Commit Graph

18 Commits

Author SHA1 Message Date
Oleg Romashin
7fe49eb13d Bug 715822 - OGL CleanupResources should cleanup Texture resources too. r=mattwoodrow 2012-01-16 00:41:55 -05:00
Matheus Kerschbaum
4eb6429f47 Bug 639754 - Remove MOZ_IPC checks since IPC is always built now; r=bsmedberg 2011-04-02 19:14:00 -07:00
Robert O'Callahan
26f24119f8 Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
Matt Woodrow
bc736cccb8 Bug 599507. Propagate opacity and transform from single-child ContainerLayerOGL to child. r=joe, a=blocker 2010-11-08 22:06:14 +13:00
Chris Jones
f3bf477028 Bug 602428, part 5: Implement HW-decelerating ShadowContainerLayerOGL. r=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
b112317927 Bug 602431, part 7: Honor shadow-layer attributes in the GL layers backend. r=vlad 2010-10-13 17:55:45 -05:00
Vladimir Vukicevic
df9d6bc2dd b=574481; fix layers lifetime isues; part 3 - add lifetime mgmt to GL layers; r=bas 2010-08-06 22:09:18 -07:00
timeless@mozdev.org
6ad8a00f94 Bug 565326 ContainerLayerOGL::ContainerLayerOGL doesn't use mTexture
r=bas

--HG--
extra : rebase_source : 81003129e2b42ed026a43a4a43c295dc0f6fc9cb
2010-05-25 17:34:09 +03:00
Matt Woodrow
47f140fb7d Bug 564991. Part 8: Hoist GetLayerType out of individual layer manager types and make it available for all layers. r=jrmuizel,sr=vlad 2010-07-01 20:01:09 -05:00
Robert O'Callahan
37a26c36a7 Bug 568041. Add user-data API and GetRoot to LayerManager. Move mVisibleRegion into Layer. r=bas,sr=vlad 2010-06-01 11:29:37 +12:00
Vladimir Vukicevic
4c3754729e b=567626; fix up opengl layers; r=bas 2010-05-24 23:35:35 -07:00
Robert O'Callahan
b32027fed6 Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
01e9dabdad Backed out changeset b37bdb032fe7 2010-05-24 10:53:05 +12:00
Robert O'Callahan
0417d4868e Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
20c2e464f7 Backed out changeset efa8719a93d2 2010-05-21 16:34:23 +12:00
Robert O'Callahan
6391e1262a Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Bas Schouten
0e5a79ef23 Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad 2010-04-27 04:09:47 +02:00
Bas Schouten
926f20d238 Bug 546517: The layers OpenGL backend. r=vlad 2010-03-30 06:48:52 +02:00