We'll need this later so ImageHost can select the correct image to use.
Adding a TimeStamp parameter to BeginFrame is a bit annoying since BeginFrame
is overridden by every subclass. It's a bit more convenient to just call a
separate non-virtual method just before we call BeginFrame.
--HG--
extra : commitid : 3QUviDozXL
extra : rebase_source : ba6bc3d846606f3f7598f4a3b687b68746067ce3
Containerless scrolling means that the pan zoom controller applies it's transforms (to compensate for differences between the state of layout the last time we painted and the current state as composited to the screen) to the layers that are scrolled instead of the container layer that contains the layers that scroll.
When running test_animations_omta.html there is a zoom of 1.306122 applied, and the page is scrolled down to 67 screen pixels (before the test starts, not sure why exactly). Gecko scrolls as close to 67 screen pixels as it can: 67/1.306122 = 51.29689 css pixels, which is 3077.813 appunits. Gecko scrolls to 3078 app units. When AsyncCompositionManager::TransformScrollableLayer runs we calculate the scroll position of gecko and the current scroll position that the pan zoom controller is using. Since there are no async pan or zoom operations taking place these should match. However when the gecko scroll position is calculated we get 3078/60*1.306122 = 67.0040586. So it applies a transform of 0.0040586 to the container layer for the transform that test_animations_omta.html is animating off main thread. When test_animations_omta.html reads the transform of this layer it fails because it's expecting 0 and 0.0040586 is outside of it's epsilon for considering it to be close enough.
Containerless scrolling means that the pan zoom controller applies it's transforms (to compensate for differences between the state of layout the last time we painted and the current state as composited to the screen) to the layers that are scrolled instead of the container layer that contains the layers that scroll.
When running test_animations_omta.html there is a zoom of 1.306122 applied, and the page is scrolled down to 67 screen pixels (before the test starts, not sure why exactly). Gecko scrolls as close to 67 screen pixels as it can: 67/1.306122 = 51.29689 css pixels, which is 3077.813 appunits. Gecko scrolls to 3078 app units. When AsyncCompositionManager::TransformScrollableLayer runs we calculate the scroll position of gecko and the current scroll position that the pan zoom controller is using. Since there are no async pan or zoom operations taking place these should match. However when the gecko scroll position is calculated we get 3078/60*1.306122 = 67.0040586. So it applies a transform of 0.0040586 to the container layer for the transform that test_animations_omta.html is animating off main thread. When test_animations_omta.html reads the transform of this layer it fails because it's expecting 0 and 0.0040586 is outside of it's epsilon for considering it to be close enough.
Change interface of getter/setter for mClipRect,
also necessary modification for codes that use these resources.
* * *
Bundle mUseClipRect and mClipRect as Maybe<ParentLayerIntRect> mClipRect
--HG--
extra : rebase_source : ca0c60404a28b7418df88104b863760033289910
In order to test off-main thread animations, we have a method that will return
the animated transform value set on a shadow layer. This method will return null
if the transform was not set by animation.
However, in some situations we temporarily clear the animation transform. For
example, when we synchronize a composite layer with its content layer, we reset
the animation transform. Then, on the next composite, we will recalculate the
animated value.
If we try to query the animated transform value in between resetting it and the
next composite we will get back null. To avoid a race condition, in
ShadowLayersUpdated after potentially clearing the animated transform, we
synchronously update the async properties on the layer transform in order
to reinstate the animated transform (so it is there when we go to query it).
However we *only* do this when the mIsTesting flag is set which is true
whenever we have the refresh driver under test control. Furthermore, we only
do it when we already have a pending composite task to better match conditions
under regular operation.
In test_deferred_start.html, however, we specifically need to test without
putting the refresh driver under test control. As a result mIsTesting will be
false and we can encounter a race condition when querying the animated
transform.
To work around this, this patch makes us *also* update async properties
when fetching the animated transform value. The method for getting the
animated transform value is only used for testing so it should have no effect
on the regular compositing behavior.
It would seem that we could then remove the call from ShadowLayersUpdated but
doing this caused a small number of test cases to fail. In particular one test
for *opacity* in test_animations_omta.html was failing at the end of the
animation because we ended up with a stale opacity animation value on the
compositor which the synchronous update was previously removing. The test,
in this case, should be ignoring the value on the compositor but, unlike
transform, there is no flag for indicating whether or not the opacity on shadow
layers has been set by animations. As a result, this patch leaves the call that
triggers a synchronous update in test mode when updating shadow layers.
There's no need to do platform syncing when the compositor is in the same
process as the content thread, as they'll share a connection to the display
server.
PLayerTransaction.GetTransform doesn't actually return the same kind of value
when the transform on the layer is not set by animation. This is because it uses
information stored with the animation to undo various transforms. We shouldn't
pretend to return something useful/similar when we don't have that information
available.
This patch renames GetTransform to GetAnimationTransform and makes it return
a union that has type void_t if the layer is not transformed by animation.
LayerTransactionParent::RecvGetTransform takes care to reverse all the
transformations applied by AsyncCompositionManager::SampleValue to the CSS
values calculated so that it can return CSS values for testing. However, it
fails to revert the conversion from CSS pixels to device pixels applied to the
translation components of the transform by
nsStyleTransformMatrix::ProcessTranslatePart as called by
nsDisplayTransform::GetResultingTransformMatrix.
This patch converts the resulting transform's translation components from device
pixels back to CSS pixels. It also adds documentation for the other operations
in LayerTransactionParent::RecvGetTransform.