrollMetadata that must actually
be executed for every layer and ASR in its clip chain. This has been moved
to a separate function, ClipLayerToDisplayPort, that is still called
every time.
MozReview-Commit-ID: 7Zzblmimtc5
--HG--
extra : rebase_source : 85ee310ceaaff5fa8a1ccb513ffaf90904ace19d
Currently in ContainerState::SetupScrollingMetadata we call
ComputeScrollMetadata for every layer and for each ASR in the layer's
clip chain. If there are many sibling layers with the same clip then
this is largely wasted work.
This change makes us cache the most recently calculated result, and
only recalculate if the ASR or clip is different.
There was a small portion of ComputeScrollMetadata that must actually
be executed for every layer and ASR in its clip chain. This has been moved
to a separate function, ClipLayerToDisplayPort, that is still called
every time.
MozReview-Commit-ID: 7Zzblmimtc5
--HG--
extra : rebase_source : 4554f908f42f761ddb2fca9be6bbe688c194c756
Currently in ContainerState::SetupScrollingMetadata we call
ComputeScrollMetadata for every layer and for each ASR in the layer's
clip chain. If there are many sibling layers with the same clip then
this is largely wasted work.
This change makes us cache the most recently calculated result, and
only recalculate if the ASR or clip is different.
There was a small portion of ComputeScrollMetadata that must actually
be executed for every layer and ASR in its clip chain. This has been moved
to a separate function, ClipLayerToDisplayPort, that is still called
every time.
MozReview-Commit-ID: 7Zzblmimtc5
--HG--
extra : rebase_source : d39908b2be2565d22079b3e5e8df56316159a918
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: EuRsDue63tK
--HG--
extra : rebase_source : 3356d4b80ff6213935192e87cdbc9103fec6084c
Most of this change is just fiddling with function signatures so that they take
a LayerManager* instead of a Layer* (or in some cases, both). This allows
the WebRender codepaths to pass a WebRenderLayerManager* instead of having to
produce a Layer* which it doesn't have.
MozReview-Commit-ID: Fb0C8OUVDin
--HG--
extra : rebase_source : e4c3324cfa20c295db85d5c09df8d8d77865bb6a
2017-10-25 13:22:04 -04:00
Matt Woodrow ext:(%2C%20Miko%20Mynttinen%20%3Cmikokm%40gmail.com%3E%2C%20Timothy%20Nikkel%20%3Ctnikkel%40gmail.com%3E)
Find the scrollframe for a scrollbar thumb and use it to determine if the scrollthumb is an AGR, instead of recording if the associated scrollframe is active on a frame property during display list building.
(Path is actually r=froydnj.)
Bug 1400459 devirtualized nsIAtom so that it is no longer a subclass of
nsISupports. This means that nsAtom is now a better name for it than nsIAtom.
MozReview-Commit-ID: 91U22X2NydP
--HG--
rename : xpcom/ds/nsIAtom.h => xpcom/ds/nsAtom.h
extra : rebase_source : ac3e904a21b8b48e74534fff964f1623ee937c67
NotifyApproximateFrameVisibilityUpdate gets the displayport so we want the base rect set before calling it.
We also don't want to record the displayport if we ignored it in the actual visibility pass.
If, within a single refresh driver tick, the scroll position is updated by JS
explicitly, and then subsequently also updated by a frame reconstruction, the
scroll origin from the former (nsGkAtoms::other) can get clobbered by the latter
(to nsGkAtoms::restore). The restore scroll origin is "weaker" in that it can
be ignored by the APZ code in some circumstances. This is undesirable because
it means the JS scroll update also gets ignored. This patch ensures that when
setting the scroll origin we don't do this clobbering of stronger origins with
weaker origins.
MozReview-Commit-ID: DA4EHp1Debu
--HG--
extra : rebase_source : 99fd1f91698a605792b2a622450f1ff31bc89101
It may be that when the frame is reconstructed after load, the frame gets shorter,
and the old scroll position cannot be restored, because it is out of bounds. In
such a case, we don't want to keep mRestorePos tracking the old scroll position,
because it can get incorrectly applied on a future frame reconstruction. Instead,
for scroll position restorations during frame reconstructions, we just try the
restore once and then clear mRestorePos.
MozReview-Commit-ID: BHoJHz0mGmf
Displayport margins change by small amounts on almost every single scroll. We do not want to update image visibility nearly that often.
As the comment, and the original bug (bug 1169881) suggest this is only meant to catch rather large changes in display ports as we already have means to trigger an image visibility update via a scroll position change and via any style or layout flush.
This is a regression from bug 1002992 where we switch from the display list builder to the frame tree walker and didn't update mLastUpdateImagesPos in the frame walker.
The only reason we had this in the scrollframe at all was so that it could be
saved/restored as part of the frame state when leaving a page and then going
back to it. However we can accomplish this by just reading/writing the resolution
from/to the presshell instead, so there's no need to keep a second copy of it.
--HG--
extra : commitid : J4QBfG2GGjn
For root scroll frames we need information about the async scrolling (or lack thereof) of the scroll frame before we get to ScrollFrameHelper::BuildDisplayList for the scroll frame. We need it in nsLayoutUtils::PaintFrame and nsSubdocumentFrame::BuildDisplayList. So we factor out all the code responsible for async scrolling decisions into one function we can call from all three places.
The bulk of this commit was generated by running:
run-clang-tidy.py \
-checks='-*,llvm-namespace-comment' \
-header-filter=^/.../mozilla-central/.* \
-fix