Currently CSS Animations are exempted from Reduce Timer Precision, so this isn't needed.
Additionally, when we test by overriding that restriction, these tests aren't run, which
leads to confusion.
MozReview-Commit-ID: Gv6T3oGO475
--HG--
extra : rebase_source : 6bd70341fe5d047b685cae0db2965bf86116b4a0
Calling RequestRestyle() for update cascade results is weird since in general
RequestRestyle() is a result of updating cascade results (e.g. when an
!important style is changed). In the case where we already know that we need
to update cascade results we can do it right after all the other processes that
may need to update cascade results has done so that we don't need to worry about
the cases additional cascade results update happens.
MozReview-Commit-ID: 6lh0NgTPF9j
--HG--
extra : rebase_source : 4dbec85f55a14776907b677f2876421abc141384
KeyframeEffect and KeyframeEffectReadOnly constructors can run in the caller
compartment, which is okay because the current compartment is used in the
following places and all of them are safe:
1. GlobalObject::CallerType(), that is ultimately passed to
nsDocument::IsWebAnimationsEnabled in KeyframeEffectParamsFromUnion,
to decide whether to copy mIterationComposite/mComposite to
KeyframeEffectParams.
GlobalObject::CallerType() can now be different than the target window's one,
if the caller has the system principal and the target is web content, and
in that case nsDocument::IsWebAnimationsEnabled there always returns true
while Web Animations can be disabled on web content.
honoring the mIterationComposite/mComposite properties is OK, since it just
changes the animation behavior, and this is disabled by default until
remaining spec issues are resolved.
2. GlobalObject::Context(), that is ultimately passed to
KeyframeUtils::GetKeyframesFromObject and used while extracting information
from passed-in keyframe object, with iterable/iterator protocols.
Performing that operation in the caller side is okay, since the same thing
can be done on caller, and the operation doesn't perform any GCThing
allocation on the target window global.
KeyframeEffect and KeyframeEffectReadOnly constructors can run in the caller
compartment, which is okay because of the following reasons:
1. The target window global is used for most operation:
* KeyframeEffectReadOnly::ConstructKeyframeEffect uses the target window
global instead of current global.
* KeyframeEffectParamsFromUnion which receives `aGlobal.CallerType()`
In Xray case, Web Animations API can be disabled on web content
(currently disabled on beta/release by default), and in that case some API
won't work even it's triggered from WebExtensions, but it should be fine.
2. GetKeyframesFromObject is executed in the caller's compartment to access
the passed-in JSObject that is keyframe, with iterable/iterator protocols.
This operation doesn't perform any GCThing allocation on the target window
global.
This patch does basically throttle animations on visibility:hidden element
and unthrottle it once the animating element became visible or a child of the
animating element became visible. But still there are some cases that we don't
throttle such animations perfectly. For example;
div.style.visibility = 'hidden'; // the 'div' has no children at this moment
div.animate(..);
// The animation is throttled
div.appendChild(visibleChild);
// The animation isn't throttled
visibleChild.style.visibility = 'hidden';
// Now the animation should be throttled again, but actually it's not.
To throttle this case properly, when the |visibleChild|'s visibility changed
to hidden, we would need to do either
1) Check all siblings of the |visibleChild| have no visible children
or
2) The parent element stores visible children count somewhere and decrease it
and check whether the count is zero
To achieve 1) we need to walk up ancestors and their siblings, actually it's
inefficient.
2) is somewhat similar to what we already do for animating images but it's hard
to reuse it for CSS animations since it does not take into account that
descendants' visibilities.
Another example that this patch does not optimize is the the case where
animating element has children whose visibility is inherited and the element
itself initially visible something like this;
let child = document.createElement('div'); // child visibility is 'inherit'
div.appendChild(child);
div.animate(..); // the 'div' is visible
// The animation isn't throttled since the animating element is visible
div.style.visiblily = 'hidden';
// Now the animation should be throttled, but it's not since this patch does
// not descend down all descendants to check they are invisible or not when the
// animating element visibility changed to hidden.
This patch adds a test case for this case introduced with todo_is().
Another test case added in this patch fails if we don't use
nsPlaceholderFrame::GetRealFrameFor() in HasNoVisibleDescendants().
MozReview-Commit-ID: BJwzQvP9Yc4
--HG--
extra : rebase_source : e56505706bb2799b59bbfb3bbcce4a9ce86892f4
This new change hint doesn't influence layout so that it can be regarded
as nsChangeHint_Hints_CanIgnoreIfNotVisible. Note that if visibility changed
from collapse or to collapse, we set NS_STYLE_HINT_REFLOW separetely.
MozReview-Commit-ID: AirDWeBYVKG
--HG--
extra : rebase_source : a462845ac2d8280986bb8db5e6482bf401f65322
There are a few different reasons why tests needed updating (not an exhaustive list):
- Tests assume that successive operations take place at different times.
- Tests assume that an operation took a minimum amount of time.
- Tests hardcodes a specific delay.
In most cases we hardcode the preference off. In some cases this is the best approach,
in others, we would like to improve. The bug for tracking those improvements is Bug 1429648
An improvement that is present in some tests is to hardcode a specific precision reduction
that is acceptable based on the confides of the test. (Obviously this needs to be a fix for
the test framework and not a requirement on the feature being tested.)
In a few places, the test itself can be fixed, for example to no longer require the end
time of an operation to be strictly greater than the start time, and allows it to be equal
to it.
MozReview-Commit-ID: J59c7xQtZZJ
--HG--
extra : rebase_source : df8a03e76eaf9cdc9524dbb3eb9035af237e534b
The original value were too small for Android.
MozReview-Commit-ID: 4V6qC8orYNJ
--HG--
extra : rebase_source : 55ea0525bfaafa60d8e5d711cc70dd29d21acc78
In this test we need to know precise time for checking that we unthrottle
throttled transform animations periodically.
MozReview-Commit-ID: ICLf448KFLr
--HG--
extra : rebase_source : 26128735231679031bd1e727cf9d9016054e7664
This patch does basically throttle animations on visibility:hidden element
and unthrottle it once the animating element became visible or a child of the
animating element became visible. But still there are some cases that we don't
throttle such animations perfectly. For example;
div.style.visibility = 'hidden'; // the 'div' has no children at this moment
div.animate(..);
// The animation is throttled
div.appendChild(visibleChild);
// The animation isn't throttled
visibleChild.style.visibility = 'hidden';
// Now the animation should be throttled again, but actually it's not.
To throttle this case properly, when the |visibleChild|'s visibility changed
to hidden, we would need to do either
1) Check all siblings of the |visibleChild| have no visible children
or
2) The parent element stores visible children count somewhere and decrease it
and check whether the count is zero
To achieve 1) we need to walk up ancestors and their siblings, actually it's
inefficient.
2) is somewhat similar to what we already do for animating images but it's hard
to reuse it for CSS animations since it does not take into account that
descendants' visibilities.
Another example that this patch does not optimize is the the case where
animating element has children whose visibility is inherited and the element
itself initially visible something like this;
let child = document.createElement('div'); // child visibility is 'inherit'
div.appendChild(child);
div.animate(..); // the 'div' is visible
// The animation isn't throttled since the animating element is visible
div.style.visiblily = 'hidden';
// Now the animation should be throttled, but it's not since this patch does
// not descend down all descendants to check they are invisible or not when the
// animating element visibility changed to hidden.
This patch adds a test case for this case introduced with todo_is().
Another test case added in this patch fails if we don't use
nsPlaceholderFrame::GetRealFrameFor() in HasNoVisibleDescendants().
MozReview-Commit-ID: BJwzQvP9Yc4
--HG--
extra : rebase_source : ceb95bdce1042cbfc16751d6d023fc6feee5845e
This new change hint doesn't influence layout so that it can be regarded
as nsChangeHint_Hints_CanIgnoreIfNotVisible. Note that if visibility changed
from collapse or to collapse, we set NS_STYLE_HINT_REFLOW separetely.
MozReview-Commit-ID: AirDWeBYVKG
--HG--
extra : rebase_source : 1cd03a78a522b1a6965ba73ebf002ddacb0ab4f2
tweakExpectedRestyleCount() is supposed to work with observeStyle() which is
called right after tweakExpectedRestyleCount(). That's because
tweakExpectedRestyleCount() adjusts the expected restyle count which will
happen in continuous frames that begins from the startsRightNow() call,
especially a redundant restyle might be observed in the last frame if the
animation did not begin at the current timeline time and if the Promise inside
the last requestAnimationFrame is fulfilled after restyling happened.
Instead of using tweakExpectedRestyleCount(), we need to check whether the
animation begun at the current timeline time when the animation started, and if
the animation begun at the current timeline time, we don't observe the
superfluous restyle in a frame after the animation element was re-attached.
MozReview-Commit-ID: 6TLQERSSbjU
--HG--
extra : rebase_source : 1a1dcb56b889bebedb44346bbc315ec01870cf79
Since the function assumes that both of actual and expected values
have the same precision requirements.
MozReview-Commit-ID: 4C3TAH6mUVg
--HG--
extra : rebase_source : 1e40e489745b0d9047d34e851a5f043db616323e
This assertion is supposed to be used where the first argument has a tolerance
but the second argument doesn't have such tolerance. Whereas
assert_times_equal() is supposed to be used for the case both arguments have
the same tolerance, actually it hasn't, it will be fixed in a subsequent patch
in this patch series.
MozReview-Commit-ID: FEDHilbX2rm
--HG--
extra : rebase_source : e773902b474bd9a411e7bb3f234702a93547ebba
For opacity property, we only generate nsChangeHint_UpdateUsesOpacity,
nsChangeHint_UpdateOpacityLayer and nsChangeHint_RepaintFrame. All of them are
included in nsChangeHint_Hints_CanIgnoreIfNotVisible. So we can throttle
opacity animations on out-of-view elements whatever underlying opacity value is.
MozReview-Commit-ID: FdQJbItAndG
--HG--
extra : rebase_source : d011270e4e3e1adc1782665a592fb3fac60f9174
The animation in the test case is not actually additive animation, it's just a
missing keyframe animation and its composite operation is actually 'replace'.
MozReview-Commit-ID: 4A29V5Ke2hF
--HG--
extra : rebase_source : 63b6c7f52943786d06c52b9baa7e0f4f151781ac
The pref has been enabled by default since firefox 49, so it's not worth
checking the pref in test.
MozReview-Commit-ID: 5ADIFaV1ue
--HG--
extra : rebase_source : 8490cc7988cc1e7fe3a650c4f1334b4ed11c7105
It's already specified to true in test_restyles.html.
MozReview-Commit-ID: JMItunKYwIs
--HG--
extra : rebase_source : d54368a93857d8d2a86220be55091735caa074e9
This patch reflects the following change to the Web Animations spec:
abf76745b5
MozReview-Commit-ID: A2GD1igUf5f
--HG--
extra : rebase_source : 8129f6386b144adebc3bf0320ca7d6bfbba7a2e9
These tests can be passed now, I don't know what fixed them, presumably
bug 1421476 and bug 1379515 fixed it.
MozReview-Commit-ID: 2srFKTWWvK
--HG--
extra : rebase_source : 418d366ade78d5a9994cb9bbbab39c4c0b42a2a4
Animation.finish() in a micro task for Animation.ready leads to a restyle and
a redundant restyle due to bug 1415457. The redundant restyle has been observed
in a single frame without the conformant Promise handling. But once we have the
conformant Promise handling we can tell it in a later frame.
(see https://bugzilla.mozilla.org/show_bug.cgi?id=1415457#c1 to know what's
going on there)
MozReview-Commit-ID: FoojunfYZ6k
--HG--
extra : rebase_source : 2820dce4513329fb648ef387d58cac469f680a6d
The expected restyle count depends both on animation state and micro task
handling.
If we have the conformant Promise handling and if the animation begins at the
current time, we will observe 1 less restyles than observed frames since we
skip the first restyle in the initial frame. This represents correctly what
we do and what we *should* do.
If we don't have the conformant Promise handling and if the animation doesn't
begin at the current time, we will observe 1 more restyles than obsered frames
since the Promise in observeStyling (precisely the Promise is inside the
callback for requestAnimationFrame) is fulfilled once after a restyling process
followed by the requestAnimationFrame.
MozReview-Commit-ID: FLhSRx4y1V7
--HG--
extra : rebase_source : 59e2bb2439f69bc1415a441c0b84a81463d8229f
The test case checks document timeline's currentTime to make sure that we are
in the first frame which happened after 200ms since the animation started. It
is unfortunate for us from the point of view of restyling that the first frame
includes the restyling process in the frame without the conformant Promise
handling, doesn't include the process with the Promise handling. So we need
to tweak there depends on the Promise handling.
I did intentionally add the forked version of the function with the same name
since branching depending on the conformant flag inside the original function
will be hard to understand and also we can easily remove the original version
once we have the conformant Promise handling.
FWIW, here is the diff between them:
@@ -365,6 +365,9 @@ waitForAllPaints(() => {
await SpecialPowers.pushPrefEnv({ set: [["ui.showHideScrollbars", 1]] });
+ // Make sure we start from the state right after requestAnimationFrame.
+ await waitForFrame();
+
var parentElement = addDiv(null,
{ style: 'overflow-y: scroll; height: 20px;' });
var div = addDiv(null,
@@ -379,13 +382,17 @@ waitForAllPaints(() => {
var markers;
var now;
while (true) {
- markers = await observeStyling(1);
- // Check restyle markers until 200ms is elapsed.
now = document.timeline.currentTime;
if ((now - timeAtStart) >= 200) {
+ // If the current time has elapsed over 200ms since the animation was
+ // created, it means that the animation should have already
+ // unthrottled in this tick, let's see what observes in this tick's
+ // restyling process.
+ markers = await observeStyling(1);
break;
}
+ markers = await observeStyling(1);
is(markers.length, 0,
'Transform animation running on the element which is scrolled out ' +
'should be throttled until 200ms is elapsed');
MozReview-Commit-ID: 3WfY6aVnsXk
--HG--
extra : rebase_source : ddf51217f03fc1bfe421c344a7a7811dc591a9af
Animation.finish() in a micro task for Animation.ready leads to a restyle and
a redundant restyle due to bug 1415457. The redundant restyle has been observed
in a single frame without the conformant Promise handling. But once we have the
conformant Promise handling we can tell it in a later frame.
(see https://bugzilla.mozilla.org/show_bug.cgi?id=1415457#c1 to know what's
going on there)
MozReview-Commit-ID: FoojunfYZ6k
--HG--
extra : rebase_source : 2820dce4513329fb648ef387d58cac469f680a6d